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Viewing User Profile for: UltimateGam8r
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Joined: Dec 20, 2014 10:20 PM
Last Post: Jan 28, 2015 02:41 AM
Last Visit: Sep 26, 2015 01:44 AM
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This is an Elite... The end.


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UltimateGam8r has contributed to 7 posts out of 469508 total posts (0.00%) in 1,818 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » Adjutant News and Info! Jan 28, 2015 02:41 AM (Total replies: 979)

Try Exporting the Map as AMF in adjutant and import it into 3ds max with the plugin that can be generated through adjutant. After selecting the map, tick the box that says "Setup Shader Library", that should load all the textures and apply them correctly.

Halo CE General Discussion » Adjutant News and Info! Dec 24, 2014 10:16 AM (Total replies: 979)

No-one actually answered what they would like to see next? Any requests?

Halo CE General Discussion » Adjutant News and Info! Dec 21, 2014 10:45 PM (Total replies: 979)

No, at the moment I am using Cinema 4d R16's Reflectance Channel but I might eventually put the textures into V-Ray once I have the rest of the Elite Variants Completed.
Edited by UltimateGam8r on Dec 21, 2014 at 10:47 PM

Halo CE General Discussion » Adjutant News and Info! Dec 21, 2014 09:20 AM (Total replies: 979)

This is an Adjutant Forum... What makes you think that the model is not ripped using adjutant?

Halo CE General Discussion » Adjutant News and Info! Dec 21, 2014 07:23 AM (Total replies: 979)

That is not very specific, by that standard I could just re-post that model as it is an Adjuant Rip.

Halo CE General Discussion » Adjutant News and Info! Dec 21, 2014 06:43 AM (Total replies: 979)

Much regards, I won't be able to upload the image for another 6 days as I am a new forum member, but that will give me time to do every variant of the Elite as well as another species like the grunts or jackals. Any idea which you would like to see?

Edit: You can just see the image at this URL: http://i.imgur.com/bAJRGxn.png
Edited by UltimateGam8r on Dec 21, 2014 at 06:43 AM

Halo CE General Discussion » Adjutant News and Info! Dec 20, 2014 10:27 PM (Total replies: 979)

I used 3ds Max 2015 and the scripting worked rather well, the weighting on the mesh was a little off for some of the models but otherwise it worked well. I did some work on the Shaders in a separate program, I would upload a render but I am new to the forum and unfamiliar of how to upload an image.


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