||Jan 9, 2018 08:19 PM
||Mar 18, 2018 12:38 PM
||Mar 18, 2018 03:43 PM
||Hardcore Star Wars fan
|What Games do you play:
||B-lands,STAR WARS RC,BF2(classic),Halo(except 4 5)
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Reshirom200 has contributed to 123 posts out of 466191 total posts
(.03%) in 71 days (1.73 posts per day).
20 Most recent posts:
I found this https://haloce3.com/downloads/applications/blender-gbxmodel-importer-v0-5-1/ on halo ce3, does this mean that i could (with my little experience w/ blender, but by watching tutorials) animate fp, biped, etc in blender?? For CE use
Edited by Reshirom200 on Mar 18, 2018 at 12:38 PM
much salt in dis area
Can you compile this into a playable map in sapien or would this take some time to complete??
E: how do you extract halo 2 tags? is it done with adjundant to actually get the levels or by placing the disk into the dd?
Edited by Reshirom200 on Mar 18, 2018 at 12:34 PM
OOooh, wait, what year?? does it have that beta spartan or that sangheili zealot with the shield??
where can i find this too... in a disk's files or some link from the net??
Edited by Reshirom200 on Mar 17, 2018 at 11:01 AM
Eh, it wasnt that bad, i dont quite know why but i just dont really like reach styled tags or mods
(it was actually a really good take on the classic betrayals, i kind of wish that floods were in reach now)
any predicted release, or is this wait till news is out deal?
Speaking of UI's, is there going to be a universal 1.2 for these upcoming changes or will you integrate the lumoria into universal??
Edited by Reshirom200 on Mar 13, 2018 at 05:05 PM
ya know i really dont understand how to use this fourm, i dont no why or how, but i just dont...
I dont know about the other episodes, but see if you like "An endless Horizon" for the first episode
i dont know if that good enough, but i wold try to mention something about the planet
I have an idea... (this surprises me too...)i can fondly remember when chief was on the highway in a hog?? anyway there was a shadow convoy, and they stopped shooting once you got into the tunnels and started again as you left. well what im trying to say is there could be some moving scenery of invulnerable shadows, or... you could make them destructable but despawn a little after destruction...
tell me what you think of that
(probably a terrible idea, ive got alot of those)
Edited by Reshirom200 on Mar 10, 2018 at 03:28 PM
the texture is fine, but at least fix the death animation, it just kind of... sits there, looking like some horribly fake movie prop. you could maybe fix the walking animations too...
if you fix anything fix the death animation
Edited by Reshirom200 on Mar 10, 2018 at 11:29 AM
I wonder if anyone has a halo 2 e3 demo or the beta, mombasa could use some of that stuff(mostly the e3 demo)
2559 was a time period filled with many large battles: the ongoing violent Sangheili-Jiralhanae war, an isolated skirmish on Installation 00 between the UNSC Spirit of Fire and the Banished, and the overarching Reclamation.
this takes place after or during the events of halo 5:
2558:The Infinity returns to Requiem in order to clean up the remaining Covenant threat.Halsey is brought to Infinity to help the UNSC's research efforts but is ultimately captured by the Covenant. She discovers a Forerunner "map" that details the location of all Forerunner technology in the galaxy.
wow, i like 343's descision to keep the halo 3 styled grunts, it could be a new covenant thing to add or the brutes(probably not the brutes)
the game kind of conflicts with everyting in halo because of the armor and the lore and... omg its just too muchEdited by Reshirom200 on Mar 10, 2018 at 10:43 AM
Quote: --- Original message by: MEGA_VKNG
I refuse to do anything directly
based on Halo 4 and 5.
well, you broke that when you made the banished banshees.
and what is that sky???? i love it...Edited by Reshirom200 on Mar 9, 2018 at 10:56 AM
I would try not sleep for a year or give my soul away to somebody if they could get me a working halo 2 beta tagset...
converted for ce useEdited by Reshirom200 on Mar 7, 2018 at 05:38 PM
Quote: --- Original message by: Masters1337
Halopedia's page for the Forerunner Tank
Pretty sure that article is wrong. I asked them where they got confirmation that the concept art was of an actual forerunner vehicle. It looks far more similar to the seraph if anything.
Kind of looks like this if ya ask me... https://vignette.wikia.nocookie.net/starwars/images/a/a6/Heavy_Artillery_Gun.JPG/revision/latest?cb=20060112022813
Quote: --- Original message by: Dennis
Quote: --- Original message by: natepley
Adding wildlife to Lumoria would make sense since it's a planet, but I'm not sure if it would make sense for blind wolves
Forerunner planets and Rings worlds would most likely share the same flora and fauna since they had to be transplanted from somewhere. While there would be a larger abundance on planets I would think that there would be a larger diversity on ring worlds since they were manufactured and could draw on numerous planets.
I agree with Dennis completely
Quote: --- Original message by:CLASSIFIED
My favorite thing was how bright and vibrant Lumoria was, which was something I felt SPV3 lacked, it felt darker and a little grittier, which I felt worked with CE's original campaign, but I think wouldn't translate well into Lumoria. I beg and plea for you not to change the atmosphere so much that it changes that as well.
Lumoria was indeed very vibrant(i dont know if he means that literally or figurativly) YES
PLEASE DONOT CHANGE THIS, its kind of the only thing that sets this apart from other sp maps(besides the voice acting)
Quote: --- Original message by:Spartan314
If blind wolves are going to be added...
For the love of God
please improve their animations
Or just the entire blindwolf in general
LOLZ... yeah... you really need to work on thoseEdited by Reshirom200 on Mar 7, 2018 at 05:39 PM
Using CMD, instead of
tool build-cache-file mombasa\scenarios\oldmombasa
os_tool build-cache-file-ex "" 0 0 1 mombasa\scenarios\oldmombasa
so the "" is for the map dir?? the 0s and 1s what are they for (an example of what it should look like??)
like do blood gulch, that might go into my little brainEdited by Reshirom200 on Mar 7, 2018 at 05:47 PM
Quote: --- Original message by: natepley
Adding wildlife to Lumoria would make sense since it's a planet, but I'm not sure if it would make sense for blind wolves to be there since they live on halo... Edited by natepley on Mar 5, 2018 at 11:09 AM
I totally agree with this, one day i was rippin lumoria(please dont hurt me) and saw those bird like things from halo 2, ive searched everywhere for the biped or model, but no avail. Mybe you could add those... OOOOoooh... thornbeast
... Buuuuuttt i dunno. Just my opinion.(there could be just a brand new species, or the moa or cut wildlife from both Halo Wars and Halo 3)