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Viewing User Profile for: gilped1
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Joined: Oct 31, 2007 07:38 PM
Last Post: Nov 7, 2007 06:47 PM
Last Visit: Nov 24, 2007 07:09 PM
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Occupation: student
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Your Age: 18
What Games do you play: HALO, HALO CE, HALO 2, HALO 3, FEAR
Email: {hidden}
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MSN IM: adin-gill113@ho
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Post Statistics
gilped1 has contributed to 7 posts out of 439002 total posts (0.00%) in 2,031 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » sapien help Nov 7, 2007 06:47 PM (Total replies: 14)

ive made the map, how do i get it from 3ds max into halo

Halo CE Technical / Map Design » sapien help Nov 6, 2007 04:11 PM (Total replies: 14)

ive already edited it in 3ds max, what do i do after that?

Halo CE Technical / Map Design » sapien help Nov 6, 2007 02:48 AM (Total replies: 14)

and how do i export it so i can edit it in sapien?

p.s. is there a video tutorial (or any tutorial) i could use

Halo CE Technical / Map Design » sapien help Nov 5, 2007 03:17 AM (Total replies: 14)

i was just using that as an example

Halo CE Technical / Map Design » sapien help Nov 5, 2007 02:04 AM (Total replies: 14)

and off topic, is there a way to edit the bloodgulch map with 3ds max?

Halo CE Technical / Map Design » sapien help Oct 31, 2007 07:49 PM (Total replies: 14)

thanks for the quick reply, it is set at 32 bit, and still the same problem

a hobo shows the same problem

msn me if you can, its adin-gill113@hotmail.com
Edited by gilped1 on Oct 31, 2007 at 07:55 PM

Halo CE Technical / Map Design » sapien help Oct 31, 2007 07:44 PM (Total replies: 14)

Hey all, i load sapien and i just have a all white screen

i tried to load tutorial.scenario, i checked with kornman and everything is fine

(debug.txt)
11.01.07 10:36:02 sapien pc 01.00.00.0609 ----------------------------------------------
11.01.07 10:36:02 reference function: _write_to_error_file
11.01.07 10:36:02 reference address: 401b13
11.01.07 10:36:02 Couldn't read map file './sapienbeta.map'
11.01.07 10:36:03 CreateDevice succeeded with refresh rate = 0
11.01.07 10:36:04 Increasing sound decompression buffer size to 1048576 bytes
11.01.07 10:36:07 local player 0, weapon (0x0), deleted unexpectedly


Time: Wed May 22, 2013 1:21 AM 203 ms.
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