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Joined: Apr 17, 2020 05:34 PM
Last Post: Apr 21, 2020 12:31 PM
Last Visit: Apr 21, 2020 12:37 PM
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BaconWizard17 has contributed to 2 posts out of 464944 total posts (0.00%) in 117 days (.02 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Extracting Models from Tags Apr 21, 2020 12:31 PM (Total replies: 5)

Thanks for the help! I was able to locate the script, and it worked great! What about editing the bitmaps/textures? I tried to open the bitmap files with GIMP, but it keeps giving me an error about "image width not specified." Is there a plug in for that, or do I need some other program?

Edit: Never mind, I found the bitmap extractor program! Thanks for the help again!
Edited by BaconWizard17 on Apr 21, 2020 at 12:37 PM

Halo CE Technical / Map Design » Extracting Models from Tags Apr 17, 2020 06:37 PM (Total replies: 5)

Hi guys! I had a quick question: How do I extract a model (as in the mesh and texture) from a tag? I want to be able to extract a model so I can edit it. I have Custom Edition and its tools installed, and I tried to open the tag with Tool/Tool++, but that's seemingly only for compiling things. I also tried to open it with Guerilla, but I'm not entirely sure where to go once I've loaded it. I'm assuming that the model is stored in the .gbxmodel file? I couldn't find a tutorial on the matter, so I wanted to ask. Any help is appreciated!

Edited by BaconWizard17 on Apr 17, 2020 at 06:59 PM

Time: Tue August 11, 2020 5:26 PM 218 ms.
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