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WWLinkMasterX has contributed to 678 posts out of 442102 total posts (.15%) in 2,433 days (.28 posts per day).

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A balanced Extinction could be pretty fun. Like Bigass with Covenant assets...

nah, Pen Island.

Halo CE General Discussion » [REMAKE] Brulante-fin (new name) Nov 9, 2015 04:18 PM (Total replies: 29)

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: SBB_Michelle
Don't make a pornroom this time, I am tired of servers constantly teleporting all the players to those.

I don't see an issue here

I need to find whatever servers you're playing on...

Halo CE General Discussion » Halo Horror Night Episode 1 (Release) Nov 1, 2015 05:46 PM (Total replies: 5)

Or you could create checkpoint at the beginning of the level...
Edited by WWLinkMasterX on Nov 1, 2015 at 05:47 PM

Halo CE General Discussion » Halo Horror Night Episode 1 (Release) Oct 31, 2015 06:49 PM (Total replies: 5)

It's also really annoying to have to sit through that intro text every time you die. After two tries I decided to quit because it was just too boring.

Halo CE General Discussion » What is D30? Oct 31, 2015 04:19 AM (Total replies: 14)

Additional Info. about D30:

- CMT actually announced two new levels D30 and D25. However, it is my impression that D30 has been in development longer, is generally more developed, and less likely to get cut.

- The latest universal UI gives it the title: "The Commander" and the description reads "Keep the Brutes at bay, and thwart the Parasite's evil scheme"

- There are actually two entries for this level, a regular version and an "evolved" version. However, CMT has stated in the past that they will not be working on any more "evolved" BSPs, especially with the cancellation of "The Library: Evolved."

- The graphic that accompanies the regular version of D30 shows a beta screenshot from B30 "The Silent Cartographer." I think it's safe to assume that D30 is a "post-flood re-visitation" of the island from B30. This also explains how they can have two versions of a new level without adding an impossible amount of work: they're re-using BSPs.

Info Regarding D25

- The title reads: "None Left Behind" and the description tells you to "Get the marines off the ring before it is blown to kingdom come."

- The image accompanying the level is a panned-out shot of a section of the Halo ring.

- It takes place immediately after the level "Keyes" (D20), and right before "The Commander" (D30).

- Keeping with the pattern of recycling BSPs, my guess is that this will utilize sections from A30 "Halo". I find this especially likely because one of A30's major new sections is an "alpha base" wherein marines are primarily encamped. It makes sense for a level whose main objective is to rescue marines to start at a major marine camp.
Personal Conjecture about the Story

- D30 was announced first. Shortly after, a number of posts guessed that D30 would be some kind of flight based mission since "Keyes" ended with you escaping on a Banshee. However, this was not the purpose of D30. My guess is that D25 was announced shortly after to appeal to this demand. The shot of a section of Halo in space may or may not imply that it's a flight level.

- Canonically, Master Chief discovers a "proto-gravemind" on the Bridge in "Keyes." While CMT has stated that they wish to return to the original Bungie concept of a "brain room," both imply the Flood's desire to commandeer a spaceship and further spread the infection. I presume this is "the Parasite's evil scheme."

- Finally, I suspect that the titles "None Left Behind" and "The Commander" are ironic. "None Left Behind" may end with you failing to rescue any marines and thus none are left behind alive. "The Commander" may originally imply some kind of Covenant commander (perhaps a Brute) but end up being some powerful, intelligent Flood form.

I don't think you'd get any money out of it. So if I were you, I'd only put money in knowing I'm not going to get it back.

That said, I see no reason why you shouldn't try, especially if you can get them subbed in Spanish.
Edited by WWLinkMasterX on Oct 17, 2015 at 08:32 PM

Halo CE General Discussion » [WIP] SOI's Tag dump Oct 16, 2015 08:13 PM (Total replies: 1091)

Quote: --- Original message by: SOI_7
I'm considering doing a beta, because I need some suggestions about AIs placement and other stuff. If someone is interested, let me know

I'm game.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 15, 2015 12:50 PM (Total replies: 10988)

And Cortana pics :^)

Halo CE General Discussion » An Aesthetics question. Oct 9, 2015 02:38 PM (Total replies: 42)


Halo CE General Discussion » My [RELEASE] Oct 4, 2015 10:37 PM (Total replies: 35)

Can you drive the phantom? If so, I can't seem to find the entrance.

And when's someone going to make a space battle map with these tags?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 1, 2015 07:35 PM (Total replies: 10988)

Quote: --- Original message by: Masters1337
Yeah after they destroy the sentinel.

That's going to be one tough Sentinel.

Quote: --- Original message by: RabbitFood
We ever find the easter egg in the Manual or the way to get the Pelican to rise from the water and drop off some weapon?

I was the first to document finding it. http://forum.halomaps.org/index.cfm?page=topic&topicID=47823&start=841

Quote: --- Original message by: RabbitFood
Grenades tho ?

Grenades are fine. And Necessary...

I too want to know about the easteregg in the manual. Also, I don't think anyone ever found the DMR that's hidden on non-noble difficulty.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Sep 24, 2015 05:50 PM (Total replies: 10988)

Quote: --- Original message by: Masters1337
What do people think of removing the opening A30 cinematic?

It could transition to you entering the atmosphere as the screen fades to white at the end of A10 and then fades back to regular vision once you have landed, and then you'd walk out and see the environment for the very first time.

If that's the goal, would it be possible to remove the very first part of that cutscene where it pans over the landscape, and just start with you looking inside the pod first-person?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 30, 2015 05:49 PM (Total replies: 10988)

Quote: --- Original message by: Ubermaniac
Do you guys need some help in the lore department?I noticed a couple things that don't make sense. For example, the pelicans don't attack the wraiths in TSC because of limited chingun ammo.

gameplay > lore

Halo CE General Discussion » Semi-Official Gallery [WIPS] Aug 6, 2015 02:59 PM (Total replies: 9258)

Looks like he skipped leg day.

^ I agree with you that it's half blown out of proportion.

But I'm still worried about it accessing my history/bookmarks, reading my emails, and the freaking key-logger.

Fears justified?

I think another part of the paranoia is that unlike Google and Facebook that already do most of the same things. those are individual services that can be turned off (or simply not used). A whole OS on the other hand is running constantly.

On Topic:

Are you running the latest version of CE? Are you running extraneous programs like Open Sauce or HAC2?
Edited by WWLinkMasterX on Aug 1, 2015 at 02:49 PM

Halo CE General Discussion » Final Bigass Release Jul 30, 2015 01:48 AM (Total replies: 282)

Things that won't happen:

- Improve Grackle textures to match the other vehicles and fit in with the map.
- Make the MA5K not suck
- Add Pelican
- Moar armors
- gib haunted armor
- scarab plox
- Bigass IN SPAEC!!!!!
- naked cortana

Yeah, but Altearose's is Blue.

Halo CE General Discussion » (WIP)10K Map Pack Jul 24, 2015 08:53 PM (Total replies: 102)

Definitely looking forward to levels post c10, if you catch my drift.

I think the fall at the very beginning of the level should do some damage.

Time: Wed November 25, 2015 7:15 PM 219 ms.
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