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Viewing User Profile for: SL Arbiter
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Joined: Jun 15, 2009 07:02 PM
Last Post: Aug 16, 2014 06:04 PM
Last Visit: Aug 19, 2014 06:52 PM
Location: Tucson, AZ
Occupation: Musician, Gamestop
Interests: hardcore tentacle midget pr0nz
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What Games do you play: Everything
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Have i ever told you the definition of insanity?
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Post Statistics
SL Arbiter has contributed to 66 posts out of 469343 total posts (.01%) in 3,746 days (.02 posts per day).

20 Most recent posts:
Halo CE General Discussion » Majora's Mask map (WIP) Aug 16, 2014 06:04 PM (Total replies: 81)

Holy poop this place is dead lol

Halo CE General Discussion » The Land of Hyrule 0.3 (WIP) Apr 14, 2013 03:44 PM (Total replies: 85)

people still play haloCE? i think we should move this project to the CRY Engine, its free and alot sexier than halo :P

Halo CE General Discussion » Halo CE framerate problem Dec 24, 2011 02:27 AM (Total replies: 19)

i suggest GTX 590 and i think getting a cool new box could speed it up too, especially black ones. also try sprinkling some crack in your computer, worked for me.

Halo CE General Discussion » Zelda Majora's Mask Map [WIP] Dec 8, 2011 01:58 AM (Total replies: 3)

Quote: --- Original message by: ally

a few people have got involved with the zelda thing, there are a
few guys still working on maps, tho some like me left the team. orange juice even remade a whole map, temple aswell, awesome job was done on that.
i don't know for sure if oj still works on that from time to time, i know it was at the texturing stage.
i had the max file but, with a pc issue the max file and others were lost.
as for the files you mention, i reckon it's the same ones most people already have had at some point from the you tube link.

goodluck tho :)
Edited by ally on Dec 8, 2011 at 12:39 AM


actually, i know what youre talking about but this is a map from a different zelda game not Hyrule :P

Halo CE General Discussion » Zelda Majora's Mask Map [WIP] Dec 5, 2011 09:21 PM (Total replies: 3)

Im back :D. Its been a while but continuing from the last thread, im back to making a zelda map (majoras mask) but link is no longer helping and i havent heared from camy in forever. all i really need is someone to texture and stuff with 3ds max, anyone willing to help can add me and ill send the files. xfire: slarbiter. skype: slarbiter. or just PM me. Suggestions are more than welcome.

Halo CE General Discussion » Wind Waker Outset Island [WIP] Apr 17, 2011 04:49 AM (Total replies: 63)

any1 need help here? :P

Halo CE General Discussion » Wind Waker Outset Island [WIP] Jan 23, 2011 01:54 AM (Total replies: 63)

dont forget the majoras mask map that me and link started on....maybe we can finish it sometime

Halo CE General Discussion » Majora's Mask map (WIP) Aug 27, 2010 07:16 PM (Total replies: 81)

I'm back, i have all my halo stuff back and ive also learned more mapmaking, all i need is someone to help and we can start on the map again. add me on xfire (slarbiter)
Edited by SL Arbiter on Dec 4, 2011 at 08:50 PM

Halo CE General Discussion » Majora's Mask map (WIP) Aug 25, 2010 08:16 PM (Total replies: 81)

*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm?page=topic&topicID=2979

Bypassed profanity filter
Edited by Dennis on Aug 25, 2010 at 09:07 PM

Halo CE General Discussion » The Land of Hyrule 0.3 (WIP) Jul 18, 2010 04:50 PM (Total replies: 85)

Quote: --- Original message by: Link2262


Made this today. I just need to texture it, and then have somebody make it a weapon, 'cuz I can't make weapons to save my life (or anything Halo-related).


maybe that would work out on the MM map

Halo CE General Discussion » N64 Rippers read this please Jul 16, 2010 04:19 PM (Total replies: 22)

Quote: --- Original message by: cellista92
actually, I believe Arkaman an SL arbiter can rip the deku for 3ds, but I'm not sure if they would. depends if they're trying to make a Single- or Multi-player map.


i can and currently am looking for a way atm, these can be good for machinima. also, i was thinking of making a mario 64 map along with the majoras mask map, any helpers would be great

Halo CE General Discussion » Majora's Mask map (WIP) Jul 12, 2010 02:35 PM (Total replies: 81)

we is experiencing some delays. camy is still gone or something happened...idk, if he doesnt come back by the end of this month, my friend (thellti) may take over camys part for a while.
Edited by SL Arbiter on Aug 12, 2010 at 11:13 PM

Halo CE General Discussion » Majora's Mask map (WIP) Jul 9, 2010 01:53 AM (Total replies: 81)

im too lazy to retype this so im just copying the message

camy415: Hey good and sorta kinda not really bad news I borrowed a laptop from a friend so I can work on the map for the month that i'm gone but the sorta bad news is i'll have no internet access so it might take a while to release beta
Edited by SL Arbiter on Jul 11, 2010 at 03:08 PM

Halo CE General Discussion » Majora's Mask map (WIP) Jul 8, 2010 02:04 PM (Total replies: 81)

Quote: --- Original message by: thellt
thanks arby for the zelda mods! its me helti from bft! we should do some moding together. hit arkaman up sometime when hes on for me ok?


lol that sounded pretty weird but arkaman is taking another "break" anyways, ya we should
Edited by SL Arbiter on Jul 8, 2010 at 02:05 PM

Halo CE General Discussion » Majora's Mask map (WIP) Jul 6, 2010 03:38 PM (Total replies: 81)

Quote: --- Original message by: Camy415
Quote: --- Original message by: Zenzarxus

Serious?! That's awesome.
Also, can we see some footage or some images of how the map looks ingame?
Edited by Zenzarxus on Jul 5, 2010 at 02:51 PM


Yeah I'll try to get some pics or videos but I have a question arbiter should I release clocktown first then combine all of them for a later version?


ya that was the plan, we were going to release clocktown with the hotel and milk bar then later we can add in termina field and stuff

Halo CE General Discussion » Majora's Mask map (WIP) Jul 3, 2010 07:29 PM (Total replies: 81)

Quote: --- Original message by: MrBellEnd
Is this going to be a 100% map like the oot halo map? Or is it just select areas?


its gonna be like the land of hyrule project

Halo CE General Discussion » Majora's Mask map (WIP) Jul 2, 2010 01:54 AM (Total replies: 81)

Quote: --- Original message by: Scorp
i dont have xfire and am in a completely dif time zone, and u can just put all those things in yourself, their really easy


ya my friends working on it, if there arent many major glitches we can release clocktown by itself then add in termina field with more in the next release

Halo CE General Discussion » Majora's Mask map (WIP) Jul 2, 2010 01:19 AM (Total replies: 81)

out of what i know, we just need the tags teles and spawns everything else is pretty much ready

Halo CE General Discussion » Majora's Mask map (WIP) Jul 1, 2010 03:06 PM (Total replies: 81)

Quote: --- Original message by: Zenzarxus
Updates? Pictures?!


well heres the forest :D
http://i743.photobucket.com/albums/xx78/slarbiter/forest.jpg
Edited by SL Arbiter on Jul 1, 2010 at 03:13 PM

Halo CE General Discussion » Majora's Mask map (WIP) Jul 1, 2010 02:19 PM (Total replies: 81)

Quote: --- Original message by: Scorp
i could help add the teles and spawns if u tell me where they'll be and for which teams etc.


add me on xfire "slarbiter" and well see if my friend already did that, if not then u can


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