A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Armed Squirrell
About Contact
Joined: Dec 27, 2007 10:53 PM
Last Post: Aug 11, 2009 06:43 PM
Last Visit: Aug 11, 2009 06:51 PM
Website: www.meowmix.com
Location: Installation -01
Occupation: Student/ future vet or video game artist
Interests:
Your Age: 4875649857 divided by 375049989= x
What Games do you play: Halo, Halo cutsom edition, Halo 2, Halo 3, Halo 3.133987568937488574383270857483
Avatar:
LeRN 2 speL be4 go1ng 0n1INe. xfire- armedsquirell
Email: {hidden}


Send Private Message
Post Statistics
Armed Squirrell has contributed to 52 posts out of 467070 total posts (.01%) in 3,861 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 11, 2009 06:43 PM (Total replies: 3743)

Stop flaming this is why the first two threads went "kthxbai".

All right here is my opinion of the campaign. It could really have used more objects in the hallways of new bsps. It was bland and hard to find cover during firefights. It's like the marines said "OMG AN EMPTY AMMO HOLDER! GRAB IT FOR THE LIFEPODS!" Also, the brutes were incredible in everyregard except the blood baths. But those are my only complaints, and the one about objects is a biggy. I need cover while firen mai lazors.

Overall: 8.7

Great job CMT! I <3 you all for your dedication to the Halo CE community.

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 10:27 PM (Total replies: 3743)

Jesse please stop you are annoying everyone.

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 10:19 PM (Total replies: 3743)

true dat

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 10:17 PM (Total replies: 3743)

Darn, I think it's not coming in the next 1/2 hour :(

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 09:28 PM (Total replies: 3743)

I can't wait for the leetness of the level, hopefully there will be some portion to drive like in the maw.

When it's released it'll be like, ahem for the quote "Oh MY GOD! NINTENDO 64!"

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 08:03 PM (Total replies: 3743)

Not to rush you or anything, but any definite time frame here.

Reply to full metal: Logitech controllers FTW!
Edited by Armed Squirrell on Aug 4, 2009 at 08:04 PM

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 06:04 PM (Total replies: 3743)

With all the emotion I can put in to a word online, yay.

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Aug 4, 2009 05:52 PM (Total replies: 3743)

So, seems alot has happened since i've been gone. Has there been a beta release yet and if so where. I've read that there has been one and there is going to be one so which is it?

Halo CE Technical / Map Design » Sapien wont start Aug 14, 2008 09:49 AM (Total replies: 7)

K it wont let me choose XP compatability but i tried all the other compatibility options. I shows 5 windows when i try to open the tutorial and then they all disappear. I cannot set an affanity either.

Halo CE Technical / Map Design » Sapien wont start Aug 13, 2008 08:50 PM (Total replies: 7)

I have xp

Halo CE Technical / Map Design » Sapien wont start Aug 13, 2008 07:42 PM (Total replies: 7)

I need help. Is this program only for vista? Or can i use it?

Halo CE Technical / Map Design » Flood infection Aug 7, 2008 05:21 PM (Total replies: 25)

You could probably make a script with c++ to do that. I am learning C# right now.

Halo CE General Discussion » GHP dangercanyon help. Jun 29, 2008 05:28 PM (Total replies: 3)

It works for me. Maybe it is the mod. Try to reinstall the mod.

Halo CE General Discussion » Covenants_canyon help Jun 28, 2008 09:29 PM (Total replies: 6)

Still not working

Halo CE General Discussion » Covenants_canyon help Jun 28, 2008 07:00 PM (Total replies: 6)

I cannot start it by typing the normal covenant's_canyon_public_beta_1.
HELP! Whats the starts code and i know to add map name in front of it.

Halo CE General Discussion » Halo new creature Jun 10, 2008 08:50 PM (Total replies: 18)

I think we need to make a new creature, like the giant one described in the ONI files, and the one the elites said that the covenant should employ. It looks like this (source SWG(Star wars galaxies))
http://www.swgcreatures.com/Uploads/graul.jpg
And on a sidenote if you are grumpy, have a laugh. Follow this link:
http://www.youtube.com/watch?v=bHnB5RNL9Zo&feature=related

Halo CE General Discussion » Where is the teleporter on dangerforest2? May 18, 2008 07:47 PM (Total replies: 21)

You know, don't you?

Halo CE General Discussion » Where is the teleporter on dangerforest2? May 18, 2008 06:01 PM (Total replies: 21)

Well ive been looking for it an hour a day then I go outside, have some fun. Today is rainy. And did you know on lethiality canyon there is a secret teleporter? It is funny to go through. As for the lazy bum comment, im a lazy bum because I can't find a teleportal made out of pixels in a video game? Really?

Halo CE General Discussion » Where is the teleporter on dangerforest2? May 16, 2008 04:42 PM (Total replies: 21)

I heard there was a secret teleporter. Where?

Halo CE General Discussion » Help with the floods part 3 Apr 27, 2008 10:22 PM (Total replies: 0)

it will say le pillar of atumn and i will be in the sky just unable to move for ever. How do i fix this?


Time: Sun July 22, 2018 10:24 PM 344 ms.
A Halo Maps Website