A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Reshirom200
About Contact
Joined: Jan 9, 2018 08:19 PM
Last Post: Jun 6, 2019 07:40 PM
Last Visit: Jun 11, 2019 02:38 PM
Website:  
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Avatar:
u wot m8


Send Private Message
Post Statistics
Reshirom200 has contributed to 176 posts out of 469070 total posts (.04%) in 532 days (.33 posts per day).

20 Most recent posts:

Ok ill try that


My debug.txt :
06.06.19 16:20:39 sapien pc 01.00.09.0620 ----------------------------------------------
06.06.19 16:20:39 reference function: _write_to_error_file
06.06.19 16:20:39 reference address: 401b13
06.06.19 16:20:39 *found 2 adapters...
06.06.19 16:20:39 CreateDevice succeeded with refresh rate = 0
06.06.19 16:20:52 Increasing sound decompression buffer size to 1048576 bytes
06.06.19 16:22:23 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
06.06.19 16:22:23 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
06.06.19 16:22:30 EAX: 0x00000000
06.06.19 16:22:30 EBX: 0xFFFFE301
06.06.19 16:22:30 ECX: 0x00000000
06.06.19 16:22:30 EDX: 0x00000000
06.06.19 16:22:30 EDI: 0x0019F1C0
06.06.19 16:22:30 ESI: 0x00000000
06.06.19 16:22:30 EBP: 0x0019F098
06.06.19 16:22:30 ESP: 0x0019F08C
06.06.19 16:22:30 EIP: 0x77EAB78C, C2 08 00 90 ?????
06.06.19 16:22:30 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: script node index #74 (0xe3bd004a) is unused or changed


I've been using Mo's fixed scenarios and OS Sapien, any help on this would be greatly appreciated.

Halo CE Technical / Map Design » Anybody have any halo 2 flood avaliable? May 10, 2019 07:49 PM (Total replies: 7)

Has anybody fooled around with a mark v combat form?


Im specifically looking for infection forms but combats and other will be greatly appreciated


Does anyone know what happened to it? Is it somewhere in a bungee archive or are 343 holding on to it or has it just been obliterated from existence?

Halo CE Technical / Map Design » Adding fake or dummy players? Apr 19, 2019 10:00 AM (Total replies: 1)

Does anyone know how to add fake players or is there a function i can add to a biped or ai?


All of us know that in H2 the scope on the sniper rifle shows what you’re pointing at through the scope, is this possible in ce?

Halo CE Technical / Map Design » Creating burst fire weapons? Jan 2, 2019 01:36 PM (Total replies: 4)

thanks man!

Halo CE Technical / Map Design » Creating burst fire weapons? Jan 1, 2019 08:02 PM (Total replies: 4)

I've been experimenting lately with creating new weapons out of old ones and one idea was a 3 round burst magnum, like the m93 raffica basically. Does anyone know how to do it? I've looked at a battle rifle tag and saw (i think) an E and a bunch of zeroes.

Halo CE General Discussion » More flood stuff! Nov 24, 2018 11:44 PM (Total replies: 23)

Have you had any thoughts of adding more flood forms? I think the best source for unique looking combat forms would be this video: https://www.youtube.com/watch?v=8dgRkZRbtM0 Keep up the great work

Halo CE General Discussion » More flood stuff! Nov 23, 2018 12:43 PM (Total replies: 23)

whoa, is that plasma rifle alright? looks a little "far distanced" in some of the pics

Halo CE General Discussion » Firefight Descent II - A call for help. Oct 28, 2018 05:04 PM (Total replies: 35)

Id be happy to help, Im better photorealistic bitmaps than anything else

Id rather have a covenant fight rather than a flood one, and i still dont know why
Edited by Reshirom200 on Oct 28, 2018 at 05:24 PM


Does anyone know how to add an overshield effect too the playermodel when picking up an overshield like in halo 2?


Thanks!


I know that the tools refer to them as garbage but i cant find where the menu (besides firing effects)


Im trying to achieve the movement and feel of doom/quake/literally any 90s fps movement

-thanks

Halo CE General Discussion » Firefight Descent II - A call for help. Sep 5, 2018 11:30 AM (Total replies: 35)

From the trailer of descent II it looks like a flood fight but will there be an occasional covenant intervention or just pure flood
I also agree with vkng on the cmt tags especially that alpha assault rifle
Edited by Reshirom200 on Sep 5, 2018 at 11:31 AM


really? hmmm


Does anyone know how to get this ragdoll like stuff?
I think its use limp body physics? Is that right or wrong

-thanks

Halo CE General Discussion » HNH Episode 2 (Uncomplete Release) Aug 26, 2018 09:32 PM (Total replies: 4)

Spiral's right, it was fun, and i will miss you too


Time: Mon June 24, 2019 6:07 AM 407 ms.
A Halo Maps Website