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Viewing User Profile for: pa7r1ck318
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Joined: Jun 26, 2007 09:46 PM
Last Post: Jan 2, 2008 01:47 AM
Last Visit: Jan 4, 2008 12:52 PM
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pa7r1ck318 has contributed to 100 posts out of 470434 total posts (.02%) in 2,496 days (.04 posts per day).

20 Most recent posts:
Halo CE General Discussion » Dear Modern Combat Team........... Jan 2, 2008 01:47 AM (Total replies: 4)

well i don't care about the cross hairs as much...all i care about is that they fix the tank turret.

Halo CE Technical / Map Design » Dear Modern Combat Team.............. Jan 2, 2008 01:34 AM (Total replies: 9)

Well I think a lot of us agree that ambush was a good start. When i was online playing that map we thought that the map would be better if it was larger and cross-hairs on weapons.

Anyway, all i want to know is if we should be expecting a v2?

Halo CE General Discussion » Dear Modern Combat Team........... Jan 2, 2008 01:33 AM (Total replies: 4)

Well I think a lot of us agree that ambush was a good start. When i was online playing that map we thought that the map would be better if it was larger and cross-hairs on weapons.

Anyway, all i want to know is if we should be expecting a v2?

Halo CE General Discussion » New Halo 3 Commercial Sep 19, 2007 11:02 PM (Total replies: 15)

Both seem the same but they have different endings. 1st one funny, second one is serious.

http://www.youtube.com/watch?v=TEWIw-a0GJw
http://www.youtube.com/watch?v=fyTeLZuKAc4&mode=related&search=

Halo CE General Discussion » NEW HALO 3 TRAILER Sep 4, 2007 12:51 AM (Total replies: 38)

Well, regarding the warthog. It is real. Bungie teamed up with the navy and the navy helped build the real thing. No lie.

Halo CE General Discussion » NEW HALO 3 TRAILER Sep 2, 2007 02:31 AM (Total replies: 38)

I think it is one of those many trailers to come like "Race to Arms"

Halo CE General Discussion » NEW HALO 3 TRAILER Sep 2, 2007 02:12 AM (Total replies: 38)

Hey. Found this on youtube. Though u guys mite wanna see it if u haven't already. If link doesn't work, copy n' paste it. Please post so no one thinks this is a joke. PEACE OUT!!!

http://www.youtube.com/watch?v=AfL4AD0WR6c
Edited by pa7r1ck318 on Sep 2, 2007 at 02:23 AM

Halo CE Technical / Map Design » hugeass ai help Aug 21, 2007 04:33 PM (Total replies: 4)

Hey. I keep on hearing about spawning ai in map hugeass. I got the code ai_place red_sniper but it didn't work when i entered it in my devmode bar. help would b much appreciated.

Halo CE General Discussion » hugeass ai help Aug 21, 2007 04:32 PM (Total replies: 0)

Hey. I keep on hearing about spawning ai in map hugeass. I got the code ai_place red_sniper but it didn't work when i entered it in my devmode bar. help would b much appreciated.

Halo CE General Discussion » Hugeass ai help Aug 21, 2007 04:21 PM (Total replies: 4)

Hey. I keep on hearing about spawning ai in map hugeass. I got the code ai_place red_sniper but it didn't work when i entered it in my devmode bar. help would b much appreciated.

Halo CE General Discussion » Halo 2 xbox glitch, easter eggs, and cheats Aug 20, 2007 01:59 AM (Total replies: 8)

hey just got halo 2 for xbox. wondering if anyone can share with me and other people the secrets of halo 2.

One more thing. I know, I know. There is a halo 2 vista section, but no one goes there and thats for vista. Don't be stangers, just post.


Well.........u read the topic. How do u spawn ai and/or bipeds in a map using dev mode?

Halo CE General Discussion » [vehicle] Stingray Class Executive Transport Aug 3, 2007 01:13 AM (Total replies: 233)

How's the progress?

Halo CE General Discussion » alldev... past the basics Jul 26, 2007 10:07 PM (Total replies: 36)

I would like to know more to. I do no one thing.
type in: object_create_anew d1 (example for draco) (the number next to d symbolizes how many of the thing u want-suggested only spawn one)
draco=d1
transport hog=th1
Pelican=p1
Longsword=ls1
unarmed hog=uh1
snow pelican=sp1
wraith=w1
cyrotube=cr1
kestral=k1
civ hog=ch1
hover tank=h1
seraph=sf1
specter=s1 (version 1) sr1 (version 2)
covie turret=ct1
ghost=g1
guass turret=gt1

These codes depend if the vehicle is in the map. Like the Drace is not in RPG beta 4 but use this code and it appears because the creators made it that way. experiment with it.

Halo CE General Discussion » NEW HALO 3 TRAILERS RIGHT HERE NO LIE Jul 26, 2007 09:44 PM (Total replies: 14)

The second one is way too realistic to be from the 360. And i know the wouldn't go out of their way that far for just a trailer. Who knows. I heard the Halo movie is coming out in 2008. It would be wierd not being able to be in control though.

Halo CE General Discussion » New Cmt game and Yoyorast......info please Jul 26, 2007 09:40 PM (Total replies: 25)

I guess yoyorast v2 has a new hog......i saw the model it is awesome

Halo CE General Discussion » NEW HALO 3 TRAILERS RIGHT HERE NO LIE Jul 26, 2007 06:25 PM (Total replies: 14)

Hey, here they r. If links don't work, copy and paste links to web address bar.

http://http://www.youtube.com/watch?v=-NZodGQ0G90
http://http://www.youtube.com/watch?v=uNChWXALHcI&mode=related&search=

Halo CE General Discussion » What is the point of Borg part 1? Jul 26, 2007 06:20 PM (Total replies: 21)

TELL ME

Halo CE General Discussion » What is the point of Borg part 1? Jul 26, 2007 05:32 PM (Total replies: 21)

I read the readme and it says the borg find out about the MC's life.

Halo CE General Discussion » New Cmt game and Yoyorast......info please Jul 26, 2007 05:30 PM (Total replies: 25)

Hey. If u have any info on these subjects please post.


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