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vmkbot has contributed to 9 posts out of 439497 total posts
(0.00%) in 2,171 days (0.00 posts per day).
20 Most recent posts:
number 1: how do i fix data exceptions? today i was trying to glitch in a map and then i get an exception error. does anyone here know how to fix it?
number 2: how do i spawn all ai after i kill them? (Example: you kill all ai and want to mess around with them more without literally restarting the game.) i know theres ai options in the dev console but how would i spawn them all again?
I want to spawn the ai in the map Dance what are the codes to spawn them again. theres grunts and masterchief.
my xfire is vmkbot if you want to respond through xfire.
someone put the fricken original maps on the downloads section...
hey Halo gaming/mapping/modding community i need help developing a mod for Hugeass.
if you can help me with this please add me on xfire.
my xfire account is vmkbot
further information will be provided in the message when u add me.
░▒▓vmkbot▓▒░
thank you
I can't find Halo Ce All Dev in the halomaps program inventory. I had it before I reinstalled my PC. Now I can't find it...
If anyone has it add my xfire and send the Halo Ce All Dev to me.
Xfire Username: vmkbot
how do i convert models to halo pc when their in gmax form? can anyone do it for me instead? message me through xfire. my xfire is vmkbot
i got chimp 1.6 and i tried to export it
it said this in listener
---------------------------------------- Chimp: Start... ---------------------------------------- Parsing Materials Material 1: +sky Material 2: Mtl #5 Material 3: cliffground Material 4: ground Parsing Geometry Processing Object 'skybox' (F:10400 V:5202) Verts: 31200 Faces: 10400 Saving 'C:\Program Files\Microsoft Games\Halo Custom Edition\Data\Unknown\summerchaos.jms'...-- Error occurred in WriteJms() -- Frame: -- jms: undefined -- i: undefined -- SavePath: "C:\Program Files\Microsoft Games\Halo Custom Edition\Data\Unknown\summerchaos.jms" -- called in export() -- Frame: -- i: undefined
a message poped up after and it said
-- Runtime error: Feature not available: "createFile" Edited by vmkbot on Jul 28, 2007 at 01:24 PM
ok i got my model and color texture (not like other maps).
im using GMAX
i dont know how to link the frame and model or export it to make it a map file.
i am using JMS Model Exporter to do it.
here is what i get in MAXscript Listener.
-- Error occurred in getFaceSmoothGroupB() -- Frame: -- sgroup_val: 0 -- sg_bitarray: #{3} -- face: 9753 -- Obj: TriMesh -- called in s loop -- Frame: -- s: 1 -- affectNormal: false -- neiSG: undefined -- called in vertices loop -- Frame: -- skinNode0: undefined -- weightedNode0Index: undefined -- skinNode1: undefined -- boneAffectNum: undefined -- weightedNode1Weight: undefined -- del_index: 6 -- vNormal: [0,0,-1] -- vertices: 3 -- weightedNode1Index: undefined -- simFaces: #(9753, 9754, 9756, 9853, 9855) -- called in f loop -- Frame: -- f: 9856 -- called in g loop -- Frame: -- default_node0index: 0 -- tmesh: TriMesh -- temp_bone_array: undefined -- theSkin: undefined -- g: 1 -- numBones: undefined -- called in go_button() -- Frame: -- objectsInScene: 2 -- end1: undefined -- start1: undefined -- mat_count: undefined -- marker_count: undefined -- node_count: undefined -- all_valid_nodes: true -- totalCount: undefined -- output_name: undefined -- jms: undefined -- c: undefined -- deletedName: " " -- V: 29568 -- numverts: undefined
then i get an error message.
-- Runtime Error: Out of scripter memory - use options to increase
Edited by vmkbot on Jul 28, 2007 at 10:49 AM
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