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Bluefire has contributed to 76 posts out of 438467 total posts
(.02%) in 1,988 days (.04 posts per day).
20 Most recent posts:
- see Xfire around the time this topic is posted
it looks as if someone hacked into xfire or something very strange stuff
edit: ahh.. nvm I think I found out what it was but it was hard to figure out where I should click sometimes
Edited by Bluefire on Apr 1, 2008 at 11:24 PM
whats with people not being abel to tell the difference between chinese and japanese?
(specially when theres a CH on the tool bar)
anyways .. yeah
I'd like to see more maps that has buildings and stuff etc. (and lately there just aren't any good maps cept that one with the "alien" city thing it could've been better if there were like better I guess textures etc)
basically replace the content folder
Quote: --- Original message by: _MNC
Quote: and the middle thing I meant after I pressed the switch I was running through it back and forth (cause theres not alot of cover after the place the shield is) then after a few runs the thing blocked me from getting through
Don't be stupid. The tank is there for a reason.Edited by _MNC on Feb 5, 2008 at 06:28 AM
1 what tank?
2 how is a tank suppose to get me through a barrier? (that I can't go through)
although this may sound kinda funny but how about
The Legend of Halo?
(cause it's like told in books and how Human kind was saved from destruction from well the halo ring and covenant/flood etc.)
lol guess I got lucky on the hunters then
and the middle thing I meant after I pressed the switch I was running through it back and forth (cause theres not alot of cover after the place the shield is) then after a few runs the thing blocked me from getting through
there is one glitch ..I think
that shield blockade thing in the middle
seeing as I was taking fire I ran back and forth through it then after a few minutes the thing "solidified" again so I can't walk through it (had to use DEV to get me to other side after that =_=')
it wasn't too hard but sometimes I miss a few enemies
lol at the cortana/guilty spark bill board thing
and why did it have to AR's again?
Edited by Bluefire on Feb 3, 2008 at 09:40 PM
now it looks better though it still looks abit like some (just found a new word for it) action figure XD
I liked the night and day feature it sorta givies a refreshing feeling
maybe just have the vehicles's weapons the wya they were (infinite ammo) still may need reload but infinite ammo
I just thought of something maybe make the underground tunnels abit darker/harder to see in and IDK i f you can do this but like add water dripping sounds in the underground tunnels like those sounds that echoes or make thnings echoe in the tunnels leading to the underground place (not sure if that makes any sense)
and maybe more stuff in those places attached to the cliffs like that one that has the rooms with posters maybe make it sorta like an armory seeing as theres alot of space in there
o that explains why well that too wasn't very obvious
the only thing I can come up with right now is something like where the sword and some other weapons are placed
the sword well isn't going to work so well cause there are so many other weapons to choose from (long ranged and just as effective)
and the rocket launcher is in a sorta easy place to get to as in theres no actual problem on the way there so putting it in the middle somewhere might help
something about the sniper rifle's reloading sound effect sounds un natural too
and (not sure what it's called) that anti vehicle sniper rifle is in a place that's kinda well not going to have any vehicles in it
and not sure if its just my bad memory but I don't remember any actual covenant weapons on that map or vehicles (I don't mean there's none)
and maybe more cover or less sniping spots? cause seeing as everyone starts with a sniper rifle and there are alot of places that are up in the air/bases and well just sniping spots ,it's specially hard to see at night but some people still manage to see better in that darkness than others
and what was the difference between those 2 assault rifles I saw? the normal one and that slightly deformed looking one plasma gernades work better in that map than those flash bangs too unless you can somehow make the flashbangs abit smaller so people don't notice that it's a flash bang and they'd be blinded (the one right now is kidna big easy to spot and people/freidn and foe would turn away when they see it)
and that's about all I can think of (haven't played the map in awhile)
Edited by Bluefire on Jan 30, 2008 at 04:56 PM
everything we said was basically about the map
and yeah I'm pretty sure I know Dennis has other things to do I just don't know how long it takes to upload maps (to me that sounded like sarcasm so just letting you know its not sarcasm)
yeah that's what I've been thinking of its almost 2 days since he said he uploaded the map or actually 1 day (not sure were I got 2 days from)
theres something about these H3 MCs that sorta bother me maybe cause of the shiny-ness which makes it seem like its plastic for some reason
also another thing I was thinking of
secret under water caves?
and of course the "armory"
maybe have weapons placed in specific places instead of just "dumping" them on the spawn/respawn point and different spawn point for different teams? sometimes its not too good to spawn in the same place as another team like when you get into the room and everyone's a red
and more stuff in that middle island? and hopefully no snow cause in that newer one the snow makes it hard to read when people type something in
and were there any flash lights in the other RPG betas?
*eyes widen with.. excitement?*
woo! cause most of the maps lately aren't that interesting ,same old weapons same old biped and vehicles nothing very special about the map either
IDK add more to the RPG-ness?
also another thing I was wondering why didn't the RPG beta maps have back pack weapons?(i think there was something else I was thinking about too just forgot)
would you make an armory ? so people can't just get any weapon they want when they spawn
and maybe "balance" things out so its fun for those that want to play an actual game on the map like slayer or ctf
balanced weapons/vehicles basically work well for anything cause I'm not even sure what the weapons are for in rpgs cept maybe for looks (though I don't mind that)
or so people can't come in and "ruin" the rpg like those guys that use the pelicans infinite rockets (so like make it so the rockets have to reload like all other vehicles normally do)
also I was wondering why weren't there any banshees in any of the RPG beta maps? (or at least the ones I played on) or any of the covenant vehicles like maybe have a cave somewhere "hold" all the covenant stuff
and anyway to make that stuff with the random bipeds? (as a way to make people different-looking)
I'm not actually that sure what I'm talking about after typing that in (I'm guessing its just suggestions)