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Last Post: Apr 1, 2008 11:22 PM
Last Visit: Apr 15, 2008 04:20 PM
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Bluefire has contributed to 76 posts out of 438467 total posts (.02%) in 1,988 days (.04 posts per day).

20 Most recent posts:

- see Xfire around the time this topic is posted

it looks as if someone hacked into xfire or something very strange stuff

http://www.xfire.com/profile/

edit: ahh.. nvm I think I found out what it was but it was hard to figure out where I should click sometimes
Edited by Bluefire on Apr 1, 2008 at 11:24 PM

Halo CE General Discussion » [WIP] resevoir_alpha Feb 14, 2008 05:43 PM (Total replies: 19)

whats with people not being abel to tell the difference between chinese and japanese?

(specially when theres a CH on the tool bar)


anyways .. yeah
I'd like to see more maps that has buildings and stuff etc. (and lately there just aren't any good maps cept that one with the "alien" city thing it could've been better if there were like better I guess textures etc)

Halo CE General Discussion » custome chat console Feb 7, 2008 07:05 PM (Total replies: 3)

basically replace the content folder

Halo CE General Discussion » GHP DangerCanyon 4 Feb 5, 2008 10:32 AM (Total replies: 145)

Quote: --- Original message by: _MNC

Quote: and the middle thing I meant after I pressed the switch I was running through it back and forth (cause theres not alot of cover after the place the shield is) then after a few runs the thing blocked me from getting through

Don't be stupid. The tank is there for a reason.
Edited by _MNC on Feb 5, 2008 at 06:28 AM


1 what tank?

2 how is a tank suppose to get me through a barrier? (that I can't go through)


although this may sound kinda funny but how about

The Legend of Halo?

(cause it's like told in books and how Human kind was saved from destruction from well the halo ring and covenant/flood etc.)

Halo CE General Discussion » GHP DangerCanyon 4 Feb 4, 2008 04:07 PM (Total replies: 145)

lol guess I got lucky on the hunters then


and the middle thing I meant after I pressed the switch I was running through it back and forth (cause theres not alot of cover after the place the shield is) then after a few runs the thing blocked me from getting through

Halo CE General Discussion » GHP DangerCanyon 4 Feb 3, 2008 09:39 PM (Total replies: 145)

there is one glitch ..I think

that shield blockade thing in the middle

seeing as I was taking fire I ran back and forth through it then after a few minutes the thing "solidified" again so I can't walk through it (had to use DEV to get me to other side after that =_=')

it wasn't too hard but sometimes I miss a few enemies
lol at the cortana/guilty spark bill board thing

and why did it have to AR's again?
Edited by Bluefire on Feb 3, 2008 at 09:40 PM

Halo CE General Discussion » Quest for rigging powa! Feb 2, 2008 09:52 PM (Total replies: 1231)

now it looks better though it still looks abit like some (just found a new word for it) action figure XD

Halo CE General Discussion » Blood Creek Comments Feb 1, 2008 04:04 PM (Total replies: 23)

I liked the night and day feature it sorta givies a refreshing feeling

maybe just have the vehicles's weapons the wya they were (infinite ammo) still may need reload but infinite ammo

Halo CE General Discussion » Blood Creek Comments Jan 30, 2008 09:33 PM (Total replies: 23)

I just thought of something maybe make the underground tunnels abit darker/harder to see in and IDK i f you can do this but like add water dripping sounds in the underground tunnels like those sounds that echoes or make thnings echoe in the tunnels leading to the underground place (not sure if that makes any sense)

and maybe more stuff in those places attached to the cliffs like that one that has the rooms with posters maybe make it sorta like an armory seeing as theres alot of space in there

Halo CE General Discussion » Blood Creek Comments Jan 30, 2008 05:15 PM (Total replies: 23)

o that explains why well that too wasn't very obvious

Halo CE General Discussion » Blood Creek Comments Jan 30, 2008 04:55 PM (Total replies: 23)

the only thing I can come up with right now is something like where the sword and some other weapons are placed

the sword well isn't going to work so well cause there are so many other weapons to choose from (long ranged and just as effective)
and the rocket launcher is in a sorta easy place to get to as in theres no actual problem on the way there so putting it in the middle somewhere might help

something about the sniper rifle's reloading sound effect sounds un natural too
and (not sure what it's called) that anti vehicle sniper rifle is in a place that's kinda well not going to have any vehicles in it

and not sure if its just my bad memory but I don't remember any actual covenant weapons on that map or vehicles (I don't mean there's none)
and maybe more cover or less sniping spots? cause seeing as everyone starts with a sniper rifle and there are alot of places that are up in the air/bases and well just sniping spots ,it's specially hard to see at night but some people still manage to see better in that darkness than others

and what was the difference between those 2 assault rifles I saw? the normal one and that slightly deformed looking one plasma gernades work better in that map than those flash bangs too unless you can somehow make the flashbangs abit smaller so people don't notice that it's a flash bang and they'd be blinded (the one right now is kidna big easy to spot and people/freidn and foe would turn away when they see it)

and that's about all I can think of (haven't played the map in awhile)
Edited by Bluefire on Jan 30, 2008 at 04:56 PM

Halo CE General Discussion » GHP DangerCanyon 4 Jan 29, 2008 10:12 PM (Total replies: 145)

everything we said was basically about the map

and yeah I'm pretty sure I know Dennis has other things to do I just don't know how long it takes to upload maps (to me that sounded like sarcasm so just letting you know its not sarcasm)

Halo CE General Discussion » GHP DangerCanyon 4 Jan 29, 2008 09:58 PM (Total replies: 145)

yeah that's what I've been thinking of its almost 2 days since he said he uploaded the map or actually 1 day (not sure were I got 2 days from)

Halo CE General Discussion » GHP DangerCanyon 4 Jan 29, 2008 04:09 PM (Total replies: 145)

theres something about these H3 MCs that sorta bother me maybe cause of the shiny-ness which makes it seem like its plastic for some reason

Halo CE General Discussion » RPG_Beta5 sighted Jan 28, 2008 09:20 PM (Total replies: 719)

also another thing I was thinking of

secret under water caves?

and of course the "armory"


maybe have weapons placed in specific places instead of just "dumping" them on the spawn/respawn point and different spawn point for different teams? sometimes its not too good to spawn in the same place as another team like when you get into the room and everyone's a red

and more stuff in that middle island? and hopefully no snow cause in that newer one the snow makes it hard to read when people type something in

and were there any flash lights in the other RPG betas?

Halo CE General Discussion » GHP DangerCanyon 4 Jan 28, 2008 06:19 PM (Total replies: 145)

*eyes widen with.. excitement?*

its uploaded

woo! cause most of the maps lately aren't that interesting ,same old weapons same old biped and vehicles nothing very special about the map either

Halo CE General Discussion » RPG_Beta5 sighted Jan 27, 2008 10:22 PM (Total replies: 719)

IDK add more to the RPG-ness?

Halo CE General Discussion » RPG_Beta5 sighted Jan 27, 2008 09:21 PM (Total replies: 719)

also another thing I was wondering why didn't the RPG beta maps have back pack weapons?(i think there was something else I was thinking about too just forgot)

Halo CE General Discussion » RPG_Beta5 sighted Jan 27, 2008 03:41 PM (Total replies: 719)

would you make an armory ? so people can't just get any weapon they want when they spawn

and maybe "balance" things out so its fun for those that want to play an actual game on the map like slayer or ctf

balanced weapons/vehicles basically work well for anything cause I'm not even sure what the weapons are for in rpgs cept maybe for looks (though I don't mind that)

or so people can't come in and "ruin" the rpg like those guys that use the pelicans infinite rockets (so like make it so the rockets have to reload like all other vehicles normally do)

also I was wondering why weren't there any banshees in any of the RPG beta maps? (or at least the ones I played on) or any of the covenant vehicles like maybe have a cave somewhere "hold" all the covenant stuff

and anyway to make that stuff with the random bipeds? (as a way to make people different-looking)

I'm not actually that sure what I'm talking about after typing that in (I'm guessing its just suggestions)


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