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Joined: Nov 23, 2015 01:46 PM
Last Post: Nov 18, 2017 08:58 AM
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Leo74800 has contributed to 22 posts out of 464829 total posts (0.00%) in 752 days (.03 posts per day).

20 Most recent posts:
Halo CE General Discussion » [BETA RELEASE] Refinery 0.7 Nov 18, 2017 08:58 AM (Total replies: 95)

Refinery does not work with these maps :

https://www.mediafire.com/folder/cyswouggm5dw9/HCEA_2.2

"cmt\weapons\covenant\plasma_rifle_base\shaders\gun.shader_model" seems to be causing a problem.


Is this a troll ?

https://opencarnage.net/index.php?/topic/7158-opensauce-v4-hac2-compatibility-fixes-for-halo-ce-v10/

It does not work on WIndows 10 64bits


https://www.youtube.com/watch?v=2N8_UJ2X2tY
Edited by Leo74800 on Aug 1, 2017 at 01:14 PM


I found a bug on the map a10 with Chimera build 33 (alpha 34)

The bug appears when chimera_block_lod is set to 1








Edited by Leo74800 on Jul 23, 2017 at 09:39 PM

Halo CE General Discussion » Moses's Refined Campaign Jul 6, 2017 08:07 PM (Total replies: 40)


Edited by Leo74800 on Jul 6, 2017 at 08:07 PM

Halo CE General Discussion » Wondering... May 24, 2017 11:26 AM (Total replies: 17)



Halo CE General Discussion » [SOUND] Enable Hardware Acceleration and EAX May 6, 2017 10:07 AM (Total replies: 19)

I do not know what it looks like.

However, I hear a big difference at play.

Halo CE General Discussion » [SOUND] Enable Hardware Acceleration and EAX May 5, 2017 04:46 PM (Total replies: 19)

I found it on this video: https://www.youtube.com/watch?v=gzU7WkOkvJw

It works on my config, so I decided to share it on the forum.

I am not the author of this dll
Edited by Leo74800 on May 5, 2017 at 04:48 PM

Halo CE General Discussion » [SOUND] Enable Hardware Acceleration and EAX May 4, 2017 11:15 AM (Total replies: 19)

www.mediafire.com/file/ppjj3asjdi1i72f/Creative+ALchemy+-+EAX+Enabler.rar

Put dsound.dll and dsound.ini in your HCE folder. Now you can activate Hardware Acceleration and EAX !
Edited by Leo74800 on May 4, 2017 at 11:16 AM

Halo CE General Discussion » [Release] HAC 2 alpha/preview May 2, 2017 09:26 PM (Total replies: 256)

HAC2 Source : https://opencarnage.net/index.php?/topic/3799-hac2-source/&page=1
Edited by Leo74800 on May 2, 2017 at 09:27 PM
Edited by Leo74800 on May 2, 2017 at 09:28 PM

Halo CE General Discussion » [WIP] Forge World Apr 23, 2017 08:04 PM (Total replies: 224)

https://www.youtube.com/watch?v=7qiMQRQ_CNM


Can you remake the effect of the teleporter?



Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 13, 2017 02:31 PM (Total replies: 110)

Okay

Halo CE General Discussion » [Release] HAC 2 alpha/preview Apr 13, 2017 07:35 AM (Total replies: 256)

Wow, thanks for this tutorial. It work!

Halo CE General Discussion » [Release] HAC 2 alpha/preview Apr 12, 2017 03:41 PM (Total replies: 256)

HAC2 is not compatible with Open Sauce 4.0 on Windows 10 64bits!

http://zupimages.net/up/17/15/69cw.png

http://zupimages.net/up/17/15/gyg0.png

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 12, 2017 02:20 PM (Total replies: 110)

Wow!


Edit :
oh no... this projet is dead too?

Why do people abandon their projects without allowing others to continue?
Edited by Leo74800 on Apr 12, 2017 at 03:32 PM


Okay, thanks ! :)

It work !
Edited by Leo74800 on Apr 8, 2017 at 11:24 AM


Unable to join an online game...

Halo CE General Discussion » Halo: Revolution Apr 8, 2017 07:41 AM (Total replies: 218)

https://www.youtube.com/watch?v=92RlPCvgjvg
Edited by Leo74800 on Apr 8, 2017 at 07:41 AM

Halo CE General Discussion » Halo: Revolution Apr 8, 2017 07:24 AM (Total replies: 218)

This project is dead ? I can't download the maps.


Time: Wed December 13, 2017 4:33 AM 297 ms.
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