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Joined: Oct 5, 2019 10:40 PM
Last Post: Dec 13, 2019 08:34 PM
Last Visit: Mar 16, 2020 12:49 AM
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RevOcelotMGS has contributed to 3 posts out of 465381 total posts (0.00%) in 185 days (.02 posts per day).

20 Most recent posts:
Halo CE General Discussion » [Utility] Reclaimer Dec 13, 2019 08:34 PM (Total replies: 66)

I don't have any interest in porting back to Halo CE. I'm working on a mod which requires I get stuff like the POA's doors for example. I'm afraid I have no knowledge on porting scripts between languages, but hopefully we'll see it ported to Blender.
On a different topic, will exporting sounds from Halo CE and 2 be supported? The Halo 2 Gravemind tool had an xml for reading and exporting them even though I couldn't get it working in Adjutant.

Halo CE General Discussion » [Utility] Reclaimer Dec 13, 2019 08:57 AM (Total replies: 66)

Any chance we could get Blender AMF/model importer? I cannot use 3DS Max to import AMFs anymore for some weird reason, and having it for Blender significantly reduces the workload as I have no use for Max other than importing models.

Halo CE General Discussion » Adjutant News and Info! Oct 5, 2019 10:44 PM (Total replies: 979)

Hey, several questions:
Does anyone know how to extract CEA models?
Is there any way to convert the AMF/EMF importers to work with Blender?


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