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Viewing User Profile for: Pabeung
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Joined: Dec 18, 2018 03:43 AM
Last Post: Dec 11, 2019 10:53 AM
Last Visit: Today @ 10:15 AM
Location: Lipa City, Batangas
Occupation: Diana's stooge
Interests: Money
Your Age: 911
What Games do you play: FPS, RPG, RTS, MMO
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Pabeung has contributed to 89 posts out of 469518 total posts (.02%) in 361 days (.25 posts per day).

20 Most recent posts:
Halo CE General Discussion » The greatest Halo community of all time Dec 11, 2019 10:53 AM (Total replies: 2)

https://www.youtube.com/watch?v=bMkTc8o6sAA&feature=youtu.be

Halo CE General Discussion » [Utility] Reclaimer Dec 11, 2019 10:48 AM (Total replies: 12)

Example of a model I can't extract is the Halo 2 Phantom and the normal maps are like black and white.

Halo CE General Discussion » [Utility] Reclaimer Dec 11, 2019 03:18 AM (Total replies: 12)

Halo 2 Xbox Maps don't export models properly and what's with the normal maps being weird also where is the model viewer bro and when will you have support for Halo CEA model extraction cause I have some private builds of Adjutant that can extract it hmmmm

Halo CE General Discussion » [Utility] Reclaimer Dec 8, 2019 06:20 PM (Total replies: 12)

BRO PLS EXTRACT HALO ANNIVERSARY BRO COS ADJUDANT IS A BETTER NAME THAN RECLAIMER

Halo CE General Discussion » Spartan Ops city announcement and apology! Dec 8, 2019 06:18 PM (Total replies: 7)

Gameplay of Janus Ops.
https://www.youtube.com/watch?v=8sb032gzAEo&t=1777s

Halo CE General Discussion » Spartan Ops city announcement and apology! Nov 27, 2019 08:58 AM (Total replies: 7)

Forgive us and we shall present you the next best Halo


Played it and it was fun, odstassault was fun and brutes were an all out war but seeing my old tags makes me depressed I might release the current ones with the Halo 3 animations and better flood shaders. Also I think I provided H3 FP arms with my release why were you using other ones.


Happy to see people are using my tags.


When I use some textures they randomly causes blue light which is annoying, how to get rid? It's not the lightmaps or sky light or shaders having blue reflection but the textures are causing it but when I try other textures the random blue light on objects aren't there.


Halo CE General Discussion » The Altheros Lumoria Nov 25, 2019 10:34 AM (Total replies: 2)

My playthrough videos aren't meant to show skill or cheap guides to get through the levels but to showcase the stuff.

Halo CE General Discussion » The Altheros Lumoria Nov 15, 2019 10:10 AM (Total replies: 2)

Haha spv3 lumoria is so bad that it encourage me to do this.







Man the voice acting here is so bad and cinematic animations. The concept of a new custom campaign like an extension to the original game was a good idea but the overall product is bad. Props to Higuy and Lod3x for the actual good things about this and Dennis for the only one that sounded professional and fit the character but the rest is so bad, they should have waited for professional help instead of accepting assistance from talentless low tier kids at that time which destroyed the quality of this project.

EDIT :
Janus is the best halo.

Preview.
https://www.youtube.com/watch?v=vSA6qzuIMl0&t=7s
Edited by Pabeung on Nov 15, 2019 at 10:12 AM

Halo CE General Discussion » [WIP] Invader Nov 6, 2019 08:53 AM (Total replies: 31)

Bruh can this compile OS stuff

Halo CE General Discussion » The Altheros Experience Oct 27, 2019 12:33 PM (Total replies: 7)

Not referring to you ODX thought you already left and you were part of CMT before it lost it's credibility and they let untalented brown trash in like MrMexican and some random indian he found on twitter. Well atleast more effort than Masterz could have done in his entire modding tenure. I mean why would I need to put effort in things that already exist so I just put them in good use and port as much Halo 3 stuff as possible but doing that myself unlike Masterz that already has the content and tools to mash up and this his 999th campaign mod that he takes so seriously but still can't.

Halo CE General Discussion » The Altheros Experience Oct 23, 2019 11:44 PM (Total replies: 7)

https://www.youtube.com/watch?v=Gn6FKF3ZgnA&t=163s

Halo CE General Discussion » The Altheros Experience Oct 23, 2019 07:38 AM (Total replies: 7)

I love keeping the presence of my girlfriend in my mods. Well the difference between this and SPV3 is first the assets used, CMT uses custom made assets and I use assets from later Halo games. Second is that SPV3 are tryhards making their mod close to canon and I just add random assets that wouldn't make sense in the original game but for fun only. Third is that I work alone but I use existing tools and assets to create this while Masterz asks low tier people to do his biding.

Halo CE General Discussion » The Altheros Experience Oct 23, 2019 12:53 AM (Total replies: 7)

https://youtu.be/fieV3u5rNwg


I ported bunch of Halo 3 animations and you could them in action in my video.
https://youtu.be/fieV3u5rNwg


Quote: --- Original message by: Jerry Husky
Quote: --- Original message by: Pabeung
Yeah mexicans had done it too since most of them have low end PCs and they have been making Reach mods since the first trailer of Halo Reach and since people are post stuff on nexus mods I just finished making one too. https://www.nexusmods.com/halocustomedition/mods/23/

But are the magazine capacities for weapons the same as Reach? I noticed the Magnum and Shotty have a 12 round capacity.

Well since It's an easy thing to do I could lend a hand, just join my discord and we will discuss. https://discordapp.com/invite/wXrPg4p


Yeah mexicans had done it too since most of them have low end PCs and they have been making Reach mods since the first trailer of Halo Reach and since people are post stuff on nexus mods I just finished making one too. https://www.nexusmods.com/halocustomedition/mods/23/


Wow that is something original and no one hasn't done before.
https://www.youtube.com/watch?v=22H-God661I


Time: Fri December 13, 2019 12:04 PM 125 ms.
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