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lspraven has contributed to 16 posts out of 469347 total posts (0.00%) in 2,101 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Bigass Public Beta Mar 17, 2014 06:22 PM (Total replies: 1869)


Edited by lspraven on Mar 17, 2014 at 06:28 PM

Halo CE General Discussion » Bigass Public Beta Mar 1, 2014 03:01 PM (Total replies: 1869)

You know something I have been thinking about.

You guys know how some vehicles or whatever have music or more than one sound that plays one after another.

Well, why not split music into a playable soundtrack for each part, then you can have a whole song in halo ce.

Instead of you hearing:

*Unitelligable Garble* *Music Start* [AC/DC TNT Example] Dynamite, but I'll win the fight... *Music Suddenly Stops in Middle* *Restarts at the same spots and ends at the same spot*

You Would Hear: *Cheerin* *Introduction of song* (If Included) then *Music Starts* *Musics Ends At Actual End*

Maybe it would work, maybe not, but your truck does that also, so maybe this idea will fix it, I thought up with the idea after reading about sound looping, then seeing that some sound loops have different sounds that repeat after the previous one in the order you put them in, so I decided why not try and see if it works for music.
Edited by lspraven on Mar 1, 2014 at 03:03 PM

Halo CE General Discussion » Bigass Public Beta Feb 23, 2014 03:59 PM (Total replies: 1869)

@ActivatedTrapCard hence your name.

Anyway on another note, I have seen vehicles with turrets, why not just add turret seats that have 2 different weapons, and if you want slave them to the gunner seat. That way you can have more than a primary and secondary weapon, The driver controls the main weapons, the gunner controls the different turrets.

Probably would work, maybe you can try it.

Halo CE General Discussion » Bigass Public Beta Feb 7, 2014 09:47 PM (Total replies: 1869)

What, is there a cooldown for the binoculars or is it a die as in you fire it, then it dies after a certain period, or is it just reloading, and now has unlimited ammo?

Halo CE General Discussion » Bigass Public Beta Jan 31, 2014 10:49 AM (Total replies: 1869)

I found a working Port Forward Tutorial:

http://portforward.com/english/applications/port_forwarding/Halo/default.htm

Easy to use site, and easy to understand starter tutorial:

http://portforward.com/help/start_here.htm

Router Port Forwarding:

http://portforward.com/english/routers/port_forwarding/

Halo Port Forward Tutorial:

http://portforward.com/english/routers/port_forwarding/Cisco/Linksys-E2000/Halo.htm

Edited by lspraven on Jan 31, 2014 at 10:49 AM
Edited by lspraven on Jan 31, 2014 at 11:04 AM

Halo CE General Discussion » Bigass Public Beta Jan 22, 2014 08:30 PM (Total replies: 1869)

I fixed the flight physics of the Falcon and enabled it to hover, but it spawns at a 75 degree angle and spins when you try to flip it, the missiles only fire out of the left launcher and the machine gun fires randomly when you fire it, and it stays 4 meters off the ground even when landed, but it explodes when too much damage is taken and instead of taking a few minutes to sync it explodes on 0 hp, and it smokes when damaged now.

Partially Fixed Falcon: https://www.mediafire.com/?9411uawqvdc5ucq


Also, that night image is in bigass2,074 and its not being released yet said Altis.
Edited by lspraven on Jan 22, 2014 at 08:32 PM

Halo CE General Discussion » Bigass Public Beta Jan 20, 2014 03:07 PM (Total replies: 1869)

My Picture:

http://fr.xfire.com/profile/deathkiller2233/screenshots/?view#129374547

"Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their filthy claws on Earth. But, we stumbled onto somethin' they're so hot for, that they're scramblin' over each other to get it. Well, I don't care if it's God's own anti-son-of-a-bitch machine, or a giant hula hoop, we're not gonna let 'em have it! What we will let 'em have is a belly full of lead, and a pool of their own blood to drown in! Am I right, Marines?"

“Usually, the good Lord works in mysterious ways. But not today! This here is 66 tons of straight-up, H.E-spewing dee-vine intervention! If God is love, then you can call me 'Cupid'!”


X for (XG).

Awesome Map Altis!



Or



Edited by lspraven on Jan 20, 2014 at 03:08 PM



___________________________________________________________________________________________


Quote: --- Original message by: Kozakuu
Quote: --- Original message by: altis94
And yeah, background sounds are going to be changed later on. It's just a small detail that I didn't worry about yet.

Thanks for taking it into consideration

Quote: --- Original message by: AlekosGR
Seriously how did you take that picture?

A chaotic game, the debug cam and a little PS.


Lol, that was me in that Falcon, I wonder how you took the pic, without a blur.
Edited by lspraven on Jan 20, 2014 at 03:11 PM
Edited by lspraven on Jan 20, 2014 at 03:12 PM

Halo CE General Discussion » Bigass Public Beta Jan 18, 2014 07:03 PM (Total replies: 1869)

Stop sucking up to Altis. Read Fine Print:(Literally no pun at all!)

If you don't like him running the server, go to a server he doesn't run, if you continue to be on the server and continue to complain, then its your fault.

Halo CE General Discussion » Bigass Public Beta Jan 12, 2014 08:53 PM (Total replies: 1869)

thank you bobby.

Halo CE General Discussion » Bigass Public Beta Jan 12, 2014 05:38 PM (Total replies: 1869)

For the Turret why don't you just use destroyable turrets, that can be turned on and off by a console or button, to where the turrets automatically shoot enemies and they can be turned off so they won't fire.

http://halo.wikia.com/wiki/M3063_Automated_Heavy_Machine_Gun/Self-Tracking

Such as that.


For Rocket Launcher Turrets use the M97 Guided Missile Weapon System:

http://halo.wikia.com/wiki/M97_Guided_Missile_Weapon_System


And a nice change, a brand new weapon never before created for halo ce:

http://halo.wikia.com/wiki/Antigravity_grappler

Now you can have that better melee, and avoid being killed by many in the process.

Now you can sling Spartans around and smash them into other players and smash them into other things.



The Rocket Launcher you want, that has Surface to Surface and Surface to Air targeting:

http://halo.wikia.com/wiki/G4H-DuSH



Another Never Before created for Halo CE weapon:

http://halo.wikia.com/wiki/Hard_sound_rifle

Now you can use sound to stealthily kill enemies.

"The Hard sound rifle can be used as a more efficient and more stealthy variant of a Sniper Rifle."


For those Remote Controled Armed Drones, The Argus Drones Are what you need:

http://halo.wikia.com/wiki/ARGUS_Drone

Info: An ARGUS Drone is a small, disc-like, one meter wide aerial Drone equipped with ARGUS detection systems, which stay aloft by a single shrouded rotor. They are also equipped with targeting computers and one or more Lancet micro-missiles. Their function was to detect and occasionally destroy explosives on motorways and in buildings. Despite their widespread use, ARGUS Drones are not infallible, having wrongly identified explosives on an innocent civilian on at least one occasion.


And A return of the Missile Pod may be in order, One of the Sandtrap maps for Halo CE have the mobile version:

http://halo.wikia.com/wiki/LAU-65D/SGM-151

Info: The LAU-65D/SGM-151, also known as the Missile Pod, is a UNSC emplacement launcher unit which fires self-guided missiles. Capable of seeking and tracking targets at long distances, it is most commonly fired from a static position; while reports have surfaced of troops removing the pod from its fixed emplacement and using it in a mobile fashion, these have so far been inconclusive.


And to replace those tripmines that cause ally deaths and suicides, as well as exploding when you don't want them to, or not killing infantry that step on them, use the Lotus anti-tank mine instead:

http://halo.wikia.com/wiki/Lotus_anti-tank_mine

Info: The Lotus anti-tank mine (or Lotus for short) is a type of UNSC area-denial ordnance that can be described as "flowerlike". It is a disk a quarter meter across with spikes along the rim to stabilize it when buried.

The shaped charge may be triggered in a number of ways. A proximity sensor makes the Lotus effective against lower hovering vehicles such as those used by the Covenant. The sensor may also be enabled remotely and its sensitivity altered for use against infantry. The Lotus anti-tank mine also has a countdown mode. The charge itself is powerful enough to penetrate the armor of a Scorpion Tank.

The Lotus should not be confused with the TR/9 Antipersonnel Mine or the Type 14 Magnetic/Anti-Tank Mine.


For that Missile Warthog you have, here is the actual weapon and stats (Your Splash Damage is way off):

http://halo.wikia.com/wiki/M79_Multiple_Launch_Rocket_System


A new Vehicle The Wolverine:

http://halo.wikia.com/wiki/M9_Main_Anti-Aircraft_Tank

Primary Weapon:
M260 Multiple Launch Rocket System

Secondary Weapon:
http://halo.wikia.com/wiki/XM511_Heavy_Grenade_Launcher


Cobra SP42 Main Battle Tank:

http://halo.wikia.com/wiki/SP42_Cobra


The EMP Tank The Gremlin XRP12 Combat Support Vehicle:

http://halo.wikia.com/wiki/XRP12_Combat_Support_Vehicle

Could be used to temporarily take the turrets offline.


M850 Main Battle Tank:

http://halo.wikia.com/wiki/M850_Main_Battle_Tank

You could replace the normal scorpion with this.


The Mammoth I was talking about, M510 Siegework/Ultra-Heavy Mobile Anti-Aircraft Weapons Platform:

http://halo.wikia.com/wiki/M510_Siegework/Ultra-Heavy_Mobile_Anti-Aircraft_Weapons_Platform


The Cyclops Mech, HRUNTING Mark III (B) Exoskeleton:

http://halo.wikia.com/wiki/HRUNTING_Mark_III_%28B%29_Exoskeleton


The Mantis Mech, HRUNTING/YGGDRASIL Mark IX Armor Defense System:

http://halo.wikia.com/wiki/HRUNTING/YGGDRASIL_Mark_IX_Armor_Defense_System


HRUNTING Mark II (D) Exoskeleton:

http://halo.wikia.com/wiki/HRUNTING_Mark_II_%28D%29_Exoskeleton


HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System:

http://halo.wikia.com/wiki/HRUNTING/YGGDRASIL_Mark_I_Prototype_Armor_Defense_System


Also you can use this instead of the normal warthog:

http://halo.wikia.com/wiki/Hummer

It is an old deleted material version of the warthog.



You can use this deleted Material, called the Cougar:

http://halo.wikia.com/wiki/Cougar

Its an AFV Vehicle.


Add water to the map and add the Doozy Halo Watercraft:

http://halo.wikia.com/wiki/Doozy


I just found that the Pontiac (Your going to love to add this Altis) is Halo Canon:

http://halo.wikia.com/wiki/Pontiac_GTO


Altis you didn't create the Spade its already been created:

http://halo.wikia.com/wiki/Spade


Altis your going to love this also, its called a Siege Bike, and it would be great for your map, due to its tread and because its a fast attack bike, made for siege:

http://halo.wikia.com/wiki/Siege_Bike



I found that mini-scarab or one that could be used as one, its called the Locust:

halo.wikia.com/wiki/Type-30_Light_Excavation/Anti-Fortification_Platform



Maybe add the Type-58 Ultra-Heavy Site Excavator/Embedded, also known as the Sbaolekgolo to the map:

http://halo.wikia.com/wiki/Type-58_Ultra-Heavy_Site_Excavator/Embedded



Also maybe add the Lich:

http://halo.wikia.com/wiki/Type-56_Ground_Support/Ultra_Heavy_Deployment_Platform



Also maybe add the Vampire:

http://halo.wikia.com/wiki/Type-29_Close_Support_Fighter



Maybe also add the F-41 Exoatmospheric Multirole Strike Fighter:

http://halo.wikia.com/wiki/F-41_Exoatmospheric_Multirole_Strike_Fighter


Maybe also add the Vulture:

http://halo.wikia.com/wiki/AC-220_Gunship


Maybe also the Sabre:

http://halo.wikia.com/wiki/YSS-1000_Sabre



Maybe Also the Rhino:

http://halo.wikia.com/wiki/Rhino_%28Aircraft%29



Also maybe add the Falcon (Fighter):

http://halo.wikia.com/wiki/Falcon_%28Fighter%29



Also maybe the Skyhawk Fighter:

http://halo.wikia.com/wiki/Skyhawk_Fighter



Maybe also add the D77C-NMPD Pelican Dropship, and make the Spotlight work and be movable also:

http://halo.wikia.com/wiki/D77C-NMPD_Pelican_Dropship



Maybe create and add the never before created Halo D82-EST Darter:

http://halo.wikia.com/wiki/D82-EST_Darter


Maybe add the Covenant Gorgon:

http://halo.wikia.com/wiki/Gorgon_%28Vehicle%29



Also, maybe add the Covenant Air Artillery:

http://halo.wikia.com/wiki/Covenant_Air_Artillery



And Finally Maybe Add the Assault Cannon:

http://halo.wikia.com/wiki/Assault_cannon



Gametypes Suggestions:


1. Flood (Gametype): http://halo.wikia.com/wiki/Flood_%28Gametype%29

2. Living Dead: http://halo.wikia.com/wiki/Living_Dead

3. Jousting: http://halo.wikia.com/wiki/Jousting

4. Crash Site: http://halo.wikia.com/wiki/Crash_Site

5. VIP (If possible all types): http://halo.wikia.com/wiki/VIP

And Finally

6. Elimination: http://halo.wikia.com/wiki/Elimination


Edited by lspraven on Jan 12, 2014 at 05:42 PM
Edited by lspraven on Jan 12, 2014 at 05:45 PM
Edited by lspraven on Jan 12, 2014 at 05:47 PM
Edited by lspraven on Jan 12, 2014 at 05:53 PM
Edited by lspraven on Jan 12, 2014 at 05:54 PM
Edited by lspraven on Jan 12, 2014 at 05:55 PM
Edited by lspraven on Jan 12, 2014 at 06:08 PM
Edited by lspraven on Jan 12, 2014 at 06:09 PM
Edited by lspraven on Jan 12, 2014 at 08:14 PM
Edited by lspraven on Jan 12, 2014 at 08:21 PM
Edited by lspraven on Jan 12, 2014 at 08:52 PM

Halo CE General Discussion » Bigass Public Beta Jan 5, 2014 05:20 PM (Total replies: 1869)

@bourrin33

Actually you can use a weapon to change bipeds, go play Rpg Beta 7, it has that feature, Opsy did it, so why can you, by the way ΛΞΓΔΚΣΤ or in other words jesus7freak gave me the script for doing it along with the rest of the scripts on Rpg Beta 7.

Here is a link: https://www.mediafire.com/?4whn2o8z4tmbku8
Edited by lspraven on Jan 5, 2014 at 05:23 PM

Halo CE General Discussion » Bigass Public Beta Jan 3, 2014 10:21 PM (Total replies: 1869)

make it halo turn it into a javelin rocket launcher.

Halo still uses lock-on rockets and the javelin should still be used by them.

Halo CE General Discussion » Bigass Public Beta Jan 3, 2014 03:38 PM (Total replies: 1869)

Thats why I stated add the AT4 its light, easy to use, accurate, and can't be used to spam rockets at the enemy base.

Also you can dispose of it and it doesn't take up a weapon spot like the original rocket launcher or RPG do.

Halo CE General Discussion » Bigass Public Beta Jan 2, 2014 08:48 PM (Total replies: 1869)

@Altis

(Halomaps won't stop refreshing and logging me out when I try to post, so I will just post the names of what you need to get)

My ideas for the map are:

1. Make the map larger at least 6 or 8 times the size of the map.

2. Add 2 Heavy Scorpion Tanks
(Found Here: http://hce.halomaps.org/index.cfm?fid=2755)

Located opposite the to be replaced normal scorpions locations.


Other Suggestions:
Vehicles in a can (So your never without a vehicle)
Kestral Final
Hover Tank
LAV-25 APC Updated V2
Fixed DPV/FAV

Army Mine
H3 Senetial Beam (Because you have the Spartan Laser, why not)
Reach DMR
TOW Anti-Tank Turret V2
50 Cal/Jeep Pack
Tactical Shotgun to replace current shotgun
Remington 870 add as another shotgun
Survival Kit
RLancer
Fist of Rukt (For your Melee needs)
AT4 Disposable Rocket Launcher (For your Anti-Tank Needs)


Edit:

@Altis

And I guess miniaturize a Scarab because Mattew Dratt asked for one.
(Don't forget to miniaturize and lower the firepower of the Mini-Scarab!)

Edit 2:

@Altis

I also Suggest you add a Hytac which I will be getting the tags from the unprotected map Sanctuary_mrp.

Tags Rar: https://www.mediafire.com/?2b5b5swesbawuub

Hytac Tags Only Rar: http://www.mediafire.com/download/2b5b5swesbawuub/Hytac%20tags.rar

Edit 3:

@Altis

The scout is inaccurate.
The sg14 Scout is ugly and wouldn't fit onto this map.

But the Anti-Armor Sniper used in both Coldsnap and Extinction would fit just nicely if you give it a camo makeover oh and a touch up.

Edited by lspraven on Jan 2, 2014 at 10:01 PM
Edited by lspraven on Jan 2, 2014 at 10:04 PM
Edited by lspraven on Jan 2, 2014 at 10:24 PM
Edited by lspraven on Jan 2, 2014 at 10:32 PM
Edited by lspraven on Jan 2, 2014 at 10:34 PM
Edited by lspraven on Jan 2, 2014 at 10:41 PM


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