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Viewing User Profile for: spartan463
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Joined: Aug 3, 2008 02:09 AM
Last Post: Oct 30, 2009 07:24 PM
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spartan463 has contributed to 52 posts out of 469503 total posts (.01%) in 4,146 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Nazi Zombies? In my Halo? Oct 30, 2009 07:24 PM (Total replies: 2917)

LolEveryone

Halo CE General Discussion » Nazi Zombies? In my Halo? Sep 21, 2009 08:58 PM (Total replies: 2917)

ODST tomorrow **hint** **hint**
both are going to be great,
have u done beta testing already or might we find some errors/glitchs here and there
Edited by spartan463 on Sep 21, 2009 at 08:59 PM

Halo CE General Discussion » Nazi Zombies? In my Halo? Sep 4, 2009 07:03 PM (Total replies: 2917)

Sweet, cant w8 for this. it might get me playing CE again

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 24, 2009 01:30 AM (Total replies: 2917)

Quote: --- Original message by: Gamma927
I'm trying to finish the map before Halo 3: ODST comes out.


Bungie might release ODST early if they hear about this

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 19, 2009 11:38 PM (Total replies: 2917)

Quote: --- Original message by: Gamma927
Shotguns are always semi-automatic. And I'll either keep it at 12 shots, or move it to 6 if someone can make me an ammo meter.


no cause the shotgun is a shoot, pump, shoot, pump....
I mean semi-auto as in shoot, shoot, shoot, shoot,reload, pump, shoot, shoot....
Edited by spartan463 on Aug 19, 2009 at 11:38 PM

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 19, 2009 11:32 PM (Total replies: 2917)

Quote: --- Original message by: jesse


Oh cool the shotguns has 10 shots, is it going to be a semi-auto?

P.S. Gamma, is the pistol going to have a scope, if not could it and the shotgun have some iron sights to look down
Edited by spartan463 on Aug 19, 2009 at 11:35 PM

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 15, 2009 01:13 PM (Total replies: 2917)

I cant w8 for this release, keep up the great work gammma
Edited by spartan463 on Aug 15, 2009 at 01:16 PM

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 4, 2009 09:19 PM (Total replies: 2917)

Quote: --- Original message by: Gamma927
Drones? Indoors?

there in the first level of H2, in cairo. maybe they could attack your snipers up high
drones are covies, have none of you played halo 2 or 3

Edited by spartan463 on Aug 4, 2009 at 09:20 PM

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 4, 2009 09:15 PM (Total replies: 2917)

will there be drones?

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 4, 2009 09:09 PM (Total replies: 2917)

ok how about you have to fight yourself

Halo CE General Discussion » Nazi Zombies? In my Halo? Aug 4, 2009 09:04 PM (Total replies: 2917)

How about you fight darth vader, then chuck norris in the end
Edited by spartan463 on Aug 4, 2009 at 09:05 PM

Halo CE General Discussion » Extinction2 WIP official thread Dec 30, 2008 01:15 AM (Total replies: 2618)

can models be made using lightwave cause if so I gots lots of good models to use on other maps

Halo CE General Discussion » Extinction2 WIP official thread Dec 29, 2008 03:32 PM (Total replies: 2618)

destroyer I thought you didnt like this map so why are you still commenting in this topic

Halo CE General Discussion » Extinction2 WIP official thread Dec 17, 2008 11:31 PM (Total replies: 2618)

Quote: --- Original message by: SDAIRSTRIKE
well it worked


what worked

Halo CE General Discussion » Extinction2 WIP official thread Dec 13, 2008 02:20 PM (Total replies: 2618)

If the frigate is floating above the ground then maybe you should have a little camp below the ship for the tanks and most of the hogs


I dont think its that we want the topic to be at the top, its that we want a place where we can talk about the map and get updates from egg
Edited by spartan463 on Dec 13, 2008 at 02:23 PM

Halo CE General Discussion » Extinction2 WIP official thread Dec 10, 2008 12:16 AM (Total replies: 2618)

cool if the frigates floating we can drive the hogs off the edge to get to the ground
Edited by spartan463 on Dec 10, 2008 at 12:21 AM

Halo CE General Discussion » Extinction2 WIP official thread Dec 8, 2008 02:33 AM (Total replies: 2618)

Quote: --- Original message by: Destroyer
i gave a suggestion? lol must have forgotten

i suggest things to make it not lame,
MAK SMALLR NAO


them you go make a version with all the stuff you want, this is eggs map with eggs stuff

Halo CE General Discussion » Extinction2 WIP official thread Dec 7, 2008 03:34 PM (Total replies: 2618)

Quote: --- Original message by: Destroyer

stop bumping it

i don't think this thing deserves a WIP thread anyway, its just a lame extinction mod

EDIT:missed out word
Edited by Destroyer on Dec 7, 2008 at 07:33 AM


if its just a lame extinction mod then why where you giving your ideas on things that should be in it
Edited by spartan463 on Dec 7, 2008 at 03:35 PM

Halo CE General Discussion » Extinction2 WIP official thread Nov 28, 2008 02:50 AM (Total replies: 2618)

it woulent be fun though if you just walked into its kill zone then die, if theres mines theres gota be an explosion and you should be able to see the mines so you could avoid them

Halo CE General Discussion » Extinction2 WIP official thread Nov 23, 2008 06:53 PM (Total replies: 2618)

Quote: --- Original message by: Destroyer
Quote: --- Original message by: spartan463
there should be 3 seats in the scarb, one drives and mans the main gun, the other 2 man the plasma cannons on the front and back.
-you can't-
and I dont remember if your keeping the mythos or not but maybe you could add some chain guns that people can use while sitting in the mythos
-can't again-



would it lag like the gunner seat of the peli?


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