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Viewing User Profile for: Alex
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Joined: Apr 22, 2016 01:37 PM
Last Post: Aug 30, 2017 07:56 AM
Last Visit: Nov 19, 2017 06:29 PM
Website: https://www.youtube.com/channel/UCGoLL7m3C7LdBDAJc6jjHpQ
Location: United Kingdom
Occupation: Student
Interests: Environment Art, Programming
Your Age: 16
What Games do you play: All the Halo games, Star Wars JKJA, Star Wars RC, BF2, JC2 & 3, AC2

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Post Statistics
Alex has contributed to 284 posts out of 464645 total posts (.06%) in 581 days (.49 posts per day).

20 Most recent posts:
Halo CE General Discussion » Operation Purgepoint (Formerly Project X) Aug 30, 2017 07:56 AM (Total replies: 91)


I would recommend you check out the HEK Tutorial which is located in your Halo directory in the folder named HEK_Tutorial for more solutions on errors you might encounter.
Edited by Alex on Aug 29, 2017 at 08:43 AM
Edited by Alex on Aug 29, 2017 at 08:45 AM

Halo CE General Discussion » Extracting 3D-files from game Aug 24, 2017 01:52 PM (Total replies: 4)

Hello PotatoPilot

In order to acquire the doors you want the easiest way you need to download this GBX model importer: http://hce.halomaps.org/index.cfm?fid=6713

You also must have 3dsmax installed: https://www.autodesk.co.uk/products/3ds-max/overview

Extract the archive you downloaded (7-zip) and place it into you scripts folder in the 3dsmax root directory. (don't have to do this but keeps things tidy)

Open up 3dsmax then go to scripting - run script. load up the model importer. Select load GBX model, go to levels - a10 - devices - doors - blast doors then select the GBX model. Select import GBX model.

To get it into blender just export it as an FBX then import in Blender. Hope this helps!

- Alex

Halo CE General Discussion » Project Armonia Aug 19, 2017 04:52 PM (Total replies: 37)

Quote: --- Original message by: EtchyaSketch
Assuming so since he still posts updates on his Youtube channel.

Ahhhh thank you EtchyaSketch. Glad this is still alive.

Halo CE General Discussion » Project Armonia Aug 18, 2017 01:28 PM (Total replies: 37)

Any update on this?

Halo CE General Discussion » Maya 2018 Jul 25, 2017 11:12 AM (Total replies: 0)


Modelling Workflow in Maya 2018

Animation Workflow in Maya 2018

Salutations everybody! As you can see from the title of this thread, I want Sgt Johnson to be the only marine who spawns. How do I go about doing this?

Halo CE General Discussion » Final Dreamweb Release May 7, 2017 02:03 PM (Total replies: 53)

Quote: --- Original message by: SOI_7
What happened to your Forerunner weapons, though?

Quote: --- Original message by: MEGA_VKNG
If there's something you've seen before that's not in here, it was either cut during development or did not work on compile.

Here's a better image of the new UI.

Seems that the improvements are all basically under-the-hood because this version is quite fast and stable!

Halo CE General Discussion » [HELP] Tool stopped working randomly Apr 14, 2017 02:09 PM (Total replies: 7)

Looks like Tool doesn't have the necessary rights to write to your Halo CE folder. Re enable UAC if you disabled it and edit the permissions of the C:\Program Files (x86)\Microsoft Games\Halo Custom Edition directory to allow programs to read/write.

Hope this helps!

(Info got from our glorious moderator Dennis).






Edited by Alex on Apr 12, 2017 at 12:16 PM

Halo CE General Discussion » Sapien issue: missing files Apr 11, 2017 08:09 AM (Total replies: 10)

Quote: --- Original message by: Super Flanker
That's a little extreme for such a trivial problem don't you think?

Guess you were right

Halo CE General Discussion » Sapien issue: missing files Apr 10, 2017 06:54 PM (Total replies: 10)

Edited by Alex on Apr 10, 2017 at 06:58 PM

Halo CE General Discussion » Sapien issue: missing files Apr 10, 2017 11:17 AM (Total replies: 10)

Try re-installing Halo CE and HEK

Halo CE General Discussion » HMU 4/2/17 - We're finally back Apr 3, 2017 01:38 PM (Total replies: 22)

awesome, very nice dratt

Quote: --- Original message by: MEGA_VKNG

Dreamweb 2 official reveal trailer

Edited by MEGA_VKNG on Apr 1, 2017 at 12:45 AM

Halo CE General Discussion » Dreams in a Cryotank: Official Halo CE thread. Mar 31, 2017 02:36 PM (Total replies: 52)

Very good work Sean! I can't wait to get my hands on this

Quote: --- Original message by: MEGA_VKNG
-Unannounced new IP being built in Unreal Engine 4. 2 game series currently planned.

This sounds the most interesting. Can't wait to hear more info.

Halo CE General Discussion » it's a thing. Halo CE 60 FPS Mar 16, 2017 06:34 PM (Total replies: 86)

Edited by Alex on Aug 19, 2017 at 04:57 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 9, 2017 08:05 AM (Total replies: 12103)

Quote: --- Original message by: Halonimator

Dear Not_mooks:

At least my draws and 2d animations arent ugly and tarded. Go to school and learn how to draw and animate before you critic a better modder.
-The legendary Halonimator
Edited by Halonimator on Mar 8, 2017 at 09:08 PM

Quote: --- Original message by: CHRISPOCALYP5E

Quote: --- Original message by: Alex
HaloNoobModder117 all over again.

Probably the funniest, somewhat irrelevant post here. Sorry to burst your bubble but sadly I can read and comprehend and that dude was arguing with users over tags. Just stop being so obnoxious. Okay, back to relevance.
Edited by CHRISPOCALYP5E on Mar 7, 2017 at 04:49 PM

I'm sorry for not full comprehending but it does have its similarities.
- Guy wants to do project.
- Peolple say it's to much for him
- Guy fights back and says it isn't
= Drama

Time: Thu November 23, 2017 10:58 PM 265 ms.
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