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Joined: Jan 31, 2016 09:36 PM
Last Post: Apr 11, 2018 01:34 PM
Last Visit: Jun 5, 2018 11:36 AM
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I don't know as much about coding as I should...


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CLASSIFIED has contributed to 48 posts out of 467256 total posts (.01%) in 928 days (.05 posts per day).

20 Most recent posts:

All of these people are much more helpful than I am.

Halo CE General Discussion » Lumoria Feedback Apr 6, 2018 11:49 AM (Total replies: 70)

Is there any set release date?

Halo CE General Discussion » Source Film Maker Cutscenes Apr 4, 2018 12:14 PM (Total replies: 1)

Is it possible to import SFM videos to be used as cut scenes?

Halo CE General Discussion » Motion Capture Animations in Halo CE Apr 4, 2018 11:42 AM (Total replies: 3)

Awesome.


Look up the winter smith campaign for the energy sword, but there are a couple with the fuel rod gun, just go through and download all the single player maps on the Universal UI. I can't think of one that has both though.
Edited by CLASSIFIED on Apr 3, 2018 at 01:27 PM

Halo CE General Discussion » Motion Capture Animations in Halo CE Apr 3, 2018 12:59 PM (Total replies: 3)

Is it possible to import animations using motion capture, for example: death animations, ducking, etc.

Halo CE General Discussion » Lumoria Feedback Mar 6, 2018 11:55 AM (Total replies: 70)

My favorite thing was how bright and vibrant Lumoria was, which was something I felt SPV3 lacked, it felt darker and a little grittier, which I felt worked with CE's original campaign, but I think wouldn't translate well into Lumoria. I beg and plea for you not to change the atmosphere so much that it changes that as well.

Halo CE General Discussion » Lumoria Feedback Feb 28, 2018 05:14 PM (Total replies: 70)

Well I'm hyped.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Sep 5, 2017 11:55 AM (Total replies: 12103)

I ran into some invincible hunters on Two Betrayals.

Halo CE General Discussion » New Halo CE Modded Campaign May 30, 2017 03:07 PM (Total replies: 6)

Hey thanks man, this article will really help a lot. Also, somewhat unrelated, no one probably cares, but I'm cutting the last 2 missions of game so that it ends normally with the Maw. The last 2 missions just felt forced.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 30, 2017 03:05 PM (Total replies: 12103)

Quote: --- Original message by: Super Flanker

Quote: --- Original message by: CLASSIFIED
Uh oh, their not gonna start chucking Molotov's at me are they?


Worse a soviet gravemind has already infiltrated your pc's mainframe. Prepare for your Christmas to be h4ck3d.
Edited by Super Flanker on May 27, 2017 at 09:33 AM


The snot-colored menace.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 26, 2017 03:34 PM (Total replies: 12103)

Uh oh, their not gonna start chucking Molotov's at me are they?

Halo CE General Discussion » New Halo CE Modded Campaign May 26, 2017 03:31 PM (Total replies: 6)

These comments sure aren't helping. The project will take awhile. But I do understand the too good to be true thing. If you have any questions about the project, I would love to hear them.
Edited by CLASSIFIED on May 26, 2017 at 03:32 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 23, 2017 12:32 PM (Total replies: 12103)

How has the Flood changed from the original game?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 22, 2017 11:05 AM (Total replies: 12103)

I have my own thread now. Probably should have done that first...

Halo CE General Discussion » New Halo CE Modded Campaign May 22, 2017 10:47 AM (Total replies: 6)

Community questions and advice for creating a new Halo Campaign. Here are is a link to a document that will give the rundown on what I am trying to do:
https://docs.google.com/document/d/1JdZKI1mxfg2L-D5nP_s0beg9olCjAD5ht6PKE9vwBQY/edit
Edited by CLASSIFIED on May 22, 2017 at 10:49 AM
Edited by CLASSIFIED on May 22, 2017 at 10:50 AM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 19, 2017 02:32 PM (Total replies: 12103)

in all seriousness though, what do you guys think?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 19, 2017 10:31 AM (Total replies: 12103)

What is happening?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 18, 2017 11:49 AM (Total replies: 12103)

I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 15, 2017 02:29 PM (Total replies: 12103)

Quote: --- Original message by: lolslayer
Guys, there is a star wars map out there already with space battles



Is it single player?


Time: Wed August 15, 2018 4:35 PM 297 ms.
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