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Viewing User Profile for: firehero777
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Joined: Aug 4, 2009 08:48 PM
Last Post: Dec 7, 2010 12:24 AM
Last Visit: Jan 2, 2011 06:20 PM
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firehero777 has contributed to 29 posts out of 469521 total posts (.01%) in 3,785 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Firefight-fissurefall-alpha Dec 7, 2010 12:24 AM (Total replies: 31)

h3 tagset. classic tagset is horrible and overused.


haloisahorriblegame LOLJK


we have one, shes called cortana :P

Halo CE General Discussion » I hate aimbots Nov 11, 2010 11:41 AM (Total replies: 155)

deal with it. or get good enough to out shoot him(quite possible as host)

Halo CE General Discussion » What operating system... Nov 10, 2010 11:55 PM (Total replies: 60)

Windows 7 Ultimate 64-Bit, im running HCE at 1920x1200(yes its possible) with a core i7-720qm, and an nvidia gt 230(yes i know its crappy) and i can get 60fps with everything at high

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 10:16 PM (Total replies: 114)

@crosshair: im talking to advancebo....

Halo CE General Discussion » Project Epsilon Release Oct 24, 2010 08:32 PM (Total replies: 114)

you're gay, your argument is invalid

Halo CE General Discussion » [RELEASE] tactical-assault Oct 11, 2010 06:37 PM (Total replies: 49)

amazing gameplay, 10/10, only quirk is that its a bit too close to silent cartographer for my taste, but thats probably what you were aiming for :P

Halo CE General Discussion » [RELEASE] Solitude Firefight Oct 11, 2010 04:35 PM (Total replies: 406)

gnademassica is jelly that he cant make tags for balls LOL XD

Halo CE General Discussion » [RELEASE] Solitude Firefight Oct 10, 2010 10:25 PM (Total replies: 406)

is it just me, or is the player forced to use a carbine the entire game. shotgun is useless since you'll get your ass kicked in close range combat, pistol is inferior to the br, br is inferior to carbine due to ammo shortages. ar/smg even more useless than shotgun.

Halo CE General Discussion » [WIP]Firefight Solitude Oct 10, 2010 08:49 PM (Total replies: 481)

what is this thing you call HEK...n00b enough for you? :P

Halo CE General Discussion » [WIP]Firefight Solitude Oct 10, 2010 03:56 PM (Total replies: 481)

@^: damned str8 bro...CA 4 life

Halo CE General Discussion » [WIP]Firefight Solitude Oct 10, 2010 02:34 PM (Total replies: 481)

yeah, some of us actually want a decent firefight to play when we're bored

Halo CE General Discussion » [WIP]Firefight Solitude Oct 9, 2010 03:50 PM (Total replies: 481)

@^: i swear i saw the same thing except with saturday instead of sunday in a past post...

Halo CE General Discussion » [WIP]Firefight Solitude Oct 9, 2010 03:04 PM (Total replies: 481)

are you serious. just release the current build.

Halo CE General Discussion » [WIP]Firefight Solitude Oct 6, 2010 08:43 PM (Total replies: 481)

can you guarantee that? :P

Halo CE General Discussion » [WIP]Firefight Solitude Oct 5, 2010 04:46 PM (Total replies: 481)

just do w/e is easiest so that the map can be released :P

Halo CE General Discussion » [WIP]Firefight Solitude Oct 4, 2010 09:06 PM (Total replies: 481)

i still dont understand why you cant just release the current build as a beta, then release the perfected one on halomaps as a final release

Halo CE General Discussion » [WIP]Firefight Solitude Oct 3, 2010 07:11 PM (Total replies: 481)

will it be released by the end of this week?

Halo CE General Discussion » [WIP]Firefight Solitude Oct 3, 2010 02:50 PM (Total replies: 481)

vote=no.


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