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Viewing User Profile for: BlackSabbath
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Joined: Aug 6, 2015 09:51 AM
Last Post: Jan 14, 2017 01:29 PM
Last Visit: Jan 14, 2017 01:29 PM
Location: Epsilon Eridani
Occupation: Engineer
Interests: Games, Horror, Gynaecology, 3D Modelling / Sculpting / Composition Art
Your Age: 20
What Games do you play: Halo, Gears Of War, Forza, Dirt 3, Call Of Duty, Aliens CM
"Please believe me my love, and I'll show you"

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Post Statistics
BlackSabbath has contributed to 8 posts out of 464918 total posts (0.00%) in 1,802 days (0.00 posts per day).

20 Most recent posts:


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Sep 23, 2016 10:06 AM (Total replies: 15003)

Messing around with Substance & Photoshop.

I don't think I will continue with any of Allegorithmic's products unfortunately, the amount of repetitive software crashing is near intolerable.


Halo CE General Discussion » BigassV3 Weapon Skins Contest! Aug 28, 2016 06:46 AM (Total replies: 109)


Halo CE General Discussion » [Release] SOI's SIngleplayer Adventure May 19, 2016 11:50 AM (Total replies: 248)

Quote: --- Original message by: Super Flanker
Save your net, I'll do it.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 31, 2015 01:44 PM (Total replies: 15003)

Further progress regarding my MA5b custom interpretation. Unsure about cheek rest.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 6, 2015 10:11 AM (Total replies: 15003)


I have been struggling for adequate inspiration with which to apply to my custom "halo themed" assault rifle design which is based on the MA5B.

At the moment I am stuck furthering the design of the front cowling and upper receiver, I want to keep the design as moderately clean as the halo 3 MA5C but not as messed up and crazy as the Halo 4 variant.

Here is what I have so far.

(new accounts must wait 7 days to post links but I couldn't wait!)

Amateurish First Person View. (Apologies for the lack of light)






As I said before this is not an all out copy of previous AR generations but at the same time it is not a complete re-design. I am just in need of some design ideas to take away and experiment with.

thnx for reading :)

Time: Sat July 11, 2020 9:08 AM 172 ms.
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