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Joined: Jun 16, 2019 02:04 PM
Last Post: Jul 21, 2019 04:22 PM
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NightRipper has contributed to 2 posts out of 469375 total posts (0.00%) in 122 days (.02 posts per day).

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Halo CE General Discussion » [Utility] Blade - JMS Exporter for Blender Jul 21, 2019 04:22 PM (Total replies: 4)

I'm glad to see there's a bit of interest in this. I pushed a couple changes to make export errors more clear. If I can implement support for nodes and markers, I'll bundle up another release.

Halo CE General Discussion » [Utility] Blade - JMS Exporter for Blender Jun 16, 2019 02:47 PM (Total replies: 4)

Blade allows you to export JMS files from Blender for use with Halo Editing Kit. Bones and markers are unsupported at the moment so this is only really good for scenery and BSPs. It is untested beyond a basic box level so hopefully some artists here can help me iron out any bugs. After static geometry is proven to work, I can hopefully build this out to serve as a fully-featured, viable alternative to Max 8 + Blitzkrieg.

Please report any issues in this thread.

Beta 1 Download:
https://www.dropbox.com/s/hmca7li07vc8e1j/blade-beta-1.zip?dl=0

Credits:
TheGhost - His JMS Maxscript was an essential reference

GitHub:
https://github.com/night-ripper/blade-jms-exporter
Edited by NightRipper on Jun 16, 2019 at 02:48 PM


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