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Viewing User Profile for: sergeant_kenny
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Joined: Oct 9, 2008 02:27 PM
Last Post: Sep 27, 2011 11:12 AM
Last Visit: Oct 7, 2011 11:42 AM
Location: Scotland, Campbeltown
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Your Age: 16
What Games do you play: all command and conquer and all of the halos
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sergeant_kenny has contributed to 51 posts out of 469343 total posts (.01%) in 3,998 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » [REQUEST] Hover MLRS Sep 27, 2011 11:12 AM (Total replies: 12)

I had asked about this ages ago aswell using the reborn old models. Someone tried it but apparently they didnt work.

Halo CE Technical / Map Design » 3ds max Sep 19, 2011 11:58 AM (Total replies: 5)

Alright thanks.

Halo CE Technical / Map Design » 3ds max Sep 18, 2011 05:35 PM (Total replies: 5)

Cheers. It doesent matter too much about system specs as i just got a decent computer but still.

Halo CE Technical / Map Design » 3ds max Sep 18, 2011 05:10 PM (Total replies: 5)

What do you think the best one of the programs would be to get, now im not planning on making strange immature square maps?

Halo CE Technical / Map Design » Tool++ Sep 3, 2010 08:14 PM (Total replies: 3)

I have 4.0 and nothing earlier

Halo CE Technical / Map Design » Tool++ Sep 3, 2010 01:03 PM (Total replies: 3)

When i try to use tool++ it says:



Can anyone help please. I have looked on google and its alot of words that dont help.
I have .net 4

Edited by sergeant_kenny on Sep 3, 2010 at 01:11 PM

Halo CE Technical / Map Design » The Pelican Sep 19, 2009 08:10 AM (Total replies: 13)

Downflow has a weapon drop pod pelican(spec ops pelican)

Halo CE Technical / Map Design » map sizes Sep 18, 2009 01:07 PM (Total replies: 3)

really lol, because thats the size of most of my town with some of a hill.Thats not good.This is it http://maps.google.co.uk/maps?hl=en&q=campbeltown&um=1&ie=UTF-8&sa=N&tab=wl

Halo CE Technical / Map Design » map sizes Sep 18, 2009 12:50 PM (Total replies: 3)

This is either a really obvious question or a good one, is a map that is sized about 5000feet by 5500 feet too big for halo?

Halo CE Technical / Map Design » gmax error May 22, 2009 11:46 AM (Total replies: 23)

Quote: --- Original message by: bobbysoon
Install a new program recently?
meshes are linked to a 'frame' node?
I could take a look at it and tell you what's wrong with it ...


ill send it to you over pm on a website also can you see if anythings hovering or too low please also pm me when you have got it.


P.S can some one post on this http://forum.halomaps.org/index.cfm?page=topic&topicID=25544

Halo CE Technical / Map Design » gmax error May 21, 2009 12:24 PM (Total replies: 23)

I tried that and it crashed. My computer is being slow lately Can someone else take it, export it and then send me it back please?

Halo CE Technical / Map Design » gmax error May 19, 2009 12:43 PM (Total replies: 23)

Yeah it is quite a large map but is 1% per minute normal?

Halo CE Technical / Map Design » gmax error May 19, 2009 11:43 AM (Total replies: 23)

ok i finally got past box 1 but after that when it writes the data it gets to 6% then freezes
Edited by sergeant_kenny on May 19, 2009 at 11:43 AM

Halo CE Technical / Map Design » Glass decal? May 14, 2009 12:52 PM (Total replies: 1)

That would be cool it would make more sense:D

Halo CE Technical / Map Design » gmax error May 13, 2009 11:34 AM (Total replies: 23)

Yeah i put it to 700 and it broke:D

Halo CE Technical / Map Design » gmax error May 7, 2009 12:06 PM (Total replies: 23)

How do i check my poly count and how do i lower it?

its not ram because i have restarted it twice
and i tried importing a model with w3d in it so how do i get rid of it?

any other ideas?

Halo CE Technical / Map Design » gmax error May 6, 2009 12:35 PM (Total replies: 23)

How do i fix this:



Halo CE Technical / Map Design » C&C VS Halo Apr 25, 2009 05:34 PM (Total replies: 26)

Thats not much good sorry

ive got new pics http://tinypic.com/view.php?pic=282mdl5&s=5

ive added bridges http://i44.tinypic.com/2pourv9.jpg :D

Can someone renew this please
Edited by sergeant_kenny on May 13, 2009 at 11:35 AM

Halo CE Technical / Map Design » C&C VS Halo Apr 25, 2009 04:51 PM (Total replies: 26)

aw so much for 4 teams gdi will have to go with unsc and nod will have to go with covenant

Halo CE Technical / Map Design » C&C VS Halo Apr 25, 2009 03:52 PM (Total replies: 26)

Is it possible to add more teams instead of just red and blue?


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