A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
Viewing User Profile for: 1bobsam1
About Contact
Joined: Mar 18, 2010 10:46 PM
Last Post: Feb 5, 2018 01:40 AM
Last Visit: Today @ 01:25 AM
Location: United States
Occupation: Halo
Interests: Halo CE, Beta Testing, Call of Duty 6: Modern Warfare 2
Your Age: 18
What Games do you play: Halo CE, Valve games, CoD: 4, Borderlands

Send Private Message
Post Statistics
1bobsam1 has contributed to 440 posts out of 465763 total posts (.09%) in 2,901 days (.15 posts per day).

20 Most recent posts:
Halo CE General Discussion » [RELEASE] BioGoji's Campaign Mod Version 1.0 Feb 5, 2018 01:40 AM (Total replies: 21)

Press PrintScreen, paste it into MS Paint, save as (do the world a favor) .png.

If you cannot use printscreen use something like Shadowplay or set the game into windowed mode then take screenshot of the game window only by pressing ALT+PrintScreen. Then do the following steps as mentioned above. If all else fails I think you can just use the trial version of FRAPS and take screenshots with that.
Edited by 1bobsam1 on Feb 5, 2018 at 01:43 AM

Halo CE General Discussion » Some Possibly Crazy Ideas Jan 28, 2018 11:36 PM (Total replies: 3)

I mean,the grunts should be able to use the turrets they do have the covenant turret animations but they won't look quite right but hey you can try.

Halo CE General Discussion » [RELEASE]: New Mombasa Beta Jan 27, 2018 09:37 PM (Total replies: 160)

I can see this project becoming lots of fun, I've been longing for a really nice New Mombasa setup for a long time. Much needed.

Halo CE General Discussion » [RELEASE]: New Mombasa Beta Jan 26, 2018 12:48 AM (Total replies: 160)

I'd really like to see you take your talents and fix up that E3 New Mombasa (City Scape as its called on HaloMaps) remake and actually make it into a decent looking map and complete the whole thing from the E3 trailer.

Edited by 1bobsam1 on Jan 26, 2018 at 12:48 AM

Halo CE General Discussion » Is there a limit for map's size? Jan 13, 2018 06:44 PM (Total replies: 12)

Quote: --- Original message by: rcghalohell
I'm actually going to piggyback off of this. What is the limit from the center?

I'd assume it'd be 2,147,483,647 units any direction from 0,0,0.

Quote: --- Original message by: FireRodeo
How about improving the resolution?
This tool can do with improving video resolution, vice versa.
It also allows you to convert videos formats.

http://www.radgametools.com/bnkdown.htm The Bink tools also allow you to do that natively too...

Halo CE General Discussion » Final update to the MEK Nov 3, 2017 08:43 PM (Total replies: 13)

Thanks for your time and dedication.

Halo CE General Discussion » [RELEASE] Composer Aug 31, 2017 01:47 AM (Total replies: 17)

Python is amazing and if you can't figure out how to install the Run Time then you should probably not be using a computer. On topic: This is awesome, I've seen people manually compose the music to be like it's heard ingame (as seen here, but for Halo 2 https://www.youtube.com/watch?v=DtMhBHmJnjE ). But this will let people take it one step further for sure. Cheers.

Halo CE General Discussion » Cannot join most of the servers Aug 15, 2017 01:27 AM (Total replies: 14)

EDIT: Errm, never mind I fixed it seconds after I posted this...
Edited by 1bobsam1 on Aug 15, 2017 at 01:31 AM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jul 30, 2017 07:39 PM (Total replies: 12103)

He just said it will help deliver updates, I mean does it really matter? Smh.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jul 27, 2017 04:51 PM (Total replies: 12103)

I have to agree with Spartan314, it would be nice if those textures blended together.

Halo CE General Discussion » Happy forum anniversary ODX! Jul 27, 2017 02:00 AM (Total replies: 18)

*tink* Grats.

Simply amazing.

Halo CE General Discussion » it's a thing. Halo CE 60 FPS Mar 26, 2017 02:15 AM (Total replies: 86)

Cool any improvement is nice to see. Good job all.

I tested Gridlock, unfortunately I lost the map at some point. :(

Halo CE General Discussion » looking for crazy maps Mar 12, 2017 04:04 AM (Total replies: 17)

Noobtacular, one of the crazy ones I enjoyed.

Halo CE General Discussion » Installation 01 (Halo Fan Game) Thread Jan 16, 2017 01:41 AM (Total replies: 490)

Quote: --- Original message by: malolo420
What happened to this? I'll help on my spare time.

Modeling, texturing, c#, I have a sh** load of sound equipment as well.

Hey man, it's been a long time I thought you were gone for good. (It's me Fsfssgffd if you remember). It's been too many years.

Halo CE General Discussion » [Release] Halo Anniversary HUD Jan 5, 2017 08:12 PM (Total replies: 6)

Seems pretty dang accurate to me, nicely done.

Halo CE General Discussion » Halo 3 SMG Sounds: Release. Dec 31, 2016 03:32 AM (Total replies: 18)

Nice release. :) I have always liked the Halo 3 SMG sounds over the Halo 2 ones.

Halo CE General Discussion » Jesse's Thread of Unamazing Things. Nov 16, 2016 06:30 PM (Total replies: 401)

Quote: --- Original message by: Super Flanker
Are those GTA vehicles? Because if so they look mighty fine.

Yes, they are GTA IV cars.

Time: Sat February 24, 2018 7:02 AM 266 ms.
A Halo Maps Website