||Mar 18, 2010 10:46 PM
||Mar 12, 2017 04:04 AM
||Mar 17, 2017 01:29 AM
||Halo CE, Beta Testing, Call of Duty 6: Modern Warfare 2
|What Games do you play:
||Halo CE, Valve games, CoD: 4, Borderlands
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1bobsam1 has contributed to 425 posts out of 461383 total posts
(.09%) in 2,563 days (.17 posts per day).
20 Most recent posts:
Noobtacular, one of the crazy ones I enjoyed.
Quote: --- Original message by: malolo420
What happened to this? I'll help on my spare time.
Modeling, texturing, c#, I have a sh** load of sound equipment as well.
Hey man, it's been a long time I thought you were gone for good. (It's me Fsfssgffd if you remember). It's been too many years.
Seems pretty dang accurate to me, nicely done.
Nice release. :) I have always liked the Halo 3 SMG sounds over the Halo 2 ones.
Quote: --- Original message by: Super Flanker
Are those GTA vehicles? Because if so they look mighty fine.
Yes, they are GTA IV cars.
Cool. Archiving is nice, thanks for sharing.
Quote: --- Original message by: BipolarAurora
Bobsam, you freaking rock!
No prob, Bob.
Original filename: masterzgotownedyz8.gif
Edited by 1bobsam1 on Aug 28, 2016 at 11:52 PM
Blame ImBrokeRU (at least I assume those are his animations).
Looks good, now make a few more.
Those textures are actually pretty decent. Good job.
Good door animation.
Please make use of the Zteam tags, spruce them up, balance them. I will definitely enjoy this map. And don't fudge up the Battle Rifle's burst fire. It's about time we have a map with solid Halo 2 Tags. And for silly sakes don't use that old HUD, Jesse has probably released a much better version.
Edited by 1bobsam1 on Jun 22, 2016 at 01:07 AM
Very nice. :)
Not that I have any knowledge in the scene of Halo modding, have you tried using any other random animation (stock or custom) and see if they crash as well? (just trying to help you think of ways to debug the situation)
Saint Louis, Missouri.