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Joined: Nov 19, 2008 10:33 PM
Last Post: Nov 19, 2009 01:18 AM
Last Visit: Dec 27, 2009 09:40 PM
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ACoLOL has contributed to 303 posts out of 469460 total posts (.06%) in 4,017 days (.08 posts per day).

20 Most recent posts:
Halo CE General Discussion » Come Quickly Comrades! Nov 19, 2009 01:18 AM (Total replies: 5)

Commie.

http://www.modacity.net/forums/showthread.php?t=17146

Halo CE General Discussion » Revelations Nov 18, 2009 11:07 PM (Total replies: 65)

Not my doing Xel.

http://www.modacity.net/forums/member.php?u=1637

Ex :

http://www.modacity.net/forums/showthread.php?t=19143

http://www.modacity.net/forums/showthread.php?t=19269

Hope this clears everything up

Halo CE General Discussion » Revelations released Nov 15, 2009 10:54 PM (Total replies: 30)

http://hce.halomaps.org/index.cfm?fid=4992

Halo CE General Discussion » Revelations released Nov 11, 2009 06:02 PM (Total replies: 30)

Except not.

They're, according to Con, Strato Sentinels. Whatever those are.

Halo CE General Discussion » Revelations released Nov 11, 2009 12:11 AM (Total replies: 30)

Quote: --- Original message by: jesse
Phantom BSP.
http://www.xfire.com/video/1882c3/

Oh wow haha.

Not much I can do about that though.

All the assets have been approved on moddb, and can be found here.

http://www.moddb.com/mods/revelations/addons

Also it was requested that I convert the level model to .3ds, so you can find that here : http://www.filefront.com/14903677/Revelations.3DS

If you are not using max, or are using a version that precedes 3DS Max 8, you will want to use this instead.
Edited by ACoLOL on Nov 11, 2009 at 12:18 AM

Halo CE General Discussion » Revelations released Nov 10, 2009 12:22 AM (Total replies: 30)

The assets will show up http://www.moddb.com/mods/revelations/addons once they are approved by the site admin.

Halo CE General Discussion » Revelations released Nov 10, 2009 12:02 AM (Total replies: 30)

http://www.filefront.com/14896287/Revelations.rar/

Enjoy.

I'll be uploading the various assets to the http://www.moddb.com/mods/revelations tonight, check back in a bit for those.

Conscars will also be releasing the sky at a later date, but just wait a bit for that and it'll be out too.

Halomaps link will come when it's up.
Edited by ACoLOL on Nov 10, 2009 at 12:03 AM


Quote: --- Original message by: Donut
Quote: --- Original message by: theflea
by the way there is no multiplayer game better than halo three

Quote: --- Original message by: theflea
and there is no storyline better than halo 2.


Quote: --- Original message by: theflea
why do you talk when you know your gona embarass yourself.


OH MY GOD LMFAO


oh godd

Halo CE General Discussion » Revelations Nov 4, 2009 02:58 AM (Total replies: 21)

Or I could just release the tags and assets I want to release and solve the problem.

Anyway lancer is dumb and restarted his pc, so now him and ganon are running final lightmaps to have a race or something.
Edited by ACoLOL on Nov 4, 2009 at 02:58 AM

Halo CE General Discussion » Revelations Oct 31, 2009 03:14 PM (Total replies: 21)

Massacre has no issues either, so I'll add the model file to my list of assets that will be released.

Halo CE General Discussion » Revelations Oct 30, 2009 11:59 PM (Total replies: 21)

I'd have to talk to massacre, but as far as my terrain goes, I have no issue with handing that out.

Halo CE General Discussion » Revelations Oct 30, 2009 10:38 PM (Total replies: 21)

It will be protected, but several of the assets will be released, the only reason it won't be open source is because of the Delta Halo UI, which I do not have permission to release.

Halo CE General Discussion » Revelations Oct 30, 2009 08:21 PM (Total replies: 21)

http://www.modacity.net/forums/showthread.php?t=19215

Ganon's promo is done

Music's by Mothergoat

Release will be hopefully within a few days.

Halo CE General Discussion » [WIP] A Map That Doesn't Suck Oct 28, 2009 02:28 AM (Total replies: 83)

what an awful knock off of halo 2!!

Halo CE General Discussion » [WIP] Revelations Oct 20, 2009 11:36 AM (Total replies: 106)

Quote: --- Original message by: MasterRyan
is it protected? if it isn't can we put in custom weapons and vehicles?


The level will be be protected, but that's because I simply do not have the permission to release the DH UI components, mainly because the UI itself isn't actually complete, and the creators want to finish it before they release it.

Several resources in the level will be released though.

(doors, sky, waterfall, holograms, and a few other things)

Halo CE General Discussion » [WIP] Revelations Oct 19, 2009 07:46 PM (Total replies: 106)

Running final lightmaps now, as soon as they finish, and once conscar's finishes some final texture/sky stuff, this will see a release.

Halo CE General Discussion » [WIP] Revelations Oct 17, 2009 10:49 PM (Total replies: 106)

Map doesn't clip anymore, expect a release soon.

Halo CE General Discussion » [WIP] Revelations Oct 7, 2009 06:36 PM (Total replies: 106)

Didn't I answer that a page ago :?

Halo CE General Discussion » [WIP] Revelations Oct 7, 2009 06:16 PM (Total replies: 106)

It's not going to be released yet, but it'll be used for the pause menu on rev.

Also this may see a release in the next few weeks if halo's portals are co-operative, but what are the chances of that HEH!

Halo CE General Discussion » [WIP] Revelations Oct 5, 2009 05:27 PM (Total replies: 106)

oh my

what is that on the front page???

http://www.moddb.com/
Edited by ACoLOL on Oct 5, 2009 at 05:27 PM


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