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lspraven has contributed to 16 posts out of 469347 total posts
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20 Most recent posts:
Edited by lspraven on Mar 17, 2014 at 06:28 PM
You know something I have been thinking about.
You guys know how some vehicles or whatever have music or more than one sound that plays one after another.
Well, why not split music into a playable soundtrack for each part, then you can have a whole song in halo ce.
Instead of you hearing:
*Unitelligable Garble* *Music Start* [AC/DC TNT Example] Dynamite, but I'll win the fight... *Music Suddenly Stops in Middle* *Restarts at the same spots and ends at the same spot*
You Would Hear: *Cheerin* *Introduction of song* (If Included) then *Music Starts* *Musics Ends At Actual End*
Maybe it would work, maybe not, but your truck does that also, so maybe this idea will fix it, I thought up with the idea after reading about sound looping, then seeing that some sound loops have different sounds that repeat after the previous one in the order you put them in, so I decided why not try and see if it works for music.
Edited by lspraven on Mar 1, 2014 at 03:03 PM
@ActivatedTrapCard hence your name.
Anyway on another note, I have seen vehicles with turrets, why not just add turret seats that have 2 different weapons, and if you want slave them to the gunner seat. That way you can have more than a primary and secondary weapon, The driver controls the main weapons, the gunner controls the different turrets.
Probably would work, maybe you can try it.
What, is there a cooldown for the binoculars or is it a die as in you fire it, then it dies after a certain period, or is it just reloading, and now has unlimited ammo?
I found a working Port Forward Tutorial:
Easy to use site, and easy to understand starter tutorial:
Router Port Forwarding:
Halo Port Forward Tutorial:
Edited by lspraven on Jan 31, 2014 at 10:49 AM
Edited by lspraven on Jan 31, 2014 at 11:04 AM
I fixed the flight physics of the Falcon and enabled it to hover, but it spawns at a 75 degree angle and spins when you try to flip it, the missiles only fire out of the left launcher and the machine gun fires randomly when you fire it, and it stays 4 meters off the ground even when landed, but it explodes when too much damage is taken and instead of taking a few minutes to sync it explodes on 0 hp, and it smokes when damaged now.
Partially Fixed Falcon: https://www.mediafire.com/?9411uawqvdc5ucq
Also, that night image is in bigass2,074 and its not being released yet said Altis.
Edited by lspraven on Jan 22, 2014 at 08:32 PM
"Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their filthy claws on Earth. But, we stumbled onto somethin' they're so hot for, that they're scramblin' over each other to get it. Well, I don't care if it's God's own anti-son-of-a-bitch machine, or a giant hula hoop, we're not gonna let 'em have it! What we will let 'em have is a belly full of lead, and a pool of their own blood to drown in! Am I right, Marines?"
“Usually, the good Lord works in mysterious ways. But not today! This here is 66 tons of straight-up, H.E-spewing dee-vine intervention! If God is love, then you can call me 'Cupid'!”
X for (XG).
Awesome Map Altis!
Edited by lspraven on Jan 20, 2014 at 03:08 PM
Quote: --- Original message by: Kozakuu
Quote: --- Original message by: altis94
And yeah, background sounds are going to be changed later on. It's just a small detail that I didn't worry about yet.
Thanks for taking it into consideration
Quote: --- Original message by: AlekosGR
Seriously how did you take that picture?
A chaotic game, the debug cam and a little PS.
Lol, that was me in that Falcon, I wonder how you took the pic, without a blur.
Edited by lspraven on Jan 20, 2014 at 03:11 PM
Edited by lspraven on Jan 20, 2014 at 03:12 PM
Stop sucking up to Altis. Read Fine Print:(Literally no pun at all!)
If you don't like him running the server, go to a server he doesn't run, if you continue to be on the server and continue to complain, then its your fault.
thank you bobby.
For the Turret why don't you just use destroyable turrets, that can be turned on and off by a console or button, to where the turrets automatically shoot enemies and they can be turned off so they won't fire.
Such as that.
For Rocket Launcher Turrets use the M97 Guided Missile Weapon System:
And a nice change, a brand new weapon never before created for halo ce:
Now you can have that better melee, and avoid being killed by many in the process.
Now you can sling Spartans around and smash them into other players and smash them into other things.
The Rocket Launcher you want, that has Surface to Surface and Surface to Air targeting:
Another Never Before created for Halo CE weapon:
Now you can use sound to stealthily kill enemies.
"The Hard sound rifle can be used as a more efficient and more stealthy variant of a Sniper Rifle."
For those Remote Controled Armed Drones, The Argus Drones Are what you need:
Info: An ARGUS Drone is a small, disc-like, one meter wide aerial Drone equipped with ARGUS detection systems, which stay aloft by a single shrouded rotor. They are also equipped with targeting computers and one or more Lancet micro-missiles. Their function was to detect and occasionally destroy explosives on motorways and in buildings. Despite their widespread use, ARGUS Drones are not infallible, having wrongly identified explosives on an innocent civilian on at least one occasion.
And A return of the Missile Pod may be in order, One of the Sandtrap maps for Halo CE have the mobile version:
Info: The LAU-65D/SGM-151, also known as the Missile Pod, is a UNSC emplacement launcher unit which fires self-guided missiles. Capable of seeking and tracking targets at long distances, it is most commonly fired from a static position; while reports have surfaced of troops removing the pod from its fixed emplacement and using it in a mobile fashion, these have so far been inconclusive.
And to replace those tripmines that cause ally deaths and suicides, as well as exploding when you don't want them to, or not killing infantry that step on them, use the Lotus anti-tank mine instead:
Info: The Lotus anti-tank mine (or Lotus for short) is a type of UNSC area-denial ordnance that can be described as "flowerlike". It is a disk a quarter meter across with spikes along the rim to stabilize it when buried.
The shaped charge may be triggered in a number of ways. A proximity sensor makes the Lotus effective against lower hovering vehicles such as those used by the Covenant. The sensor may also be enabled remotely and its sensitivity altered for use against infantry. The Lotus anti-tank mine also has a countdown mode. The charge itself is powerful enough to penetrate the armor of a Scorpion Tank.
The Lotus should not be confused with the TR/9 Antipersonnel Mine or the Type 14 Magnetic/Anti-Tank Mine.
For that Missile Warthog you have, here is the actual weapon and stats (Your Splash Damage is way off):
A new Vehicle The Wolverine:
M260 Multiple Launch Rocket System
Cobra SP42 Main Battle Tank:
The EMP Tank The Gremlin XRP12 Combat Support Vehicle:
Could be used to temporarily take the turrets offline.
M850 Main Battle Tank:
You could replace the normal scorpion with this.
The Mammoth I was talking about, M510 Siegework/Ultra-Heavy Mobile Anti-Aircraft Weapons Platform:
The Cyclops Mech, HRUNTING Mark III (B) Exoskeleton:
The Mantis Mech, HRUNTING/YGGDRASIL Mark IX Armor Defense System:
HRUNTING Mark II (D) Exoskeleton:
HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System:
Also you can use this instead of the normal warthog:
It is an old deleted material version of the warthog.
You can use this deleted Material, called the Cougar:
Its an AFV Vehicle.
Add water to the map and add the Doozy Halo Watercraft:
I just found that the Pontiac (Your going to love to add this Altis) is Halo Canon:
Altis you didn't create the Spade its already been created:
Altis your going to love this also, its called a Siege Bike, and it would be great for your map, due to its tread and because its a fast attack bike, made for siege:
I found that mini-scarab or one that could be used as one, its called the Locust:
Maybe add the Type-58 Ultra-Heavy Site Excavator/Embedded, also known as the Sbaolekgolo to the map:
Also maybe add the Lich:
Also maybe add the Vampire:
Maybe also add the F-41 Exoatmospheric Multirole Strike Fighter:
Maybe also add the Vulture:
Maybe also the Sabre:
Maybe Also the Rhino:
Also maybe add the Falcon (Fighter):
Also maybe the Skyhawk Fighter:
Maybe also add the D77C-NMPD Pelican Dropship, and make the Spotlight work and be movable also:
Maybe create and add the never before created Halo D82-EST Darter:
Maybe add the Covenant Gorgon:
Also, maybe add the Covenant Air Artillery:
And Finally Maybe Add the Assault Cannon:
1. Flood (Gametype): http://halo.wikia.com/wiki/Flood_%28Gametype%29
2. Living Dead: http://halo.wikia.com/wiki/Living_Dead
3. Jousting: http://halo.wikia.com/wiki/Jousting
4. Crash Site: http://halo.wikia.com/wiki/Crash_Site
5. VIP (If possible all types): http://halo.wikia.com/wiki/VIP
6. Elimination: http://halo.wikia.com/wiki/Elimination
Edited by lspraven on Jan 12, 2014 at 05:42 PM
Edited by lspraven on Jan 12, 2014 at 05:45 PM
Edited by lspraven on Jan 12, 2014 at 05:47 PM
Edited by lspraven on Jan 12, 2014 at 05:53 PM
Edited by lspraven on Jan 12, 2014 at 05:54 PM
Edited by lspraven on Jan 12, 2014 at 05:55 PM
Edited by lspraven on Jan 12, 2014 at 06:08 PM
Edited by lspraven on Jan 12, 2014 at 06:09 PM
Edited by lspraven on Jan 12, 2014 at 08:14 PM
Edited by lspraven on Jan 12, 2014 at 08:21 PM
Edited by lspraven on Jan 12, 2014 at 08:52 PM
Actually you can use a weapon to change bipeds, go play Rpg Beta 7, it has that feature, Opsy did it, so why can you, by the way ΛΞΓΔΚΣΤ or in other words jesus7freak gave me the script for doing it along with the rest of the scripts on Rpg Beta 7.
Here is a link: https://www.mediafire.com/?4whn2o8z4tmbku8
Edited by lspraven on Jan 5, 2014 at 05:23 PM
make it halo turn it into a javelin rocket launcher.
Halo still uses lock-on rockets and the javelin should still be used by them.
Thats why I stated add the AT4 its light, easy to use, accurate, and can't be used to spam rockets at the enemy base.
Also you can dispose of it and it doesn't take up a weapon spot like the original rocket launcher or RPG do.
(Halomaps won't stop refreshing and logging me out when I try to post, so I will just post the names of what you need to get)
My ideas for the map are:
1. Make the map larger at least 6 or 8 times the size of the map.
2. Add 2 Heavy Scorpion Tanks
(Found Here: http://hce.halomaps.org/index.cfm?fid=2755)
Located opposite the to be replaced normal scorpions locations.
Vehicles in a can (So your never without a vehicle)
LAV-25 APC Updated V2
H3 Senetial Beam (Because you have the Spartan Laser, why not)
TOW Anti-Tank Turret V2
50 Cal/Jeep Pack
Tactical Shotgun to replace current shotgun
Remington 870 add as another shotgun
Fist of Rukt (For your Melee needs)
AT4 Disposable Rocket Launcher (For your Anti-Tank Needs)
And I guess miniaturize a Scarab because Mattew Dratt asked for one.
(Don't forget to miniaturize and lower the firepower of the Mini-Scarab!)
I also Suggest you add a Hytac which I will be getting the tags from the unprotected map Sanctuary_mrp.
Tags Rar: https://www.mediafire.com/?2b5b5swesbawuub
Hytac Tags Only Rar: http://www.mediafire.com/download/2b5b5swesbawuub/Hytac%20tags.rar
The scout is inaccurate.
The sg14 Scout is ugly and wouldn't fit onto this map.
But the Anti-Armor Sniper used in both Coldsnap and Extinction would fit just nicely if you give it a camo makeover oh and a touch up.
Edited by lspraven on Jan 2, 2014 at 10:01 PM
Edited by lspraven on Jan 2, 2014 at 10:04 PM
Edited by lspraven on Jan 2, 2014 at 10:24 PM
Edited by lspraven on Jan 2, 2014 at 10:32 PM
Edited by lspraven on Jan 2, 2014 at 10:34 PM
Edited by lspraven on Jan 2, 2014 at 10:41 PM