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Joined: May 9, 2015 12:35 AM
Last Post: Jan 11, 2019 09:30 PM
Last Visit: Feb 6, 2019 01:03 AM
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Tech has contributed to 65 posts out of 465513 total posts (.01%) in 1,854 days (.04 posts per day).

20 Most recent posts:
Halo CE General Discussion » More flood stuff! Jan 11, 2019 09:30 PM (Total replies: 23)

Isn't that plasma rifle meant to be fixed already?

Halo CE General Discussion » My thoughts on some Firefight maps i played Mar 8, 2018 12:59 AM (Total replies: 3)

Didn't try Descent or B40 Firefight?

considering everyone only plays bigass v2, 104 on modded three weapon servers :V

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 19, 2017 05:22 AM (Total replies: 12123)

It's called the windows volume mixer.

Halo CE General Discussion » [SOUND] Enable Hardware Acceleration and EAX May 12, 2017 01:43 AM (Total replies: 20)

It's literally looks like just copy-pasting the files created when you use Creative ALchemy Universal.

Halo CE General Discussion » Map question! Apr 20, 2017 02:03 AM (Total replies: 2)

You could also try the various RPG maps, like RPG Beta 7 and 6_2.

Good luck trying to get around those, though.

It has some pretty cool stuff besides pelicans.
Edited by Tech on Apr 20, 2017 at 02:04 AM

Halo CE General Discussion » Graphics bug Dec 5, 2016 09:17 PM (Total replies: 30)

Glitch Gulch strikes back!

Halo CE General Discussion » Im gonna be "that guy" Nov 5, 2016 09:39 PM (Total replies: 22)

Let's make Lumoria the new era of Blood Gulch mods!

Halo CE General Discussion » Im gonna be "that guy" Nov 5, 2016 09:39 PM (Total replies: 22)

-deleted double post-
Edited by Tech on Nov 5, 2016 at 09:41 PM

Halo CE General Discussion » Weapon Glitch Please Help Nov 4, 2016 01:50 AM (Total replies: 1)

Did you set particles to high in the game options?

Halo CE General Discussion » Locking the freecam with objects? Oct 16, 2016 06:49 PM (Total replies: 10)

Just checking, are you using this version?
Run both the game and the utility as admin.

Halo CE General Discussion » Locking the freecam with objects? Oct 15, 2016 11:24 PM (Total replies: 10)

I want first person warthogs.

Halo CE General Discussion » The Problems With the Halo CE Community Oct 1, 2016 11:55 PM (Total replies: 62)

>Taking Halomaps Seriously

Halo CE General Discussion » SPV3.0.1 Released, first update to SPV3. Sep 28, 2016 09:30 PM (Total replies: 96)

What is wrong with Cortana's face though?

Halo CE General Discussion » Halo: Composition Sep 11, 2016 05:19 AM (Total replies: 402)

Lord of Necro'ing strikes again!
But seriously is bumping it going to make updates come faster?

Halo CE General Discussion » [Release] SOI's SIngleplayer Adventure Sep 9, 2016 01:50 AM (Total replies: 246)

Assault Rifle has a grenade launcher, you have to find certain ammo crates for it to be enabled.

Halo CE General Discussion » Installation 01 (Halo Fan Game) Thread Sep 4, 2016 09:31 AM (Total replies: 496)


Halo CE General Discussion » Coluseum Aug 26, 2016 02:02 AM (Total replies: 31)

RPSP doesn't have input lag,
It's just because you have marine animations.
You flinch.

>'We need the HCE Source Code to do this.'
>'That's why we need the HCE Source Code'

Halo CE General Discussion » (WIP)10K Map Pack Aug 22, 2016 04:35 AM (Total replies: 145)

This thread literally makes my halomaps go "Aw snap!"
Edited by Tech on Aug 22, 2016 at 04:36 AM

Time: Thu June 4, 2020 12:36 PM 578 ms.
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