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Joined: Dec 29, 2009 06:13 PM
Last Post: Jul 14, 2010 01:53 PM
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fanaticladoomguy has contributed to 21 posts out of 469347 total posts (0.00%) in 3,556 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » That's it... Jul 14, 2010 01:53 PM (Total replies: 60)

Its funny how people who play WOW absolutely have no lives.

Halo CE General Discussion » That's it... Jul 14, 2010 01:48 PM (Total replies: 60)

Lol, odx i totally agree with you.
About i guess 99.9999999% of people who play WOW have no lives at all.
For example, i used to have an old friend who just played WOW all the time.
The game was his life. He literally never went outside or did anything like play sports.

Halo CE General Discussion » My halo ce has a wierd problem Jun 4, 2010 10:00 PM (Total replies: 5)

I updated to version 1.09 and the problem is now resolved.
Thanks everyone.

Halo CE General Discussion » My halo ce has a wierd problem Jun 4, 2010 07:43 PM (Total replies: 5)

i just did and it is still not working.

Halo CE General Discussion » My halo ce has a wierd problem Jun 4, 2010 07:37 PM (Total replies: 5)

Help me please
I started running around in h3 sandtrap na dit was working fine.
I start halo later and then when i start h2 turf the fp models are completely gone.
Same in all other maps except for sandtrap and the default ones.
When i load up an sp map from the console it gets an exception.

Halo CE Technical / Map Design » Official H3MT Thread Feb 21, 2010 01:20 PM (Total replies: 487)

Wow, these do sound better.
The ones I found were good, but this pack even has vehicle sounds and that would be a major addition to the maps.

Halo CE General Discussion » [Official sandtrap thread] Halo 3 sandtrap WIP. Feb 20, 2010 03:22 PM (Total replies: 636)

I dunno I just found them and well lets see what you guys can do with them.

P.S. you can easily add echos to them by like pasting it at the end in audacity or using goldwave or sumthin.

Godd Luck!

Halo CE Technical / Map Design » Official H3MT Thread Feb 20, 2010 02:49 PM (Total replies: 487)

One thing halo 3 weapons in halo ce are missing are accurate sounds.
Luckily I found a guy on the 405th forums that has recorded all halo 3 weapon sounds.
His name is mustang2500 and he released them so pepole could do whatever they want with them.
Trust me these are the best h3 recorded sounds and they don't have like footstep sounds or gameplay in the background.
Please make sound tags out of these and put them into the maps:

http://www.megaupload.com/?d=WAJLINK1

Halo CE General Discussion » [Official sandtrap thread] Halo 3 sandtrap WIP. Feb 20, 2010 02:44 PM (Total replies: 636)

One thing halo 3 weapons in halo ce are missing are accurate sounds.
Luckily I found a guy on the 405th forums that has recorded all halo 3 weapon sounds.
His name is mustang2500 and he released them so pepole could do whatever they want with them.
Trust me these are the best h3 recorded sounds and they don't have like footstep sounds or gameplay in the background and they will make this map awesome!
Please make sound tags out of these for this map:

http://www.megaupload.com/?d=WAJLINK1

Halo CE Technical / Map Design » Official H3MT Thread Feb 16, 2010 07:23 PM (Total replies: 487)

Nice job rooster, this Narrows map makes the other one look like sh*t and its obviously
because you guys have learned so much since then. Keep up the good work!!!
BTW jesse are you gonna finish sandtrap or is it dead?

Halo CE General Discussion » CMT Shut Down Feb 2, 2010 03:40 PM (Total replies: 228)

Well I am a sad to see such a grat project g down. I remember th first time I found out about halo ce and the cmt spv1 campaign was the first maps I ever downloaded. Thank you CMT for all your hard work.
Rock On andbest of luck to you guys in your future projects.

Halo CE Technical / Map Design » Official H3MT Thread Jan 7, 2010 06:52 PM (Total replies: 487)

halo 3's thirdperson animations could have been better in my opinion.

Halo CE Technical / Map Design » Official H3MT Thread Jan 7, 2010 02:12 PM (Total replies: 487)

Thank god this topic is in the technical/map design section.
If this topic was in general discussion it would have been obviously destroyed. In all seriousness CMT have had like 10 of their topics destroyed.

Halo CE Technical / Map Design » Official H3MT Thread Jan 6, 2010 02:36 PM (Total replies: 487)

Nice work jesse

Halo CE Technical / Map Design » Official H3MT Thread Jan 1, 2010 10:01 PM (Total replies: 487)

I just hope no member leaks an unfinished beta again.

Halo CE Technical / Map Design » Official H3MT Thread Jan 1, 2010 02:58 PM (Total replies: 487)

So is it safe to say there will be a chance of a release some time soon?

Halo CE General Discussion » CMT Presents….. Dec 31, 2009 08:16 PM (Total replies: 738)

Yes, he is every CMT thread goes off topic

Halo CE General Discussion » CMT Presents….. Dec 31, 2009 07:32 PM (Total replies: 738)

odx is right.

Halo CE General Discussion » A certain firefight map Dec 29, 2009 06:24 PM (Total replies: 56)

If everyone keeps b******** gamma will not release the map.


Good maps


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