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Viewing User Profile for: silverneo188
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Joined: Dec 20, 2008 10:33 AM
Last Post: Sep 9, 2012 05:23 AM
Last Visit: Sep 10, 2012 12:49 PM
Location: Tucson, AZ, USA
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Your Age: 20
What Games do you play: Halo Franchise, Music games, etc mmos
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silverneo188 has contributed to 37 posts out of 469347 total posts (.01%) in 3,930 days (.01 posts per day).

20 Most recent posts:
Halo 2 Vista General Discussion » Blu's Trainer / Ambiguous not working Sep 9, 2012 05:23 AM (Total replies: 6)

still seems to not work.
Loaded turf in multiplayer.
Ran beta ambiguous as admin, loaded shared.map. Chose "Yes" to loaded into halo 2 vista now. Found smg.weap. Swapped the projectile with grenade (just to see if it works) hit poke and it didn't take affect in game /:
Edited by silverneo188 on Sep 9, 2012 at 07:02 AM

Halo 2 Vista General Discussion » Blu's Trainer / Ambiguous not working Sep 8, 2012 07:37 PM (Total replies: 6)

alright i'm updating my .net framework now and downloading that link in the other thread, i'll let u know how it goes

and thanks for the help too

EDIT:
ok so I tried the newest blu trainer as admin still didn't work, now i'm trying the map turf in Ambiguous beta. And i said yes to it being loaded in halo 2, now what can I poke to see if is working? there is only 3 things in the projectiles category and none of which are the weapons on the map
Edited by silverneo188 on Sep 8, 2012 at 08:07 PM

Halo 2 Vista General Discussion » Blu's Trainer / Ambiguous not working Sep 8, 2012 05:40 PM (Total replies: 6)

it's a legit install in C:\Program Files (x86)\Microsoft Games

How would I possibly fix my registry if that's the case

Halo 2 Vista General Discussion » Blu's Trainer / Ambiguous not working Sep 8, 2012 05:04 PM (Total replies: 6)

Like the title states but here is what I am doing.

I'm running H2V V1.0.2.129 on Windows 7 64bit
I run h2v then I tried running Blu Trainer V 3.11 in admin mode and none of the hotkeys work in singleplayer or a multiplayer gametype with the title of "glitch".

I then tried Ambiguous (as admin) and in single player the only things I can get working is the game speed modifier and the AI toggle that's it.
I tried using the Live in game editor and it just stays at "creating cache" while also throwing an error saying "Empty path name is not legal".

Why can't I run blu trainer nor ambiguous? any ideas?

Halo 2 Vista General Discussion » Halo 2 Flycam/Devcam Sep 8, 2012 04:33 PM (Total replies: 12)

Blu Trainer K2 link is broken, anyone have another link?

General Machinima Discussions » Help for my machinima? Jul 16, 2009 02:20 PM (Total replies: 3)

thanks, expect to see it shortly ill post the link here when im finished with it

Halo CE Technical / Map Design » AI? Jul 13, 2009 12:06 PM (Total replies: 28)

thats what i meant lol thanks for the help ^-^

one more thing? is it not possible to just place a warthog in beaver creek? or do i have to do some script or something for that
Edited by silverneo188 on Jul 13, 2009 at 12:07 PM

Halo CE Technical / Map Design » AI? Jul 13, 2009 11:19 AM (Total replies: 28)

oh, and that will export their actor_variant file?

Halo CE Technical / Map Design » AI? Jul 13, 2009 10:55 AM (Total replies: 28)

thats the biped i want to add AI to but i guess dats not posible and i went ahead and fixed that error and its all good.

One more thing, how do i Change where A character spawns at the beginning of the game? like a normal character like me?

Halo CE Technical / Map Design » AI? Jul 13, 2009 10:25 AM (Total replies: 28)

07.13.09 07:20:47 guerilla pc 01.00.00.0609 ----------------------------------------------
07.13.09 07:20:47 reference function: _write_to_error_file
07.13.09 07:20:47 reference address: 4011a4
07.13.09 07:20:47 Couldn't read map file './guerillabeta.map'
07.13.09 07:21:07 local player 0, weapon (0x0), deleted unexpectedly
07.13.09 07:23:40 file_open('tags\characters\cyborg\delimiter.actor') error 0x00000002 'The system cannot find the file specified. '
07.13.09 07:23:40 couldn't open actor tag 'delimiter.actor'.
07.13.09 07:23:40 failed to load actor_variant tag 'characters\elite\delimiter (rocket launcher)'

Am I just supposed to leave the tags in the folder i downloaded them in or am i supposed to put the weapon into the bipeds folder?

General Machinima Discussions » Help for my machinima? Jul 13, 2009 09:53 AM (Total replies: 3)

ITs just a little writers block im having, im doing a halo machinima to the "It's a Badger" song (if u havent heard of the badger song view it here http://www.newgrounds.com/portal/view/120321 ) and im using master chief of course to be the badgers but what should i use for the parts for the mushroom and snake?

Current Ideas

Mushroom:
-A Grunt
-An actual mushroom from a level
-A Carrier Flood

Snake:
-Scorpian Tank
-Elite

thanks in advance for help

Halo CE Technical / Map Design » a hobo v102 problem Jul 13, 2009 09:46 AM (Total replies: 5)

whats so different about hobo? does it like have more feature than sapien?

Halo CE Technical / Map Design » AI? Jul 13, 2009 09:44 AM (Total replies: 28)

How would I add AI to bipeds in a custom map?

Halo CE Technical / Map Design » Sapien hates me Jul 13, 2009 09:43 AM (Total replies: 2)

just trying to open it. But i fixed it

Halo CE Technical / Map Design » how do i add tags into existing maps? Jul 13, 2009 01:55 AM (Total replies: 23)

okay thanks for all the help guys :D

Halo CE Technical / Map Design » Sapien hates me Jul 13, 2009 01:18 AM (Total replies: 2)

im now getting this error by complete random

07.12.09 22:16:18 sapien pc 01.00.00.0609 ----------------------------------------------
07.12.09 22:16:18 reference function: _write_to_error_file
07.12.09 22:16:18 reference address: 401b13
07.12.09 22:16:18 Couldn't read map file './sapienbeta.map'
07.12.09 22:16:18 CreateDevice succeeded with refresh rate = 0
07.12.09 22:16:19 EAX: 0x00000000
07.12.09 22:16:19 EBX: 0x00000000
07.12.09 22:16:19 ECX: 0x02C4DD1C
07.12.09 22:16:19 EDX: 0x02C4DD24
07.12.09 22:16:19 EDI: 0x00000000
07.12.09 22:16:19 ESI: 0x0012EF1C
07.12.09 22:16:19 EBP: 0x0012EF1C
07.12.09 22:16:19 ESP: 0x0012ED88
07.12.09 22:16:19 EIP: 0x00BD67E0, 00 00 00 00 ?????
07.12.09 22:16:19 EXCEPTION_ACCESS_VIOLATION

Halo CE Technical / Map Design » Tool.exe error Jul 11, 2009 07:41 PM (Total replies: 4)

alright, i will attempt to unistal and reinstall everything.

~Edit~
THANK YOU!!!!!!! everything is working now i can compile stuff and so on and so forth, no more erros lolz thank you again
Edited by silverneo188 on Jul 11, 2009 at 08:32 PM

Halo CE Technical / Map Design » Sapien Crash Jul 11, 2009 05:37 PM (Total replies: 8)

oh, well can anyone put their cyborg into a .zip so that i can overwrite mine? hopefully that will fix it

Halo CE Technical / Map Design » Sapien Crash Jul 11, 2009 04:16 PM (Total replies: 8)

Quote: --- Original message by: Gamma927
You have to wait for it to finish. Just because it shows that message doesn't mean it's done. It's done when tool returns to the next command line.


that wasnt the only problem, look at this
http://forum.halomaps.org/index.cfm?page=topic&topicID=27617
i think these 2 errors are connected somehow
cuz if u notice they both are errors about [cyborg]
Edited by silverneo188 on Jul 11, 2009 at 04:16 PM

Halo CE Technical / Map Design » Tool.exe error Jul 11, 2009 04:11 PM (Total replies: 4)

sorry :( and ill try it with HEK+ closed

~EDIT~
HEK+ is closed and now it still gives me the same error
Edited by silverneo188 on Jul 11, 2009 at 04:39 PM


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