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Joined: Mar 4, 2009 10:47 AM
Last Post: Sep 12, 2010 08:57 PM
Last Visit: Oct 24, 2010 11:14 PM
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DG333 has contributed to 9 posts out of 469451 total posts (0.00%) in 3,909 days (0.00 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Campaign mod excpetion error Sep 12, 2010 08:57 PM (Total replies: 4)

I see. Thanks for your help.

Halo CE Technical / Map Design » Campaign mod excpetion error Sep 12, 2010 07:34 PM (Total replies: 4)

Is there anyway to do that with Eschaton?
Edited by DG333 on Sep 12, 2010 at 07:42 PM

Halo CE Technical / Map Design » Campaign mod excpetion error Sep 12, 2010 06:56 PM (Total replies: 4)

I'm trying to make a campaign mode using CMT's brute tags and everytime I add them to b40, I get an exception as soon as the map loads. It works on a30 and b30 and only halfway on a50 until i reach the inside of the ship, which then an ecxeption occurs. Is there anyway to fix this?

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Jul 30, 2009 01:01 PM (Total replies: 3743)

Awsome MC skin. I like the hawk design too. Are those things behind the hawk brutes?


1. Is there any current way of changing which weapons an AI squad spawn with?
2. When I change the teams in Gravemind, the bipeds won't spawn. Is this a glitch or am I doing something wrong?
3. Same thing for whenever I try to add more spawned actor or built in gunners, they won't respawn.

Help is greatly appreciated. Thanks.

Halo CE Technical / Map Design » Map replacement help Mar 5, 2009 12:01 AM (Total replies: 4)

Ok i'll try that, thanks for your help.

Halo CE Technical / Map Design » Map replacement help Mar 4, 2009 11:10 AM (Total replies: 4)

It works when I renamed it, but when I name it back to b40, it loads the old map for some reason instead of b40mod.
I am also using a custom UI to open up b40 instead of using the console (which worked for b40mod)
Edited by DG333 on Mar 4, 2009 at 11:11 AM

Halo CE Technical / Map Design » Map replacement help Mar 4, 2009 10:51 AM (Total replies: 4)

Recently I've deleted my modded b40.map because I have made so many errors in it. But whenever I create a new map with a new .scenerio file in tool, all it does is bring the old map back. I've tried new scenerio, and even copying an original b40 map file, but all it does is bring the old one with errors into the maps folder whenevr i replace it. Anyone know what is wrong? I assume it's gotta do with Vista but i'm not sure what. Ive also tried unchecking read only but when I open it again it sill says read only...


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