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Joined: Oct 18, 2016 02:44 PM
Last Post: Oct 18, 2016 07:29 PM
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Boerbans has contributed to 3 posts out of 469494 total posts (0.00%) in 1,146 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » C_dropship first person seats. Oct 18, 2016 07:29 PM (Total replies: 4)

with 3rd person disabled, it looks like this: http://i.imgur.com/wNjls00.jpg

The camera should be where my biped is, inside the ship, not out there.
Edited by Boerbans on Oct 18, 2016 at 07:30 PM

Halo CE Technical / Map Design » C_dropship first person seats. Oct 18, 2016 06:50 PM (Total replies: 4)

I tried that before, I should've mentioned that.

It results in my first person camera being placed outside the dropship where the glowing part is, but my biped is still inside the dropship.
Edited by Boerbans on Oct 18, 2016 at 06:52 PM

Halo CE Technical / Map Design » C_dropship first person seats. Oct 18, 2016 03:04 PM (Total replies: 4)

I've been editing the campaign files these past few months, creating a covenant campaign for myself, but one thing that stumps me is those seats.
I've made it so i can ride any covenant dropship in any map by adding an enter animation for the elite biped in guerilla, but the passenger seats are third person only, and that sucks.

Things i've tried to do:

Used brilliant gifts C Dropship Multi Tags as a basis for my camera changes in guerilla, as it has first person seats (because it uses the pelican's P-rider as a base i guess). Didn't work.

Use the warthog passenger camera, didn't work.

Other than that, i'm lost as to how to add First person view without turning the CD-passenger seats into P-rider seats, which would break drop-off scripts in the campaign.

Any help would be appreciated.


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