||Mar 18, 2010 10:46 PM
||Feb 5, 2018 01:40 AM
||Today @ 01:25 AM
||Halo CE, Beta Testing, Call of Duty 6: Modern Warfare 2
|What Games do you play:
||Halo CE, Valve games, CoD: 4, Borderlands
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1bobsam1 has contributed to 440 posts out of 465763 total posts
(.09%) in 2,901 days (.15 posts per day).
20 Most recent posts:
Press PrintScreen, paste it into MS Paint, save as (do the world a favor) .png.
If you cannot use printscreen use something like Shadowplay or set the game into windowed mode then take screenshot of the game window only by pressing ALT+PrintScreen. Then do the following steps as mentioned above. If all else fails I think you can just use the trial version of FRAPS and take screenshots with that.
Edited by 1bobsam1 on Feb 5, 2018 at 01:43 AM
I mean,the grunts should be able to use the turrets they do have the covenant turret animations but they won't look quite right but hey you can try.
I can see this project becoming lots of fun, I've been longing for a really nice New Mombasa setup for a long time. Much needed.
I'd really like to see you take your talents and fix up that E3 New Mombasa (City Scape as its called on HaloMaps) remake and actually make it into a decent looking map and complete the whole thing from the E3 trailer.
Edited by 1bobsam1 on Jan 26, 2018 at 12:48 AM
Quote: --- Original message by: rcghalohell
I'm actually going to piggyback off of this. What is the limit from the center?
I'd assume it'd be 2,147,483,647 units any direction from 0,0,0.
http://www.radgametools.com/bnkdown.htm The Bink tools also allow you to do that natively too...
Thanks for your time and dedication.
Python is amazing and if you can't figure out how to install the Run Time then you should probably not be using a computer. On topic: This is awesome, I've seen people manually compose the music to be like it's heard ingame (as seen here, but for Halo 2 https://www.youtube.com/watch?v=DtMhBHmJnjE ). But this will let people take it one step further for sure. Cheers.
EDIT: Errm, never mind I fixed it seconds after I posted this...
Edited by 1bobsam1 on Aug 15, 2017 at 01:31 AM
He just said it will help deliver updates, I mean does it really matter? Smh.
I have to agree with Spartan314, it would be nice if those textures blended together.
Cool any improvement is nice to see. Good job all.
I tested Gridlock, unfortunately I lost the map at some point. :(
Noobtacular, one of the crazy ones I enjoyed.
Quote: --- Original message by: malolo420
What happened to this? I'll help on my spare time.
Modeling, texturing, c#, I have a sh** load of sound equipment as well.
Hey man, it's been a long time I thought you were gone for good. (It's me Fsfssgffd if you remember). It's been too many years.
Seems pretty dang accurate to me, nicely done.
Nice release. :) I have always liked the Halo 3 SMG sounds over the Halo 2 ones.
Quote: --- Original message by: Super Flanker
Are those GTA vehicles? Because if so they look mighty fine.
Yes, they are GTA IV cars.