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Viewing User Profile for: Ki11a_FTW
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Joined: Jan 25, 2008 11:56 AM
Last Post: Feb 28, 2009 09:46 PM
Last Visit: Mar 1, 2009 02:39 PM
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What Games do you play: Halo 2, Halo 1, Halo 3, Gears of War, COD 4, Crysis
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Ki11a_FTW has contributed to 152 posts out of 442021 total posts (.03%) in 1,974 days (.08 posts per day).

20 Most recent posts:
Halo CE General Discussion » WTF?! must see. Feb 28, 2009 09:46 PM (Total replies: 15)

if i decide to not finish it, i will release the old one, as well as the old one as-is, because i hate to see so many projects never finished

Halo CE General Discussion » WTF?! must see. Feb 28, 2009 09:44 PM (Total replies: 15)

Old. Old. Old. Like 2 1/2 years since i made that, i started making a new version, and have some videos of it on youtube, but i probably will not finish it

Halo CE General Discussion » this left parenthises is unmatched Feb 16, 2009 06:58 PM (Total replies: 14)

i dont think your script name can be script. try script startup test or something

Halo CE General Discussion » Physics for scenery? Feb 9, 2009 09:30 AM (Total replies: 21)

Quote: --- Original message by: Destroyer

So, what would happen if you just filled at the physics section in the physics tag? Would it exception or something

Oops I Ment scenary tag
Edited by Destroyer on Feb 9, 2009 at 02:44 AM


It would be create higher up then where you place it, like a normal vehicle would with physics,
however the gravity doesnt not take place, therefore it just floats there. Also you guys can
make scenery with physics out of a vehicle tag. To make the "Press E to flip" go away, just check
off the "Dead" flag when you place it in sapien.

Halo CE General Discussion » sp bsp questions Feb 5, 2009 11:01 PM (Total replies: 3)

bungie also made them overlap for incase you have marines with you, they wont fall off the map

Halo CE General Discussion » TM - Official work place thing.. Jan 31, 2009 11:25 PM (Total replies: 356)

nice odx


Quote: --- Original message by: Masters1337

Halo 1 will run fine. H2v will not,
Edited by Masters1337 on Jan 15, 2009 at 04:55 PM


My guess is that an update will be made when the final build of windows 7 is actually released

Halo CE General Discussion » Trying to get Bungie Support Jan 15, 2009 09:01 PM (Total replies: 35)

Quote: --- Original message by: il Duce Primo
You are all spoiled.


Unnecessary comment.

Halo CE General Discussion » Halo 1 Alpha trailer Jan 10, 2009 10:39 PM (Total replies: 38)

Quote: --- Original message by: vmt
do you still have it and any pics?


yes, i do have a few concept renders

Halo CE General Discussion » Halo 1 Alpha trailer Jan 10, 2009 07:34 PM (Total replies: 38)

i loved this trailer, infact i loved it so much that i went ahead an modeled the bsp a while back

Halo CE General Discussion » Halo 3 comming soon to PC? Jan 4, 2009 04:26 PM (Total replies: 59)

I would make more sandbox maps with an expansion of objects you could use :)

Halo CE General Discussion » Halo 3 on PC - Has Bungie been Revealed? Jan 3, 2009 05:21 PM (Total replies: 155)

i swear, if i have to buy another new operating system...

Halo CE General Discussion » Halo 3 on PC - Has Bungie been Revealed? Jan 3, 2009 12:56 AM (Total replies: 155)

sorry but

YEEEEEEEEESSSSSSSSSSS FINNNNNALLLLLLLLLLLLLYYYYYYYYYY HALO 3 FOR MY PC

Super Happy Face

EDIT:

Quote: --- Original message by: DEEhunter
Quote: --- Original message by: adumbass
Quote: --- Original message by: DarkHalo003

You're totally wrong. HL2's graphics aren't near as good as Halo3's. Halo3's has far more pretty and realistic (tangible) graphics, while HL2 still has that colory cartoony gloss to it that keeps it at it's level. Halo3 looks a lot better and different in many ways.


Halo 3 has better graphics, but HL2 definitely does not have "colory cartoony gloss". If anything halo3 is "cartoony" just look at the colors they use.

You certainly are adumbass.


dee, if anyone is the dumbass its you, as a friend i want to say halo 3 is way more cartoony then half life, but dont be insulting people about it, adumbass happens to be one of my best online friends, clearly youve never spoke with him, so you wouldent actually know. And just because he has the right to express his opinion, dont be insulting him over that
Edited by Ki11a_FTW on Jan 3, 2009 at 01:01 AM

Halo CE General Discussion » Scorpions and AI Jan 1, 2009 06:53 PM (Total replies: 31)

Quote: --- Original message by: kirby_422
Quote: --- Original message by: drillinstructor
Checking the AI driver flying flag will cause them to floor it. They will drive like utter morons and kill everything in their path.

lower than that, there is AI throttle maximum.. use that to make their flooring speed much lower. and have you looked what AI normaly do in warthogs? they wiggle their tires.. you think ANYTHING that wiggles its tires constantly will be the best drivers? but the avoidance, and their urge to kill enemys will slightly help that driving, nad they'll be free to roam everywhere instead of some closed circut. if they have low enough enemy realization, they will wander around avoiding things while letting their gunners take care of the people.


they are still out of control, they wont stop driving for any purpose, and they will still run over anything that's near them, if its in their path. For the tank , checking AI flying is definitely not necessary, since their not always suppose to be moving. AI flying is meant for Banshees, and whatnot its pretty self explanatory, setting this on warthogs just doesnt work. And yes i have played that test map Kirby, the drivers still ran me over, enemy or not.

Halo CE General Discussion » Scorpions and AI Jan 1, 2009 02:48 AM (Total replies: 31)

Quote: --- Original message by: kirby_422
just check the AI flying flag near the bottem of the vehicle


I highly suggest to NOT do this.

Halo CE General Discussion » i had a map idea......however Jan 1, 2009 02:46 AM (Total replies: 2)

its possible. Just replace the fire animations with melee looking animations, then edit the weapon tag
Edited by Ki11a_FTW on Jan 1, 2009 at 02:47 AM

Halo CE General Discussion » Halomaps Idol! Dec 31, 2008 05:18 PM (Total replies: 95)

like i said before, prize or gtfo

Halo CE General Discussion » Draco on RPG beta 5??? Dec 30, 2008 12:16 AM (Total replies: 13)

get alldev

http://hce.halomaps.org/index.cfm?fid=1099

run the program while halo ce is running

when your in the map press the ~ key

then type in: cheat_all_vehicles

that will spawn the draco most likely, also this will not work if you arent host

Halo CE General Discussion » Need Textures? Dec 28, 2008 05:02 AM (Total replies: 2)

i may have some use for it in the future, thanks

Halo CE General Discussion » post what u got for christmas Dec 24, 2008 11:56 PM (Total replies: 12)

so far i got Call of Duty World At War, and Super Mario Galaxy Christmas eve, dunno what im gonna get in the morning, also got a bunch of other lil things christmas eve


Time: Thu June 20, 2013 8:22 AM 578 ms.
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