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Viewing User Profile for: RainyMonday
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Joined: Jun 24, 2009 10:20 PM
Last Post: Feb 24, 2014 09:56 PM
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RainyMonday has contributed to 52 posts out of 469494 total posts (.01%) in 3,819 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Rest in Peace - CMT 2004-2014 Feb 24, 2014 09:56 PM (Total replies: 20)

I don't get it.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Feb 21, 2014 03:18 PM (Total replies: 11482)

Quote: --- Original message by: master noob

here's a scene I made that you can use, and a render created using it. the materials and lighting are already set up, and a few HDRs are included.

https://dl.dropboxusercontent.com/u/53550883/preview_scene.zip
https://dl.dropboxusercontent.com/u/53550883/prevcarbs.jpg


Any chance you could upload a .3ds file? I run Max 8.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jan 26, 2014 03:27 PM (Total replies: 12123)

Quote: --- Original message by: Masters1337

https://dl.dropboxusercontent.com/u/20429418/cmt/haloce%202014-01-06%2016-43-02-82.jpg

@Delicon, my thoughts exactly.
Edited by Masters1337 on Jan 25, 2014 at 11:30 PM


I think it only needs an update, just new textures make it seem like a new model. Something along the likes of what Invaderveex had going would be nice. reminds me of halowars


Halo CE General Discussion » Bigass Public Beta Dec 29, 2013 08:43 PM (Total replies: 1869)

Uber-noob lol. Download Winrar (http://download.cnet.com/WinRAR-32-bit/3000-2250_4-10007677.html) and then just click on the file. When the box open up, hit button that says 'extract to' and extract to the maps folder

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 29, 2013 12:26 AM (Total replies: 12123)

Do the skirmishers have their own new model? If so, have they been made and when do we get to see them in action in a video or such?

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Mar 9, 2013 06:21 PM (Total replies: 8490)

It's pretty!

Where have you been?

Halo CE General Discussion » [Recruiting]Halo Reach Mapping May 30, 2011 11:45 AM (Total replies: 122)

You're a little late, br0.

http://www.xfire.com/communities/haloreachteam/


Quote: --- Original message by: jesse

I realized i had a protected version of foundry from way before i was in H3MT.
I have already extracted the BSP model, but i still need to do a few more things (br, splaser, ar and such)
From the map itself i see this.

http://screenshot.xfire.com/s/101940762-4.jpg[/img
http://screenshot.xfire.com/s/101940769-4.jpg[/img
http://screenshot.xfire.com/s/101940774-4.jpg[/img
http://screenshot.xfire.com/s/101940777-4.jpg[/img
http://screenshot.xfire.com/s/101940865-4.jpg[/img
http://screenshot.xfire.com/s/101940872-4.jpg[/img
http://screenshot.xfire.com/s/101940887-4.jpg[/img
http://screenshot.xfire.com/s/101940894-4.jpg[/img
http://screenshot.xfire.com/s/101940902-4.jpg[/

I like the BR model better than the current one. Splaser doesn't seem to be CMT's.
Edited by jesse on Aug 2, 2010 at 12:42 AM


Isn't that the BSP with errors? I think InvaderVeex gave me that build. He also gave me a different spartan laser model after that to texture for him, since HDoan told him that one had bad a bad UVW unwrap. Is that model textured?

Halo CE General Discussion » CMT SPV1 Brute Spiker? Nov 24, 2009 09:54 PM (Total replies: 7)

It was released a while ago. I think it's on icee's filefront. (ironcladfiles)


The colors are all different, and it looks out of place.
Edited by RainyMonday on Oct 9, 2009 at 08:26 AM

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Oct 9, 2009 08:17 AM (Total replies: 14974)

If you can't take the time to make a decent post, dont post at all.

Halo CE General Discussion » So those guys, yeah them... Sep 3, 2009 11:11 PM (Total replies: 389)

doesn't the top animation only happen when jumping?

Halo CE General Discussion » So those guys, yeah them... Sep 3, 2009 07:17 PM (Total replies: 389)



wtf

Halo CE General Discussion » HUD - Works in Process thread [WIP] Sep 1, 2009 11:15 AM (Total replies: 1707)

Quote: --- Original message by: BeachParty clan

Edited by BeachParty clan on Sep 1, 2009 at 02:29 AM


How did you do that?

I got my flashing, but I can'y get rid of it when it doesn't flash.




Edited by RainyMonday on Sep 1, 2009 at 01:17 PM

Halo CE General Discussion » HUD - Works in Process thread [WIP] Aug 31, 2009 11:47 PM (Total replies: 1707)



I wanted to make a HUD :) This is it so far

The gun belongs to H3MT. (thanks veex)

Halo CE General Discussion » HUD - Works in Process thread [WIP] Jul 5, 2009 08:49 PM (Total replies: 1707)

Quote: --- Original message by: SegwayMaster1324

Quote: --- Original message by: Advancebo
lolwut, your not in h3mt.

But when their map (Narrows) (everybody knows this especialy you, why do I keep posting) was leaked and their freakin tags are in every modicore map or mod I see and everybody felt the need to rip from it and they're everywhere. That and I think he may be using H3MT's shield bar but still there's always ... *looks around* :;conspiracy;:.
INz MAH FORUMZ!?!,
It's more likey than you think ...
[/theGhost]

Edited by SegwayMaster1324 on Jul 5, 2009 at 08:13 PM


h3mt doesn't use the tag directory tags\h3mt.

Halo CE General Discussion » New Stuff I've Been Working On! Jul 5, 2009 04:42 PM (Total replies: 42)

That was my own ui map. not a hud.

Halo CE General Discussion » New Stuff I've Been Working On! Jul 5, 2009 04:28 PM (Total replies: 42)

Quote: --- Original message by: DarkHalo003
Rainy, can I use that banner. It would work 1,000,000,000x better than one made by me. How close is your HUD to completion?


Yes.

And which one?

Halo CE General Discussion » New Stuff I've Been Working On! Jul 5, 2009 03:48 PM (Total replies: 42)

Quote: --- Original message by: DarkHalo003


Yeah, deal with it.


It didn't work.


And I like that flood elite. Make sure the armor gets some good textures.

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Jul 5, 2009 01:17 AM (Total replies: 3743)

c20 doesn't have anything more added.


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