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Joined: Aug 30, 2008 02:09 PM
Last Post: Aug 18, 2011 12:26 PM
Last Visit: Mar 2, 2015 01:28 PM
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Holy heck, this account is still here!

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SoulRot has contributed to 238 posts out of 469756 total posts (.05%) in 4,189 days (.06 posts per day).

20 Most recent posts:
Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 18, 2011 12:26 PM (Total replies: 12123)

I never thought this would happen, ever. Maybe I'll have to reinstall CE for this.

Halo CE General Discussion » CMT Shut Down Feb 4, 2010 03:12 AM (Total replies: 228)

It's a sad 4-day-belated day for me. Well, seeing as CMT Spv2 is pretty much dead, this may very well be my last post on this forum. Thank you, game and community for opening my eyes to the wonders of PC gaming and modding.

(/emotional comment)

Edited by SoulRot on Feb 4, 2010 at 03:15 AM

Halo CE General Discussion » Well, its that time again...again! Nov 29, 2009 02:19 PM (Total replies: 66)

Edited by SoulRot on Mar 2, 2015 at 01:12 PM

Halo CE General Discussion » How do you think of HALO legend? Nov 11, 2009 05:41 PM (Total replies: 15)

Canon pooper-onner.

Halo CE General Discussion » CMT SPV2 A10 Public Beta Aug 30, 2009 08:47 AM (Total replies: 786)

Ok, when did masterz post on this thread that CMT SPv2 is canned? Did I miss something, because I don't recall. As soon as he posts that its canned, I'll believe it.
Edited by SoulRot on Aug 30, 2009 at 08:47 AM

Halo CE General Discussion » Marathon Total Conversion thread Aug 29, 2009 03:20 AM (Total replies: 59)

Do want.

Halo CE General Discussion » CMT SPV2 A10 Public Beta Aug 9, 2009 01:42 AM (Total replies: 786)

Now that I think about it, perhaps CMT was a bit too generous with the grenades for the BR grenade launcher. As you said yourself, masters, "the grenades are too valuable to just waste on elite shields" and i felt myself using them for almost every encounter.

Halo CE General Discussion » CMT SPV2 A10 Public Beta Aug 8, 2009 04:23 AM (Total replies: 786)

Quote: --- Original message by: Delicon20
I don't know if this has been asked already,but...

Where is teh armored marinezzzzz!?!

In development.

Halo CE General Discussion » CMT SPV2 A10 Public Beta Aug 7, 2009 04:20 PM (Total replies: 786)

Quote: --- Original message by: Switchblade
I forgot about that...(thanks jackrabbit)
1- the pistol was a very nice addition to the map, it was powerful and gave the whole resident evil feel to gameplay. The problems i found with it were mainly how the reticle and the laser sight interacted.

I thought the reticule and lazer site actually went well together. The sight really helped me bag headshots. Actually, its such a brilliant idea I'm surprised the folks Bungie didn't use it!

Halo CE General Discussion » CMT SPV2 A10 Public Beta Aug 5, 2009 05:04 PM (Total replies: 786)

I don't know if your looking for some feedback, but here it goes anyway: Some of the level bsps felt like filler. Primarily the hangar(?) room. I was surprised how few grenades and health packs there were. The health packs are understandable, but there were many places where the grenades would have been very useful. IMO, i think a10 should be short, as a little introduction level, rather than an hour long. Otherwise, I loved it and can't wait for the rest

Halo CE General Discussion » M$ milking the Halo Cash Cow...again Jul 23, 2009 10:49 AM (Total replies: 124)

No.... if this show comes out... I'm going to turn into.... one of them....

Halo CE General Discussion » ScreenDump Jun 9, 2009 10:04 AM (Total replies: 30)

Quote of reaction after reading description: "That is so.... AWESOME!"

Halo CE General Discussion » Prepare To Drop... brix Jun 1, 2009 04:24 PM (Total replies: 204)


Halo CE General Discussion » Nexuis in Halo CE? May 29, 2009 07:36 PM (Total replies: 17)

Its possible, although i'm not sure about importing the textures.

Halo CE General Discussion » Metroid Online Mapping projects (WIP) May 28, 2009 04:27 PM (Total replies: 47)

*claps hands*

Halo CE General Discussion » Play Halo2's campaign by HaloCE? May 20, 2009 07:16 PM (Total replies: 34)

Lol, this thread reminds me about what my mother asked me: "Can you put halo custom edition maps into halo 3?" "No" "Why not?" and i couldn't explain it in terms she could understand. It had something to do with my brother and xbox live, i don't remember the details.

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread May 15, 2009 08:53 PM (Total replies: 3743)

Will there be skulls for us to find? I don't think anyone else asked this question...
Edited by SoulRot on May 15, 2009 at 08:55 PM

Halo CE General Discussion » How Come There is NO.... May 15, 2009 08:48 PM (Total replies: 22)

I'm assuming Bungie a) never thought to put in female marines, or more likely b) couldn't put them in with the hectic development schedule set by Microsoft.

Halo CE General Discussion » is this fake or real!? May 14, 2009 05:14 PM (Total replies: 132)

Quote: --- Original message by: Karrde
Wow, it must be real, because we really have already invented slipspace travel, and the Covenant has destroyed all our colonies, and we had supersoldiers being trained on Reach, and one of our ships crashed on that ring and blew it up and the Master Chief is back and the Covenant are attacking earth as we speak! With all of this evidence as proof it must be real!!!! [/epic sarcasm]

Seriously though? People actually believe it's real? Get a grip. It's a videogame.

Well that doesn't mean Google couldn'tve added it in for fun. Its... possible.

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread May 14, 2009 05:08 PM (Total replies: 3743)


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