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Viewing User Profile for: CuthbertAllgood1
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CuthbertAllgood1 has contributed to 45 posts out of 469390 total posts (.01%) in 4,228 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » SAPIEN HELP Sep 29, 2009 01:29 PM (Total replies: 12)

i did everything you said but still i can't get anywhere


09.29.09 13:19:29 a hobo pc 01.01.00.0609 ----------------------------------------------
09.29.09 13:19:29 reference function: _write_to_error_file
09.29.09 13:19:29 reference address: 401b13
09.29.09 13:19:29 Couldn't read map file './a_hobobeta.map'
09.29.09 13:19:30 CreateDevice succeeded with refresh rate = 0
09.29.09 13:19:30 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
09.29.09 13:19:30 Increasing sound decompression buffer size to 1048576 bytes
09.29.09 13:19:31 EAX: 0xFFFF6341
09.29.09 13:19:31 EBX: 0x00000002
09.29.09 13:19:31 ECX: 0x00A44163
09.29.09 13:19:31 EDX: 0x00000005
09.29.09 13:19:31 EDI: 0x00360000
09.29.09 13:19:31 ESI: 0x00000000
09.29.09 13:19:31 EBP: 0x00A4E30C
09.29.09 13:19:31 ESP: 0x0012EFCC
09.29.09 13:19:31 EIP: 0x005AB972, 66 89 0C 3E ?????
09.29.09 13:19:31 6F697461 ?????
09.29.09 13:19:31 00000008 ?????
09.29.09 13:19:31 EXCEPTION_ACCESS_VIOLATION
09.29.09 13:19:31 EAX: 0x2600A06E
09.29.09 13:19:31 EBX: 0x01360001
09.29.09 13:19:31 ECX: 0x00005E07
09.29.09 13:19:31 EDX: 0x00000000
09.29.09 13:19:31 EDI: 0x01360000
09.29.09 13:19:31 ESI: 0x00359D60
09.29.09 13:19:31 EBP: 0x0012E6AC
09.29.09 13:19:31 ESP: 0x0012E678
09.29.09 13:19:31 EIP: 0x771A6796, 89 30 8B 45 ?????
09.29.09 13:19:31 0049BEDD ?????
09.29.09 13:19:31 76469A26 ?????
09.29.09 13:19:31 771A66EA ?????
09.29.09 13:19:31 EXCEPTION_ACCESS_VIOLATION


i have been getting very similar errors in just about everything i do for any thing i try to do i have tried just about everything i have seen and cannot find anything on these exception halts.

Halo CE Technical / Map Design » Opening a50 in sapien Sep 28, 2009 10:49 AM (Total replies: 3)

Ok, i did that and now i keep getting this error.

09.28.09 10:48:05 a hobo pc 01.01.00.0609 ----------------------------------------------
09.28.09 10:48:05 reference function: _write_to_error_file
09.28.09 10:48:05 reference address: 401b13
09.28.09 10:48:05 Couldn't read map file './a_hobobeta.map'
09.28.09 10:48:05 CreateDevice succeeded with refresh rate = 0
09.28.09 10:48:06 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
09.28.09 10:48:06 Increasing sound decompression buffer size to 1048576 bytes
09.28.09 10:48:06 EAX: 0x0E522000
09.28.09 10:48:06 EBX: 0x0E51EB01
09.28.09 10:48:06 ECX: 0x0E521FE8
09.28.09 10:48:06 EDX: 0x00001000
09.28.09 10:48:06 EDI: 0x0012EDC8
09.28.09 10:48:06 ESI: 0x00000000
09.28.09 10:48:06 EBP: 0x0012ECA0
09.28.09 10:48:06 ESP: 0x0012EC90
09.28.09 10:48:06 EIP: 0x77A95E74, C3 8D A4 24 ?????
09.28.09 10:48:06 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3142: offset>=0 && offset+sizesize

what do i do now?

Halo CE Technical / Map Design » Opening a50 in sapien Sep 27, 2009 10:26 PM (Total replies: 3)

Every time i try to open a50 sapien stops responding and i get this error in the debug

09.27.09 22:19:14 a hobo pc 01.01.00.0609 ----------------------------------------------
09.27.09 22:19:14 reference function: _write_to_error_file
09.27.09 22:19:14 reference address: 401b13
09.27.09 22:19:14 Couldn't read map file './a_hobobeta.map'
09.27.09 22:19:15 CreateDevice succeeded with refresh rate = 0
09.27.09 22:19:15 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
09.27.09 22:19:16 Increasing sound decompression buffer size to 1048576 bytes
09.27.09 22:19:35 EAX: 0x6C61685C
09.27.09 22:19:35 EBX: 0x00000040
09.27.09 22:19:35 ECX: 0x00000000
09.27.09 22:19:35 EDX: 0x00000004
09.27.09 22:19:35 EDI: 0x0012E800
09.27.09 22:19:35 ESI: 0x6C61685C
09.27.09 22:19:35 EBP: 0x0012E7F4
09.27.09 22:19:35 ESP: 0x0012E7D8
09.27.09 22:19:35 EIP: 0x00417BE6, 8B 48 04 8B ?????
09.27.09 22:19:35 007E007C ?????
09.27.09 22:19:35 EXCEPTION_ACCESS_VIOLATION

I am using windows vista home premium with 4gb of ram and amd athlon 7750 2.8ghz dual core processor

anyone else get this error

Halo CE General Discussion » AI in sapien Sep 11, 2009 09:53 AM (Total replies: 10)

it still didnt work this time i added about 9 firing positions at the opposite base and set both sections, the character and its spawn point to guarding at guard position and still it did not work i tried reinstalling and it still doesnt work. i also tried a few tutorials in case i missed anything and so far i dont think i have any ideas whats wrong? i have also tried kornman00's sapien and the normal one.

Halo CE General Discussion » AI in sapien Sep 10, 2009 10:59 PM (Total replies: 10)

ok but how do i make it so that they charge and fight? like run from blue base to red base in blood gulch for instance?

Halo CE General Discussion » AI in sapien Sep 9, 2009 06:02 PM (Total replies: 10)

ok i have been working on adding ai to various maps and for some reason they wont move unless they see an enemy. i can make them and place their starting and return states to moving randomly and place move positions and yet for some reason they still wont move, they will attack but they wont move, i got them to respawn but still no moving, so far they only move in combat, basically i just want them to charge a specific spot but they just stand there. any ideas?


Well, i have been playing around with the flood and i think i may have found the section of the tag which states whether or not the flood infection forms can bring the flood back to life, i believe its the reanimation character and death spawn character, due to the fact that only the flood have these, unfortunately i changed the elites death spawn character and reanimation character to thier counterparts so that it matched the flood elite combat form. but whenever i play the game, the infection forms go to the elites body and stop and hover around it for a few seconds then resume chasing me, any ideas as to why it doesnt work?

Halo 2 Vista General Discussion » Invincible player. Aug 4, 2009 01:09 PM (Total replies: 8)

honestly i dont know, i believe it would have to be somewhere in the bipd but as far as i can tell, only char tags contain whether or not any particular unit has any health or can be invincible as i am sure you know by now there is no master chief or dervish in the char tags, which is odd to me since in haloce there was i am no sure as to why they would have removed it.


oh no i can top your brute stuff in outskirts, the biped and all animations and stuff for a brute is in cairo station, lol i turned all red elites into brutes and they beat the hell out of me the whole time, i kept turning corners and getting punched in the face by them, only diff they used plasma rifles instead of brute plasma rifles


absolutely, i have been doing it very much recently, for instance i made the flood juggernaught for the lvl high charity by changing the biped of the flood carrier to it, lol now if only i could get it to fit through the doors and such, anyways the program you would want to use is gravemind, just google it its what im using only problem is it has alot of unknowns that i would really like to know.

Halo 2 Vista General Discussion » 6th level Aug 3, 2009 04:06 PM (Total replies: 12)

actually i had a very similar problem, when i contacted microsoft they told me that more than likely it was my video card and my processor, the problem was that my video card and my processor(same as urs) couldnt handle the graphics of certain points, i also had it crash at the beginning of the arbiter lvl and once in metropolis due to the combination of graphics and processing power. now i have a much better desktop, (3ghz proc, 4gb ram, 512mb graphics card) and it runs perfectly sorry to tell ya but i am pretty sure its your pc

Halo 2 Vista General Discussion » Halo 2 Vista Single Player Aug 3, 2009 03:42 PM (Total replies: 1)

hey just got one good question, i have started modding halo 2 vista and so far its going well, i figured out how to change the odst's into spartans, give them shields and all, and at one point i had changed the red elites in cairo station to brutes, using gravemind, does anyone know how to change the time the arbiter has for his active camoflage? i know that his name in the biped tag is dervish, but when i found his flashlight tag it was null, i have been looking and i cannot find anything on it, i am using gravemind ver 1.5.3 i think

Halo CE Technical / Map Design » AI speed Jun 10, 2008 01:56 PM (Total replies: 3)

does anyone know where i could change how fast the AI moves, i want to change the speed of a hunter any help?

Halo CE Technical / Map Design » adding ai to sp levels May 1, 2008 06:53 PM (Total replies: 1)

now i know that this has probably been covered before, but what i am asking isnt for ai to be added in, what i am asking for is if there is a way to increase the amount of enemies in sp, say where 2 elites and 5 grunts are, i wanted to make it 3 elites and 8 grunts how would i go about doing that?

Halo CE Technical / Map Design » ai triggers May 1, 2008 06:05 PM (Total replies: 2)

thx helped alot

Halo CE Technical / Map Design » ai triggers Apr 30, 2008 08:25 PM (Total replies: 2)

does anyone know how i can have ai not spawn until i enter an area and does anyone know a good tutorial for it? thanks

Halo CE Technical / Map Design » custom weapon sounds error Apr 30, 2008 04:14 PM (Total replies: 2)

for some reason i added a weapon to blood gulch and whenver it is picked up or fired it makes a fuzzy noise instead of the proper sound is there a way to fix it?

Halo CE Technical / Map Design » sapien actor varient commands Apr 28, 2008 08:09 PM (Total replies: 2)

thx it worked

Halo CE Technical / Map Design » scarab ai Apr 27, 2008 12:07 AM (Total replies: 14)

did that and the ones i find dont show you adding ai in vehicles in mid air or on top of vehicles or other objects, mine just fall if i try


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