A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: DiabolasFlux964
About Contact
Joined: Mar 10, 2014 05:46 PM
Last Post: Mar 13, 2014 01:30 AM
Last Visit: Mar 13, 2014 03:55 AM
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Avatar:
Destroy the heretic!
Email: {hidden}


Send Private Message
Post Statistics
DiabolasFlux964 has contributed to 4 posts out of 469346 total posts (0.00%) in 2,023 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Sapien errors Mar 13, 2014 01:30 AM (Total replies: 6)

I Fixed the problem where it would not load at all. How can I keep Sapien from crashing so I don't have to bother people with the debug text errors?

Halo CE Technical / Map Design » Sapien errors Mar 11, 2014 01:01 AM (Total replies: 6)

So could these errors from the maps be why Sapien crashes after loading the scenario tags?

Halo CE Technical / Map Design » Sapien errors Mar 10, 2014 07:41 PM (Total replies: 6)

So if this is happening with multiple maps then I should do the same with them as well?

Halo CE Technical / Map Design » Sapien errors Mar 10, 2014 05:58 PM (Total replies: 6)

I recently installed halo PC and then custom edition. I watched many tutorials on how to use HEK, HEK+, Sapien and Guerrilla. I followed peoples advice on using Sapien and getting it to work properly in Windows 7. Every time I try to open it the following errors pop up in the debug text section in my Halo Custom Edition folder.


03.10.14 01:13:38 sapien pc 01.00.00.0609 ----------------------------------------------
03.10.14 01:13:38 reference function: _write_to_error_file
03.10.14 01:13:38 reference address: 401b13
03.10.14 01:13:38 Couldn't read map file './sapienbeta.map'
03.10.14 01:13:39 CreateDevice succeeded with refresh rate = 0
03.10.14 01:13:39 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.10.14 01:13:39 Increasing sound decompression buffer size to 1048576 bytes
03.10.14 01:13:39 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000026 'Reached the end of the file. '
03.10.14 01:13:39 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
03.10.14 01:13:39 couldn't read elements for bitmap block
03.10.14 01:13:39 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
03.10.14 01:13:39 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
03.10.14 01:13:39 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'

How do I fix any of these problems? From what I have read on other people's topics sapienbeta.map does not matter but the others files I am unsure of.

How should I go about fixing this?


Time: Sun September 22, 2019 9:14 AM 188 ms.
A Halo Maps Website