A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Halonimator
About Contact
Joined: Dec 15, 2014 11:51 PM
Last Post: Mar 19, 2018 04:33 AM
Last Visit: Mar 19, 2018 04:33 AM
Website: https://www.youtube.com/channel/UC7wU7vrKl5dpxXMIJ6W1UWQ
Location: Mexico
Occupation: Zbrush artist, 3ds max and Maya animator
Interests: 343 INDUSTRIES
Your Age: 18
What Games do you play: Halo ... And pc
Avatar:
https://imgur.com/ZBjOJ4L
Email: {hidden}


Send Private Message
Post Statistics
Halonimator has contributed to 1271 posts out of 467804 total posts (.27%) in 1,463 days (.87 posts per day).

20 Most recent posts:

MegaVKNG is trying to mislead people, by taking that comment out of context.


deleted
Edited by Halonimator on Mar 19, 2018 at 03:33 AM

Halo CE General Discussion » HaloCE save issue Mar 7, 2018 11:42 PM (Total replies: 9)

Just download the Original SP it is better than Masterz's crap: http://vaporeon.io/hosted/vidya/halo/Halo Campaign for Custom Edition (austen1000).7z

Halo CE General Discussion » Lumoria Feedback Mar 2, 2018 12:07 PM (Total replies: 70)

Quote: --- Original message by: Masters1337
The hope is to do all new audio recordings. The project is underway and we have been playing with SPV3 Lumoria for several days now. There's also a chance a relic from the past may make a re-appearance in SPV3 Lumoria...


STOP, Don't ruin LUMORIA YOU A5SHOLE. I don't want the people to remember it as a crappy mod made by a pedo with mentally I'll personality.

Please forget about it, or I will have to make more mods of you.

Sorry Dennis but that guy Masterz1337 isn't a good person and he shouldnt be making halo mods.
Edited by Halonimator on Mar 2, 2018 at 12:08 PM


Show us your map in 3dsmax first, so we can see what you need to fix.

Halo CE General Discussion » Make my single player bsps Mar 2, 2018 11:54 AM (Total replies: 15)

Quote: I can do everything in this engine besides 3d modeling, so make me single player bsp's (i have concepts and a story line already) and I'll share my tagset with you. The sp missions vary on tagset but its halo 1 with halo 2 enemies balanced around h1 sandbox or a full h2 tagset.

--- Original message by: Elote

go away low tier

im waiting for haloanimater to enter so we can destroy cmt muahahhaha
Edited by Elote on Feb 27, 2018 at 02:36 AM


Make fun of me and I will shoke a P00P in your face. And to be clear, I don't help anyone and I have my own tagset witch is 100x better than CMT'S and Your 5hitty rips.


But... I like the idea of destroying mastardz1337, keep working and maybe you will get my attention.
Edited by Halonimator on Mar 2, 2018 at 11:56 AM

Halo CE General Discussion » Lumoria Feedback Feb 23, 2018 10:19 PM (Total replies: 70)

...
Edited by Halonimator on Feb 23, 2018 at 10:22 PM

Halo CE General Discussion » Lumoria Feedback Feb 22, 2018 12:11 PM (Total replies: 70)

KISS or revamp yourself...my next map will feature you as 3d chimp screaming nonsense.
Edited by Halonimator on Feb 22, 2018 at 12:12 PM

Halo CE General Discussion » [WIP] Doom 3 for Halo Ce Feb 21, 2018 01:55 AM (Total replies: 13)

Pay me 100 dollars and i'll give you my hell knight, cacodemon, imp and pinky...


deleted
Edited by Halonimator on Mar 19, 2018 at 03:33 AM


deleted

Edited by Halonimator on Mar 19, 2018 at 03:36 AM

Halo CE General Discussion » SP MOD Announcement Jan 9, 2018 02:19 AM (Total replies: 10)



Halo CE General Discussion » SP MOD Announcement Jan 7, 2018 08:07 PM (Total replies: 10)

I'm working on a sp mod were the player an OP super soldier (with big muscles!) is called to kill a demon that is trying to bring an army of monsters to this world... he's a boss!

What I have now:





How it plays? Like halo ce but all the enemies and weapons don't resemble anything like halo... it feels and plays like it (movement and gunplay) but it feels different. Imagine Halo CE but instead of aliens "demons and monsters". Most of the demons behave like floods but less stupid, others carry weapons and others fire projectiles.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jan 6, 2018 01:36 AM (Total replies: 11475)

Importing this thing called "the halominotaur" to halo... I made it a while ago...

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jan 4, 2018 01:15 AM (Total replies: 11475)

Altits banned me, BIG "F" to him.


I have some cool enemies ill add to this (like quake+halo+my own ideas), this map plays like Halo but it has a variety of strange monsters.




Edited by Halonimator on Jan 4, 2018 at 01:18 AM

Halo CE General Discussion » CE3 Awards: Voting Begins Dec 20, 2017 12:32 AM (Total replies: 10)

Cat cage and hotgulch aren't modified maps... are custom + reused assets.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Nov 14, 2017 04:01 AM (Total replies: 11475)

Quote: --- Original message by: not m00kz
so im learning maya. first attempts:

https://cdn.discordapp.com/attachments/340640113942069248/379528942702559242/run_171030_1_1.gif
https://cdn.discordapp.com/attachments/331320116895547393/379872516203872266/reloade03.gif

not entirely comfortable with the toolset yet. the reload still needs a lot of work



I do better than that now. toad face.
I hope 343i fires you MR. NERDSAUCE.

Halo CE General Discussion » Modding Competition Nov 12, 2017 09:33 PM (Total replies: 27)

Quote: --- Original message by: EmmanuelCD
Every 3 months is more acceptable nobody can make good maps in 1 month


Explain my maps.

Halo CE General Discussion » Halonimator's Cat Cage [Release] Nov 11, 2017 02:06 AM (Total replies: 13)

Deleted
Edited by Halonimator on Nov 11, 2017 at 04:35 AM

Halo CE General Discussion » Halonimator's Cat Cage [Release] Nov 9, 2017 01:03 AM (Total replies: 13)

UPDATE

Some of the multiplayer maps that I am making will feature Project tyrant tags (a HR-H3 but with my own touch)... This new tag set isn't using any zteam or cmt tags because I made it from scratch (also because my tagset workflow and rigs work so different than vanilla halo)... actually it doesn't use any vanilla tag except the rasterizer and some ui tags.




Time: Sun December 16, 2018 4:39 AM 500 ms.
A Halo Maps Website