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Viewing User Profile for: infernocide
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Joined: Jun 28, 2009 06:50 PM
Last Post: Oct 28, 2010 11:44 PM
Last Visit: Oct 30, 2010 01:39 AM
Website: http://www.moddb.com/mods/infernal-map-pack
Location: alpha centauri
Occupation: lazy
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What Games do you play: halo cod ut etc
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infernocide has contributed to 96 posts out of 411528 total posts (.02%) in 1,892 days (.05 posts per day).

20 Most recent posts:
Halo CE General Discussion » Precipice, Mega Kotick, and You! Oct 28, 2010 11:44 PM (Total replies: 18)

Quote: --- Original message by: ICEE
now make a giant newell show up and have them battle it out


Ahahaha. That was what I originally planned. Then kotick would start shooting cakes at newell until he exploded.

But we ran out of tagspace .
Edited by infernocide on Oct 28, 2010 at 11:45 PM

Halo CE General Discussion » Precipice, Mega Kotick, and You! Oct 28, 2010 11:33 PM (Total replies: 18)

Quote: --- Original message by: Corvette19
lmao
hey what's the progress on that map?


Silicon Master is finishing the BSP and I'm fixing all the stuff he doesn't know how to do (scripts, specific tagging, effects, etc).

Should be done sooner or later.

Halo CE General Discussion » Project Epsilon Release Oct 28, 2010 12:24 AM (Total replies: 114)

Seriously guys? Are we really talking about CMT weapon balance from +2 or 3 years ago?

Really?

Halo CE General Discussion » Precipice, Mega Kotick, and You! Oct 27, 2010 11:26 AM (Total replies: 18)

Quote: --- Original message by: assassinchief106
Quote: --- Original message by: infernocide
Does Mega Kotick confuse you?

no, the video is a bit random. lol


He's bobby kotick. The guy who ruined the CoD franchise basically.

Halo CE General Discussion » Precipice, Mega Kotick, and You! Oct 27, 2010 12:43 AM (Total replies: 18)

Does Mega Kotick confuse you?

Halo CE General Discussion » Precipice, Mega Kotick, and You! Oct 27, 2010 12:31 AM (Total replies: 18)

http://www.youtube.com/watch?v=jzYV3zUL_yE

Make sure you view it in HD.

Halo CE General Discussion » Yoyorast V2 Secret Roomz? Oct 26, 2010 05:18 PM (Total replies: 5)

Kids. There is no secret room.

That videos a fake from ages ago.

Halo CE General Discussion » Project Epsilon Release Oct 26, 2010 02:04 PM (Total replies: 114)

Whoever it was that asked about the music, it's from the Ace Combat 4 + 5 sound track.

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 08:10 PM (Total replies: 114)

Quote: --- Original message by: Advancebo
Quote: --- Original message by: AGLion
Quote: --- Original message by: Advancebo
theres no such thing as a frigade, your argument is invalid.


There's no such word as 'theres'. Your argument is invalid.


your a 2010'er, your argument is invalid.

Your and You're are not the same word. Your argument is invalid.
Edited by infernocide on Oct 24, 2010 at 08:10 PM

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 07:12 PM (Total replies: 114)

Quote: --- Original message by: UnevenElefant5
I don't think Inferno wants to model an entire frigate just because you are bothered by the canonical accuracy of a single player mod for a 9 year old game.


<3 You.


Edited by infernocide on Oct 24, 2010 at 07:13 PM
Edited by infernocide on Oct 24, 2010 at 07:13 PM

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 05:29 PM (Total replies: 114)

Heh, this mod was created about 3 years ago ( i started it around the same time as SPV2 started getting worked on ), so it's very far from perfect in that regard. I just never felt like finishing it. Using all stock weapons there isn't much you can do in terms of encounter variety. Human vs Covenant is much easier to diversify because of all the weapon and enemy types. I did my best with what I had at the time but it is lacking in that regard.
Edited by infernocide on Oct 24, 2010 at 05:32 PM

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 05:15 PM (Total replies: 114)

Yeah the wave defense was some experimental code I did. The script generates the waves so it goes on forever.

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 04:18 PM (Total replies: 114)

Project Epsilon
Oct, 23 2010

Created by Inferno with contributions from Flibitjibobo and Flaming Rain.

Epsilon is a single player map based on the character Agent Washington from Red vs Blue. After being implanted with the damaged AI unit Washington goes partially insane and must fight his way off the frigate "Thor" that he is currently stationed on. This mod includes custom cut scenes and AI variants.

To load the map open the console and type:

game_difficulty_set
map_name epsilon_sp_final

Download: http://inferno.codebrainshideout.net/Public%20Files/Epsilon%20Final%20v1.4.rar

Source Script http://inferno.codebrainshideout.net/Public%20Files/epsilon.hsc

Credits:

Jcap - Voice Actor
Scott Cop - Voice Actor
Sdavis - Voice Actor
Flibitijibobo - Voice Actor, Audiophile
Frain - Animator




Note: This project is just leftover from about a year ago and I decided to patch it up and throw it out there. This is the last bit of work for the CE community I will be doing. I am currently dedicating all of my efforts towards an unamed UDK project at this time.
Edited by infernocide on Oct 24, 2010 at 04:20 PM
Edited by infernocide on Oct 24, 2010 at 04:21 PM
Edited by infernocide on Oct 24, 2010 at 05:22 PM
Edited by infernocide on Oct 24, 2010 at 05:22 PM

Halo CE General Discussion » (OFFICIAL) HRMT thread May 8, 2010 03:31 PM (Total replies: 188)

Most of that detail your trying to model in could be done in the texture.

Also my first post in this thread was a trole. Anyone who doesn't get it should kill themselves.

Halo CE General Discussion » Sync AI in Multiplayer [WIP] May 6, 2010 04:36 PM (Total replies: 113)

Nice troll thread. Talking about how you made this app and not even showing a single shred of evidence that it even exists.

Cool.
Edited by infernocide on May 6, 2010 at 04:36 PM

Halo CE General Discussion » (OFFICIAL) HRMT thread May 5, 2010 10:33 PM (Total replies: 188)

I am now the leader of HRMT.

I'm also going to leak my own ripped tags. Then have sex with a wrench.

Halo CE General Discussion » (OFFICIAL) HRMT thread May 5, 2010 10:19 PM (Total replies: 188)

Halo Reach Mapping Team sucks because they made the DMR and not he BR. The BR was way more powerful and Bungie is stupid for removing it and your stupid for wanting to make a bad game for a even worse game for a PC.
Edited by infernocide on May 5, 2010 at 10:19 PM

Halo CE General Discussion » 3 Years and 11 Maps... Apr 29, 2010 05:27 PM (Total replies: 42)

Anyone found some new secrets.

:D

Halo CE General Discussion » 3 Years and 11 Maps... Apr 26, 2010 04:24 PM (Total replies: 42)

You guys have a lot of secrets to find.

I stuck so much random stuff in those maps.

Halo CE General Discussion » 3 Years and 11 Maps... Apr 24, 2010 12:35 AM (Total replies: 42)

Comeback kid. Their best albums are Turn it Around and Wake the Dead.
Edited by infernocide on Apr 24, 2010 at 12:36 AM


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