Gabo has contributed to 18 posts out of 469757 total posts
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Thanks everyody for the help, really appreciate it!
I want to remake CMT Vestigial map in Halo 5's forge after watching some gameplay and falling in love with the map layout, problem is I don't have Halo CE so I'm here to beg for someone to make a quick flythrought of the map and maybe post an OVERVIEW of the map (this would be very helpful for me).
Thanks in advance and keep the good work everybody.
well there you go
Edited by Gabo on Sep 22, 2015 at 09:19 PM
Edited by Gabo on Sep 22, 2015 at 07:40 PM
Can someone pm a link to the HO texture dump download?
Copied from darkc0de's post:
Lots of fixes, and also lots of new bugs... But hey, it kinda works!
Go update DarkToolKit and check out the new hlmt editor. It can extract all bitmaps associated with a model, and view them too. Extract the obj and import directly into blender, 3dsmax, etc and all the textures are applied and seperate models for things like tires and guns are all there.
Quote: --- Original message by: Mootjuh
Quote: --- Original message by: Docer
Maps looks pretty cool, those graphics looks even better than H3.
I don't see much difference from MCC.
Because its the same as MCC, which looks better than H3...
Quote: --- Original message by: Rosanna Weyland
On the note of model/bitmap extraction, would it be possible to add a function to extract textures associated with a model with that model, rather than having to hunt them down separately?
That'd be great, been searching for the pelican and hornet textures but haven't found them yet...
"cough* https://forum.halo.click/index.php? *cough*
Edited by Gabo on May 14, 2015 at 06:54 PM
Remider that the game has been out for a little more than a month and we are already getting this.
Edited by Gabo on May 9, 2015 at 08:03 PM
damm that changelog got me hyped
The next update will add forge menus to the other maps I guess.
Important thing is progress is being made and the game has been "out" for around a month
Quote: --- Original message by: darkc0de Quote: --- Original message by: t3h m00kz
Seeing as "eldorito video" is not entirely descriptive,
it's a video showcasing some new in-game UI and armor customization.
You couldn't be more wrong. That's not in-game UI, it's realtime armor customization from the Eldewrito launcher.
Also, for those of you that don't believe the tag editor is legitimate, please take a moment to google "XboxChaos/Assembly · GitHub"Edited by darkc0de on Apr 30, 2015 at 08:02 PM
Will we be able to import custom assets into the game with this? I don't know very well the captabilities of a tag editor.
damm sexy launcher
IRC chat, not sure about assasinations since they are optional but they want to implement a toggle for sprint.
New update is out, you can set primary and secondary weapons ingame now. Infection is a GO
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: SpartanHex
Yep, and i think modded halo online will in the end be like a Halo 3 with a decent pistol and a dmr. Thats why im rooting for the modders.
I'm afraid I have a few bad tales for you.
a) If what you just stated does indeed become fruition dennis most likely will not allow any info or links pertaining to the matter to be established on this forum..
b) You may have to wait a while,
(once the official game is patched you will need to wait for a crack patch. And not to mention you will need to wait for the full retail version release date)
c) It's so illegal microsoft will water board you for just thinking about it!
a) You can discuss and see the progress the devs and community are achieving both on vg/v boards and IRC chat.
b) The game will launch this Spring, hell there is a closed beta probably coming in the next few days (still waiting for the keys). At most you'll have to wait two months more to get the full game. We have waited 8 years so you'll be fine.
c) MS can't do much, I have the feeling HO will be very big, the community will keep it growing and the progress is already being done.