A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
Viewing User Profile for: RMF197
About Contact
Joined: Sep 23, 2018 09:42 AM
Last Post: Sep 23, 2018 09:56 AM
Last Visit: Sep 26, 2018 02:51 AM
Your Age:
What Games do you play:

Send Private Message
Post Statistics
RMF197 has contributed to 1 posts out of 464997 total posts (0.00%) in 690 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Rebuilt map anomaly Sep 23, 2018 09:56 AM (Total replies: 4)

Hello! Old modder here trying to get back into this crap..

Anyway, I've run into this strange issue after rebuilding my scenarios. I've been rebuilding The Library with Renamon's converted SP maps. Although everything I add comes through ok(tags), for some reason there seems to be an issue with firing weapons while looking in certain directions.

For example, if the player or any of the AI look in a "northern" direction, everything functions normally. But, if the player or AI are looking in any other direction, firing weapons produce no projectiles, bullet holes, or muzzle flash. Also, particle effects like flood infection forms being popped do not happen. They will simply disappear after being killed.

This also applies to grenade explosions, you get a flash of light, but no actual explosion or particle effects.

Again, if the player or AI do any of these thing while looking "north", it all functions normally lol.

I've searched everywhere and dont see this issue mentioned ever. Is this something that's a known bug? Or am I doing something wrong? I'm stumped.

Time: Wed August 12, 2020 10:57 AM 156 ms.
A Halo Maps Website