Quote: --- Original message by: Storm
I'm releasing a really big BSP. Note: at it's current size the BSP won't let the scenario compile into a regular .map file. You can use refinery to extract tags from the .yelo file.
map rendered :) https://imgur.com/cehPXGB https://imgur.com/lybbJmv https://imgur.com/EbLEWLV https://imgur.com/Z1hxX1b
Kal ElEdited by Kal_El on Jul 29, 2019 at 07:21 AMEdited by Kal_El on Jul 29, 2019 at 07:32 AM
Found this: not sure if it will help? http://macgamingmods.com/forum/viewtopic.php?t=18320
1) use moses refinery to extract map (tags) when you do you will see under actions tab whether it is a "yelo" map or "Halo1ce" map. this will guide you to either using OS_Sapien & OS_Tool for "yelo" maps
2) if after using refinery you see halo1ce under actions button: just use regualr sapien & tool
3) refer to debug.txt to fix any issues with extraction
4) debug.txt for OS_Sapien will be found under Documents\My Games\Halo CE\OpenSauce\Reports
Quote: --- Original message by: Pabeung
I would like to confirm if any of the tags worked for them cause I just remembered that you might need CMT(TSC:E and SPV3)'s physics tags cause refinery can't extract those and please report back to me if there are other things missing.
I would also give a dictionary for the folder names.
NP (The main tag folder) - NP is short for Noble Power which is my friends mapping team that I joined back at 2011 and I don't really have an ego and I find it ridiculous naming my tags folder with my own username, I'm a team playah.
HM (Found inside other folders) - HM is short for Halo Mixed and it contains modified H1, H2, H3, Reach, and Halo Online content.
Pabeung (Some bitmaps) - It's our call sign, me and diana.
RD (Named in the files and some folders) - RD means redone like redone bitmaps and etc.
and that's pretty much all but if you guys have additional questions please do ask.
Posted: Mar 9, 2019 02:22 AM Msg. 1 of 7
My ego is so big that I have to use my name in third person and make a thread about it. I will be posting all random stuff I'm working on here and since I can't focus on a single thing and will likely do another thing if one thing bores me
go here to fix your issues: https://en.wikipedia.org/wiki/Karma
maybe unrelated but I just bought a new PC and had to change the "affinity" cores to read just one core....usually isolated to Sapien not working correctly but if you had made a new purchase you may want to look into this:http://forum.halomaps.org/index.cfm?page=topic&topicID=39601
worked for me
btw...I'm trying to add some basic actor_variants
how are you adding these in? unless you are ripping from another map that has these they will not compile correctly. using Refinery, you may need to click on "over-write" tags to have them pull acrossEdited by Kal_El on Mar 17, 2019 at 10:08 PMEdited by Kal_El on Mar 17, 2019 at 10:09 PM
what tag are you trying to add?
Try opening Guerilla and go to starting equipment: delete all weapons in there and add in just the stock AR & Pistol and see if this fixes the issue. Just trying to isolate that last line in the debug.txt
...also if you have a clean copy of your "globals" tags try and place back into your tags folder to see if this also fixes your issue...then we can start with adding that "special tag" back inEdited by Kal_El on Mar 17, 2019 at 12:16 PM