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Joined: Jun 5, 2018 08:01 PM
Last Post: Jun 26, 2018 12:30 AM
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tolliverj has contributed to 11 posts out of 468022 total posts (0.00%) in 163 days (.07 posts per day).

20 Most recent posts:
Halo CE General Discussion » GBXmodel to blender? Jun 26, 2018 12:30 AM (Total replies: 1)

a long time ago there was a person who made a GBXmodel importer for blender i found the discussion and tried the link but it has been dead for years now, any one still have it?

Halo CE Technical / Map Design » make ai's use the melee attack Jun 13, 2018 03:24 PM (Total replies: 2)

so i go into the cyborg.model_animations then go to the bottom where it says animations and add it there or did i miss understand remember i'm an idiot pics might help

Halo CE Technical / Map Design » make ai's use the melee attack Jun 13, 2018 11:36 AM (Total replies: 2)

i have a spartan ai variant with the oddball how do i make it use the melee attack it says it has no melee damage key frame what dues that mean and how do i add a melee key frame?

Halo CE Technical / Map Design » halo reach elite biped tag Jun 10, 2018 08:00 PM (Total replies: 2)

thank you there are a lot of use full stuff here.

Halo CE Technical / Map Design » halo reach elite biped tag Jun 9, 2018 09:05 PM (Total replies: 2)

i really want the halo reach elite biped tags & before you go well search for it trust me i did on here google EVERY WHERE! can't find it at all. is any one willing to share it.

and it can't be OS
Edited by tolliverj on Jun 9, 2018 at 09:07 PM

Halo CE General Discussion » bloodgrunts ai map Jun 7, 2018 01:01 PM (Total replies: 7)

her's the fixed version of the map

flag & oddball are usable to players so those game types work now
and added that honeycomb texture the grunts had back during reach if you look close enough at the grunts witch makes them look better i think

copy past the link in browser
http://www.mediafire.com/file/7yzzdkhvtze7e51/bloodgrunts_fixed.rar/file


well i did search halo reach tags but found out that people do have them like the reach elite biped and halo 3 character tags that i would love to have but they keep those tags to them self's which sucks:( i found halo 3 covenant supply cases but i really want halo reaches supply cases. i have seen other people with them but like i said they keep there tags to them self's
Edited by tolliverj on Jun 7, 2018 at 11:22 AM

Halo CE General Discussion » bloodgrunts ai map Jun 7, 2018 01:05 AM (Total replies: 7)

so you probably didn't like the mod thats fine, i am making a v2 witch will fix the problem of the player not being able to use the flag or oddball and the plasma cannon

but should i even bother? do people even like the mod?


i̶ ̶n̶e̶e̶d̶ ̶t̶h̶e̶ ̶v̶e̶r̶s̶i̶o̶n̶ ̶o̶f̶ ̶t̶h̶e̶ ̶f̶o̶u̶l̶ ̶r̶o̶d̶ ̶c̶a̶n̶n̶o̶n̶ ̶t̶h̶a̶t̶ ̶g̶r̶u̶n̶t̶s̶ ̶c̶a̶n̶ ̶u̶s̶e̶ ̶f̶r̶o̶m̶ ̶s̶i̶n̶g̶l̶e̶ ̶p̶l̶a̶y̶e̶r̶ ̶a̶n̶y̶ ̶o̶n̶e̶ ̶h̶a̶v̶e̶ ̶i̶t̶.̶
Your s̶t̶r̶i̶k̶e̶t̶h̶r̶o̶u̶g̶h̶



never mind found out how to make grunts use it ha ha. but now i need a scenery tag of the halo reach covenant supply crate if it exists?
Edited by tolliverj on Jun 6, 2018 at 04:23 PM

Halo CE General Discussion » bloodgrunts ai map Jun 5, 2018 09:43 PM (Total replies: 7)

well can't have not been a member for 7 days yet
here's 2 links for 2 pics

https://ibb.co/fkKB2o

https://ibb.co/hEEN8T
Edited by tolliverj on Jun 6, 2018 at 09:53 AM

Halo CE General Discussion » bloodgrunts ai map Jun 5, 2018 08:30 PM (Total replies: 7)

i now the modding scene for this game is maybe dead and you can no longer have your maps uploaded to the sight but i just got into modding maps in halo ce so


there are halo reach grunt ai's in the map red v blue team and you also play as a reach grunt. as a grunt you can not use any unsc weapons or the oddball or flag i don't now how to do that yet

link has been changed to the fixed version of the map

just copy past the link in browser
http://www.mediafire.com/file/7yzzdkhvtze7e51/bloodgrunts_fixed.rar/file

and the tags are from potterhalo's released tags way back in 2014
and ya i now the map is not that good
Edited by tolliverj on Jun 7, 2018 at 09:53 PM


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