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Joined: Jan 14, 2020 05:06 AM
Last Post: Jan 14, 2020 05:27 AM
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DrunkAussie has contributed to 1 posts out of 464911 total posts (0.00%) in 175 days (.01 posts per day).

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Found something while extracting animations for the banshee, seraph or sabre. Same exact error for all 3.
----14/01/2020 7:59:03 PM----
System.Exception: Error extracting model_animation_graph tag objects\vehicles\human\sabre\sabre:

Animation type not supported ---> System.NotSupportedException: Animation type not supported
at Blam.Assets.Animations.Animation.GetAnimationExtension(Type type, FrameInfoType frameInfoType, Boolean worldRelative)
at Blam.Games.HaloReach.Tags.model_animation_graph_group.Extract(CacheReader reader, String path)
at Blam.Games.Game.ExtractCacheIndexItemSource(CacheIndexItem cacheIndexItem, String path)
--- End of inner exception stack trace ---
at Bonobo.ViewModel.MainViewModel.ExtractSource(Object parameter)
at Bonobo.RelayCommand`1.Execute(T parameter)
at Bonobo.RelayCommand`1.System.Windows.Input.ICommand.Execute(Object parameter)
at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
at System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

It seems to not like the reach vehicle roll/evade animations.

Time: Mon July 6, 2020 7:55 AM 187 ms.
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