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Viewing User Profile for: Varia Tyra
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Joined: Apr 19, 2008 11:29 AM
Last Post: Feb 26, 2009 02:05 PM
Last Visit: Aug 28, 2009 10:42 AM
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xfire=tyrannus360
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Varia Tyra has contributed to 17 posts out of 469511 total posts (0.00%) in 4,255 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » map project - help needed :) Feb 26, 2009 02:05 PM (Total replies: 5)

well thanx for the info but im not a good animator, thats why im asking for help. and the tut i have dont help(not that ive tried many) every time i try to make an animation it comes out weird. so it u could help like i said (it u have it) add me on xfire.

Halo CE Technical / Map Design » map project - help needed :) Feb 24, 2009 01:54 PM (Total replies: 5)

well i know that i need animations and i dont have 3ds max

Halo CE Technical / Map Design » map project - help needed :) Feb 17, 2009 09:46 AM (Total replies: 5)

i am working on a big project i have planned and am in need of a 3d person custom animation file with the following weapon animations

dual wielding swords
sword and shield combination
single sword
battle axe
xbow (can use rifle animations with custom reload animation)
bow and arrow
dagger
-dual wield
-throwing

if you are can do these for me, contact me with xfire (if you have it) for more details on rig setup, etc.

Halo CE Technical / Map Design » chimp export biped Jun 9, 2008 05:14 PM (Total replies: 10)

I did, it just has the same error........

Halo CE Technical / Map Design » chimp export biped Jun 8, 2008 05:12 PM (Total replies: 10)

what needs to be linked to the frame object 4 a rigged biped?

Halo CE Technical / Map Design » chimp export biped Jun 8, 2008 05:10 PM (Total replies: 0)

what needs to be linked to the frame object 4 a rigged biped?

Halo CE Technical / Map Design » vehicle modelling tutorial Jun 1, 2008 09:44 AM (Total replies: 3)

thats what i need
Edited by Varia Tyra on Jun 1, 2008 at 09:45 AM

Halo CE Technical / Map Design » dino biped May 31, 2008 08:36 AM (Total replies: 6)

ok... ill get the pics l8r.

there are not many games with dinos. there is the carnivores series, but i dont know how to extract the models. i got the model from turbosquid(a website 4 gmax), its a t-rex.

no, there are scripts that can be used, blizkrieg is not necessary.

Halo CE Technical / Map Design » dino biped May 30, 2008 04:10 PM (Total replies: 6)

i need help putting a dino model into halo. i have a model and bitmaps 4 it(the skin bitmap needs to be fixed). i just need either a good tutorial, or someone to finish it 4 me.

Halo CE Technical / Map Design » errors..... Apr 30, 2008 06:33 PM (Total replies: 8)

so just da normal blue ones? cuz theres a lot of shades of blue on it...

Halo CE Technical / Map Design » errors..... Apr 29, 2008 03:15 PM (Total replies: 8)

how do i fix them? welding vertices?

Halo CE Technical / Map Design » errors..... Apr 28, 2008 09:18 AM (Total replies: 8)

i already tried that

Halo CE Technical / Map Design » errors..... Apr 26, 2008 05:01 PM (Total replies: 8)

i am trying to make a map but every time i get to sapien i get this error...this is what the debug says


04.22.08 14:06:47 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.08 14:06:47 reference function: _write_to_error_file
04.22.08 14:06:47 reference address: 401b13
04.22.08 14:06:47 Couldn't read map file './sapienbeta.map'
04.22.08 14:06:54 CreateDevice succeeded with refresh rate = 0
04.22.08 14:07:06 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.22.08 14:07:12 Increasing sound decompression buffer size to 1048576 bytes


04.22.08 14:10:18 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.08 14:10:18 reference function: _write_to_error_file
04.22.08 14:10:18 reference address: 401b13
04.22.08 14:10:18 Couldn't read map file './sapienbeta.map'
04.22.08 14:10:20 CreateDevice succeeded with refresh rate = 0
04.22.08 14:10:34 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.22.08 14:10:36 Increasing sound decompression buffer size to 1048576 bytes
04.22.08 14:12:09 WARNING: 1 clusters in structure_bsp levels\snipers_game\snipers_game have no background sound or sound environment.
04.22.08 14:12:09 DirectInput: 'keyboard_buffer_overflow' returned (<unknown error>#1)
04.22.08 14:12:17 local player 0, weapon (0x0), deleted unexpectedly
04.22.08 14:15:40 radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in error geometry)

what do i do???

Halo CE Technical / Map Design » errors... Apr 24, 2008 12:39 PM (Total replies: 5)

ok i tryed that it still has the same error message... what now?

Halo CE Technical / Map Design » sapien Apr 22, 2008 02:48 PM (Total replies: 5)

is it to import the debug from the halo ce main directory?

Halo CE Technical / Map Design » sapien Apr 22, 2008 09:39 AM (Total replies: 5)

this is what the debug says


04.22.08 14:06:47 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.08 14:06:47 reference function: _write_to_error_file
04.22.08 14:06:47 reference address: 401b13
04.22.08 14:06:47 Couldn't read map file './sapienbeta.map'
04.22.08 14:06:54 CreateDevice succeeded with refresh rate = 0
04.22.08 14:07:06 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.22.08 14:07:12 Increasing sound decompression buffer size to 1048576 bytes


04.22.08 14:10:18 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.08 14:10:18 reference function: _write_to_error_file
04.22.08 14:10:18 reference address: 401b13
04.22.08 14:10:18 Couldn't read map file './sapienbeta.map'
04.22.08 14:10:20 CreateDevice succeeded with refresh rate = 0
04.22.08 14:10:34 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.22.08 14:10:36 Increasing sound decompression buffer size to 1048576 bytes
04.22.08 14:12:09 WARNING: 1 clusters in structure_bsp levels\snipers_game\snipers_game have no background sound or sound environment.
04.22.08 14:12:09 DirectInput: 'keyboard_buffer_overflow' returned (<unknown error>#1)
04.22.08 14:12:17 local player 0, weapon (0x0), deleted unexpectedly
04.22.08 14:15:40 radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in error geometry)

Halo CE Technical / Map Design » sapien Apr 20, 2008 05:06 PM (Total replies: 5)

i am trying to make a map but when i get to sapien it gives me an error. what do i do to fix it?


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