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Joined: May 25, 2014 12:12 PM
Last Post: Jun 10, 2018 06:07 PM
Last Visit: Jun 10, 2018 06:28 PM
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What Games do you play: Halo


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Reegar Carbine has contributed to 50 posts out of 469347 total posts (.01%) in 1,948 days (.03 posts per day).

20 Most recent posts:
Halo CE General Discussion » THEY FINALLY DID IT!!!!!!!!!!!!! Jun 10, 2018 06:07 PM (Total replies: 8)

https://www.youtube.com/watch?v=Fmdb-KmlzD8

I cant believe it! they brought back the old art style and its coming to PC!!!!!!

Halo CE General Discussion » Are there still active CE servers? Oct 27, 2015 12:36 PM (Total replies: 27)

Quote: --- Original message by: StormUndBlackbird
Quote: --- Original message by: Reegar Carbine
Quote: --- Original message by: Kinnet
Quote: --- Original message by: Reegar Carbine
Nope, halo 5 just killed halo ce.

Yep just like halo 2, halo 3, halo odst, halo wars, halo reach, halo 4 and halo online did.


https://gyazo.com/54db9a3f8a0d6ef2bc766affffb616f4

k

http://i.imgur.com/kBfiW35.png
I doubt that's recent. And if it is, you probably live in mexico or somewhere else in the america continent. Either way halo ce is finished, we can't deny that.

Halo CE General Discussion » Are there still active CE servers? Oct 27, 2015 11:18 AM (Total replies: 27)

Quote: --- Original message by: Kinnet
Quote: --- Original message by: Reegar Carbine
Nope, halo 5 just killed halo ce.

Yep just like halo 2, halo 3, halo odst, halo wars, halo reach, halo 4 and halo online did.


https://gyazo.com/54db9a3f8a0d6ef2bc766affffb616f4

Halo CE General Discussion » Are there still active CE servers? Oct 27, 2015 11:03 AM (Total replies: 27)

Nope, halo 5 just killed halo ce.


rip halo ce... Hello halo 5 :D


Halo 5 is another good part in a strong game series. The mix of old and familiar elements and cool innovations does it well. However, the great absence of Master Chief and most importantly, the absence of the couch co-op, are two points that bring down the playing experience. In addition, the campaign feels a bit short on. Apart from these criticisms the game plays fantastic.

The multiplayer offers enough variation to be guaranteed entertainment for many evenings, which is found in both the new Warzone as the more familiar Arena mode. For Halo fans, it is of course a must have! Prepare for a lot of new features for lots of hours of enjoyment, mixed with the beloved core elements that we are used to from the previous Halo games.

Halo CE General Discussion » Halo 5 spartan companies (clan system) Oct 19, 2015 01:54 PM (Total replies: 3)

Soooo... halo 5 will have it's own clan system called spartan companies.
http://www.gottabemobile.com/2015/10/19/spartan-companies-revealed-as-halo-5-release-looms/

https://www.halowaypoint.com/en-us/community/spartan-companies

They are already a bunch of them out there but I thought we could make our own halomaps forum spartan company if you guys are interested?

Halo CE General Discussion » halo on Metal Gear Solid 5: The Phantom Pain Sep 24, 2015 08:11 AM (Total replies: 4)

halo














Afther about 35 hours of play in this masterpiece, because it is so ABSOLUTELY. I had to rescue a Russian defector from an almost impenetrable fortress, guarded by I - don't-know - how soldiers. But which approach I tried, I was always caught by someone, and because this was a complete stealth mission so invariably resulted in a 'Mission Failed' (after a half hour I had figured out a working strategy)

The combination of deep gameplay, extreme freedom and constant plot developments also ensures that you are often confronted with your own morality and expectations. What if you are asked to "turn off " a specific threat and that threat then turns out to be a child? The scenarios indicate the already excellent gameplay an emotional charge that is lacking in most games with a military theme, and the somewhat stylized but almost photo-realistic graphics enhance this effect significantly

GET THIS GAME!


Quote: --- Original message by: Mootjuh
That says nothing about PC as far as I can tell.
It was played on pc, so they got a pc build as well. That's enough proof.


Quote: --- Original message by: SS Flanker

Quote: --- Original message by: Reegar Carbine
A demo was showed which was played on pc.


ranting, flaming, hate blablablaba.

Plus where is your youtube link?

Edited by SS Flanker on Jun 15, 2015 at 12:46 PM


https://www.youtube.com/watch?v=yx27jORxGhs


A demo was showed which was played on pc.


http://www.gamespot.com/articles/halo-5-undergoing-major-changes-after-beta-feedbac/1100-6425109



Edited by Reegar Carbine on Feb 5, 2015 at 02:36 PM
Edited by Dennis on Feb 6, 2015 at 10:35 AM

Halo CE General Discussion » New Halo 5 Guardians beta trailer Dec 18, 2014 07:20 PM (Total replies: 21)

Woah! check this out!

https://www.youtube.com/watch?v=Fs9H0g-K_ws

It looks great. The beta will start on 29 December for everyone who bought Halo MCC.

Halo CE Technical / Map Design » With the map editor! Aug 15, 2014 06:36 PM (Total replies: 15)

With the map editor.

Halo CE General Discussion » OS for halo ce v1.10 Aug 14, 2014 11:28 AM (Total replies: 4)

When is it coming?

Halo CE Technical / Map Design » simple qeustion about objective's Jul 8, 2014 12:24 PM (Total replies: 0)

When I put in another line of: (hud_set_objective_text obj) it just replaces the previous one. Can anyone explain me how I can put more then 1 objective in the pause menu? I know its possible, I have seen it in other maps before.
Edited by Reegar Carbine on Jul 8, 2014 at 12:27 PM


I know how to make a custom ui, but how do you get a ui into a playable sp map such as a opening menu.

Halo CE General Discussion » Bitmaps keep getting corrupted. Jul 6, 2014 11:26 AM (Total replies: 3)

This only happends with a30. I can rip from other maps just fine.

Its just the levels\a30\bitmaps\reflection water' bitmap (and maby others) that keeps getting corrupted. I would really appreciate it if someone would upload his working a30 bitmaps folder.

Halo CE General Discussion » Bitmaps keep getting corrupted. Jul 6, 2014 10:35 AM (Total replies: 3)

I have absolutly no idea whats causing this but my a30 bitmaps keep getting corrupted. I tried deleting and re-ripping them a hundred times but they always keep getting corrupted. All of them. I can't even open them in geurilla without getting errors and crashes.

So if someone is kind enough please upload your working a30 bitmaps folders on mediafire so I can use those. Thank you.


04.05.12 07:41:51 tool pc 01.00.09.0620 ----------------------------------------------
04.05.12 07:41:51 reference function: _write_to_error_file
04.05.12 07:41:51 reference address: 42ca20
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock tiled'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #349552 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #16464 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\reflection water'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #349552 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #16464 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\reflection water'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock tiled'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #43704 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #43876 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\detail cliff rock.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\detail cliff rock'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\cliff rock tiled'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #349552 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #16464 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\reflection water'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #349552 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #16464 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\reflection water'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #349552 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #349724 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\tubes ext.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\tubes ext'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #16464 bytes from offset #172 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #64 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_group_sequence_block block
04.05.12 07:41:51 file_read('c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap') error 0x00000026 'Reached the end of the file. '
04.05.12 07:41:51 couldn't read #48 bytes from offset #16636 in local tag 'c:\program files (x86)\microsoft games\halocustom edition\tags\levels\a30\bitmaps\reflection water.bitmap'
04.05.12 07:41:51 couldn't read elements for bitmap_data_block block
04.05.12 07:41:51 failed to load bitmap tag 'levels\a30\bitmaps\reflection water'
04.05.12 07:41:51 failed to load shader_environment tag 'levels\a30\shaders\tubes ext'
04.05.12 07:41:51 failed to load scenario_structure_bsp tag 'levels\a30\a30_a'
04.05.12 07:41:51 failed to load structure bsp 'levels\a30\a30_a'


Quote: --- Original message by: MatthewDratt

Rally Point Bravo (This swamp level) will have hopefully be in beta phase this summer for private testing and if my testers notice weakness in the weapons it will be reported on and I'll be messing around with stuff for sure.

If you are trying to get into TD:E for VO, send me a sample of anything. Ill then send you lines I feel fit.


Also added a few options to the opening menu
https://dl.dropboxusercontent.com/u/6240433/tde/menu_alpha.jpg
(Background tentative)
Edited by MatthewDratt on Feb 27, 2014 at 11:40 PM
So you are the creator of takedown. Mind if I ak you how you made an opening menu with the option to select a rally point? Or is there any tutorial somewhere of some sort that tells you how to set this up? Also how did you get that logo ingame? Plz tell.

Keep up the good work.

Edited by Reegar Carbine on Jul 4, 2014 at 07:55 PM


Time: Mon September 23, 2019 10:17 AM 765 ms.
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