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FrogEJr has contributed to 25 posts out of 469511 total posts
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20 Most recent posts:
How do I change how far a sniper bullet can go? For example, if I wanted to make a bullet shoot ALL the way across Coldsnap, how would I do this?
Thanks in advance.
These are all the things shown, http://s883.photobucket.com/albums/ac40/FrogEJr/?action=view¤t=lol.jpg
Edited by FrogEJr on Nov 6, 2009 at 11:46 AM
So convert it to editable mesh, then select the left and right faces and go where to inset/bridge?
Ok thanks for getting that to work for me, but I still need to know how to hollow an object out.
So for example, I have a solid cube. I want to it so it has a hole in it so it is almost like a hallway, with 1cm thick walls on the top, left and right, but have a opening at the very bottom of the cube.
So basically, a house, without a roof.
Edited by FrogEJr on Nov 6, 2009 at 11:14 AM
For some reason it doesn't let me 'flip'. I've tried it before, and instead of creating an 'open' space at the side, it just turns my cube purple, and keeps all the faces up. Here's an example of what I mean by 'it creates an open space': http://www.youtube.com/watch?v=2iM55RyUkvM Go to 3:33
Edit: Quick question, how do you 'attach' again?
Edited by FrogEJr on Nov 4, 2009 at 04:10 PM
Edited by FrogEJr on Nov 4, 2009 at 04:13 PM
I was reading somewhere that you need to make a smaller cube, and put it inside the original cube, and reverse the normals of the second cube, to hollow out the original cube. How can I do this?
What number would that be?
Hey there again, I was just wondering the max amount of polygons you can import into Halo CE?
Nothing just a mistake I made while compiling the map.
Problem solved thanks anyways guys.
Edited by FrogEJr on Aug 9, 2009 at 06:57 PM
I don't get it...
Well thanks for the responses guy's.
P.S. No one has told me a solution on why the SPV1/CMT UI isn't working?
I'm pretty sure i did everything properly.
1.Put UI in map folder
2.Downloaded SPV1, and put that in the map folder as well.
3.Get's stuck at the hardness/easiness mode selection
I couldn't get the CMT spV1 to work properly? It get's stuck at the easy,heroic,legendary,etc menu, and won't go any farther.
P.S. Thanks everyone for your advice and help.
P.P.S. Mabye it IS possible?, but with LOT'S of scripting?
Edited by FrogEJr on Dec 28, 2008 at 06:47 PM
As "I" have said before...
I do NOT mean homing in rocket's.
Here is a link of what I mean.
They lock-on BEFORE they fire the rocket... (The thing that goes "dele-nat!-nat!"
That is what I meant by locking on...
Any Advice/help would be appreciated.
Thanks in Advance.
Edited by FrogEJr on Dec 28, 2008 at 12:05 PM
Oh that sucks.. :(
Any idea how they made it?
Are you kidding me?
Can you give me a link?
I was just wondering if: Is there a map that has the lock on system for the halo 2 rocket launcher?
Basically what i am asking is: Is there a Lock On System in Halo CE? Is there a way to make one?
Any help/advice would be appreciated.
Thanks In advance.
Thanks.. Didn't see the one by doug.. I'm going to try importing it now :) and hopefully it will work
P.S. I tried making a model before i made the collision geo -.- lol