Dormouse has contributed to 15 posts out of 469492 total posts
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20 Most recent posts:
I like the video. Makes it look really cool and fun. Only thing though is showing off the new bsp in the stage it's in now.
Quote: --- Original message by: MasterRyan I haven't had contact with you in a while, you still modeling that BR for us? Last time I had contact with you was when I told you I wasn't interested in your project. I never even was told about a BR. All you did was show me the maps you were working on and I declined in helping you.
I forgot all about this thread. I started working with TM on their new huge project that is awsome that I didn't have much time to work on this map. I plan to continue working on this and hopefully ill have some new pics up soon. If anyone has any ideas for the map please say something.
I just did like a modeling test and this is the outcome after an hour and a half. It was sappose to be something of forerunner. http://img37.imageshack.us/img37/4812/forerunner.jpg There's a few things I dislike and want to fix before I uv it. It need more segments in the curvature of the base. I also don't like how the top of the barriers came out. The geometry there doesn't seem to flow well. Any further comments would be nice too.
My xfire is dormouse17.
Thankyou Disaster. I still would like to work with a team though. I've been working by myself for a while and want to try out a team experience.
Like I said though I fixed some things in Sapien and got the map rared. Here's the download. http://www.filefront.com/15019871/putt.rar Please take a closer look at this and tell me what you think.
Well I got back to working on this for an hour and got it ingame. Here are some pictures. http://img38.imageshack.us/img38/4230/putput4.jpg http://img268.imageshack.us/img268/9258/putput5.jpg I want to fix a few things in Sapien such as the teleporters and I'll compile a quick test map for everyone to be able to run around in it.
The main reason I believe for protection is for exclusive content.
It doesn't matter if it's your style or not, because you will not get far in life if you only speak what's on your mind.
Thanks everyone so far for the advice. I finally finished uving the section and I'm fairly happy at how it came out. Here's a render. http://img36.imageshack.us/img36/6109/putput3.jpg
Now I'm going to get it ingame and I'll have more images for you hopefully. I'm also still looking for a team. My xfire is dormouse17.
I just got a new comp so nothing is on this other than a fresh max and ce with some other stuff. I want to finish this section soon which I'm working on now to better present myself.
I'm not new to modeling. I have modeled before I started doing Halo stuff. I already have fiddled with other thigs like photoshop and want to continue working with modeling and design. I already know how to work the basics with Sapien. Hopefully once I finish uving this section of the map I can get it ingame and show some more pictures.
Quote: --- Original message by: tucker412 Still have to fix a few things first.
[img
Grenade icons by Roflcopter. You have 2 lines going right through the center of the screen. I don't understand how that's good?
I felt like the guns were decently balanced but found that the smg was a bit over powered because of how much damage it did with that huge clip size.
Hi I'm pretty new to mapping and can model levels. I can get my models ingame and do some Sapien work. I want to learn and get better at making maps because it's really fun for me. I think if I join a team it will make me better and help me learn things. Here is something I'm currently working on. http://img37.imageshack.us/img37/4866/putput2.jpg Any comments would be nice and if you would like to work with me please mention so. Thanks.
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