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Viewing User Profile for: Skidrow925
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Joined: Mar 19, 2010 06:31 PM
Last Post: Jun 9, 2017 09:59 AM
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Your Age: ÇAG»Gonzo: such firepower. many boom. so sexy.
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"ideological sense of respect and tact of a 5yo"
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Skidrow925 has contributed to 3505 posts out of 463363 total posts (.76%) in 2,658 days (1.32 posts per day).

20 Most recent posts:
Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 9, 2017 09:59 AM (Total replies: 11326)

Quote: --- Original message by: SBB_Michelle
Quote: --- Original message by: DeadHamster

https://www.mediafire.com/convkey/6433/1oboq6zidfwdsza6g.jpg



literally the shaders from the odst hub world

Those look terrible, needs more variety. Only black and purple? What is this, 1950?

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 2, 2017 12:57 AM (Total replies: 11326)

Quote: --- Original message by: Halonimator
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Halonimator

Finished with all sounds for now. the hud and effects will be next.

http://imgur.com/FTYxJTO.jpg
http://imgur.com/dPtCLTv.jpg

im making an enhanced halo ce tagset anti-any other halo philosophy specially 343i halos and reach (even if im using all hr assets). My new tagset and my last cmt mod(the mod i did was a small preview of what i wanted to do-make with halo ce sandbox to enhance it)... my new tagset is the enhanced HALO CE evolution it deserves, since fk h2 and 343i halos... specially 343i ones... h3 and hr were only made to undo the damage h2 did to halo CE's single player and h4-5g are cashgrabe made by haters and people who only care about money,call of duty and pooin the original HCE and bungie saga.

If i join CMT i will try to help to make the TRUE,BEST,MAGNIFICENT,IMPROVED HALO CE EXPERIENCE... i love halo ce more tan any other except the mp since it suckscompared to h3 and even h2 and hr... i dont consider 343i halo's halo games.

I DONT GIVE 2 ### IF CMT DOESNT GIVE ME CREDITS, I WILL HELP ANYWAY! SPV4 NEEDS TO BE AN ENHANCED, IMPROVED AND EVOLUTION TO THE HALO CE SP. PLEASE! RECRUIT HALONIMATOR.......................IM BEGGING TO BE RECRUITED.
Edited by Halonimator on Jun 1, 2017 at 08:28 PM


can you do me a solid and post that again, except in 20 words or less? tanks.


Nobody noticed the halo reach hud

..i couldn't possibly ima kg e eh egg

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 1, 2017 09:57 PM (Total replies: 11326)

Quote: --- Original message by: Halonimator

Finished with all sounds for now. the hud and effects will be next.

http://imgur.com/FTYxJTO.jpg
http://imgur.com/dPtCLTv.jpg

im making an enhanced halo ce tagset anti-any other halo philosophy specially 343i halos and reach (even if im using all hr assets). My new tagset and my last cmt mod(the mod i did was a small preview of what i wanted to do-make with halo ce sandbox to enhance it)... my new tagset is the enhanced HALO CE evolution it deserves, since fk h2 and 343i halos... specially 343i ones... h3 and hr were only made to undo the damage h2 did to halo CE's single player and h4-5g are cashgrabe made by haters and people who only care about money,call of duty and pooin the original HCE and bungie saga.

If i join CMT i will try to help to make the TRUE,BEST,MAGNIFICENT,IMPROVED HALO CE EXPERIENCE... i love halo ce more tan any other except the mp since it suckscompared to h3 and even h2 and hr... i dont consider 343i halo's halo games.

I DONT GIVE 2 ### IF CMT DOESNT GIVE ME CREDITS, I WILL HELP ANYWAY! SPV4 NEEDS TO BE AN ENHANCED, IMPROVED AND EVOLUTION TO THE HALO CE SP. PLEASE! RECRUIT HALONIMATOR.......................IM BEGGING TO BE RECRUITED.
Edited by Halonimator on Jun 1, 2017 at 08:28 PM


can you do me a solid and post that again, except in 20 words or less? tanks.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 19, 2017 02:35 PM (Total replies: 11968)

Quote: --- Original message by: CLASSIFIED
in all seriousness though, what do you guys think?


eh, it's kinda interesting
Edited by Skidrow925 on May 19, 2017 at 02:36 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 19, 2017 12:13 PM (Total replies: 11968)

Quote: --- Original message by: CLASSIFIED
What is happening?


Just how it goes around here

Halo CE General Discussion » CMT RETURNS! New project and team details inside! May 18, 2017 10:26 PM (Total replies: 11968)

Quote: --- Original message by: CLASSIFIED
I have the main plan for both campaign and multiplayer levels, and I am toying with the idea for a zombies-style firefight map. The main Campaign will have 3 different sub campaigns, similar to Halo 2 with the Master Chief and the Arbiter. One is the standard Master Chief campaign, though heavily modified and featuring new levels, a Star Wars Death Trooper campaign, and a space warfare campaign, which involves one level in Darth Vader's TIE advanced, 3 in an X-wing and one in a snowspeeder. The Maw instead sees a U-wing picking up the Master Chief in the hanger bay and him returning a Rebel ship to fight Darth Vader's 501st Stormtroopers(which will act like Covenant Spec ops elites), and a final cut scene with him confronting the Death Trooper from the rest of the campaign, for an overall 25 missions, 4 remastered maps and 6 new maps, and possibly one or two firefight maps.


fantastic wonderful

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 9, 2017 11:07 PM (Total replies: 11326)

Panic!

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 1, 2017 01:36 PM (Total replies: 11326)

Quote: --- Original message by: Halonimator
a male body i model.

http://i.imgur.com/8BMj5oA.jpg

later this day i will answer the questions... right now im modelling some aliens.
poor guy looks like he couldn't even carry a bag of salt, let alone run more than 20 cubits

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 30, 2017 09:29 AM (Total replies: 11326)

Butt I leik 2 ply badaim2

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 28, 2017 08:47 AM (Total replies: 11326)

Quote: --- Original message by: lolslayer
Quote: --- Original message by: Jesse
That is a penis


Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 25, 2017 12:54 AM (Total replies: 11326)

Protip: Its not actually masterz

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 24, 2017 06:59 PM (Total replies: 11326)

Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator
Im still better than masterz1337
http://i.imgur.com/qeKDZAZ.jpg
http://i.imgur.com/xM0oJW6.jpg
http://i.imgur.com/0VLbIEV.jpg


I'm pretty sure that Masterz1337 isn't the enviroment designer so comparing this to Masterz1337's work is completely irrelevant
welll.. He might not be wrong...

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 23, 2017 11:03 PM (Total replies: 11326)

Quote: --- Original message by: not m00kz
Quote: --- Original message by: EmmanuelCD
Its wierd how people that dont make content are yelling between themselves.


dude, what's a tag

what's projectile velocity


transparent chicago shades or something?

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 18, 2017 06:28 PM (Total replies: 11326)

Quote: --- Original message by: Super Flanker
Quote: --- Original message by: DaLode
Quote: --- Original message by: Super Flanker

Quote: --- Original message by: DaLode
my HD doesn't have enough room to record them atm lmao. Need to clear out that stuff first








What's the matter? You thought just because I italicised lodeman's post and embedded a url that it would lead to NSFW content?

Well all I can say is DID YOU JUST ASSUME MY LINK? >:(

Edited by Super Flanker on Mar 18, 2017 at 10:52 AM


I should have seen that coming :p
Cleared 25 GB of data, so I should be set!


Should have chimed in before you sacrificed your favourite MLP seasons. MEGA has that 50gb storage thing for free.

Or alternatively if you speak chinese hook up with one of their free sites and you can get 1tb free. IKR?

Sad thing is though their is or was a law that made it illegal not to provide every chinese citizen with access to this awesome service.


Freaking western governments with their penny pinching greedyness and never ending wars. Why can't they understand that all we want is 1tb of free cloud storage?! >:v


Ahem.


Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 14, 2017 03:51 PM (Total replies: 11968)

Quote: --- Original message by: Masters1337

Quote: --- Original message by: Skidrow925
Quote: --- Original message by: Masters1337
It's brings a different type of movement to vehicle combat and other vehicles.

Not really, it's the same idea as the ghost, a small li ht vehicle that can do some damage while being very quick

Quote: The decision to have the ARG attached to it was to communicate how powerful its weapons are, something h2a and h5 both failed to communicate.

An AR vs an SAW? Because having the grenade launcher doesn't really seem to make sense based off the statement.

Quote: We could have done it better visually I suppose, but on a project this size you have to do things and move onto the next task quickly and do the next thing better if you messed up on the previous, unless that failure is particularly egregious.

And yet, I would imagine something other than just welding it on there with like 12 supporting polygons is just... overwhelming? It's a large project as you say, I would have imagined you would have dedicated people for vehicle design and modelling.


The ghost can strafe and is far more mobile, the thing that convinced me to include it was that every time you go into battle with it feels like a high stakes game of chicken. The only way you can fire is if you are charging at the enemy.

The fact you think the gungoose in h2a had a SAW... kind of shows that no one clearly knows wtf it is on the gungoose, because I was pretty sure it was the turret bullets but they look like SMGs? With the AR you get the distinctive 5 star fire effect, sounds, visuals, and a clear idea of how much damage you do since you can use it in first person as well, for both the bullets and the grenades.

You'd have to ask SOI as to why he chose to go that route, when he showed it to me. IIRC he had a reason for doing it that way specifically. We tend to designate assets into tiers, with weapons in FP getting the most attention, while third person objects generally getting quicker and dirtier treatment.

It's increasingly difficult to keep producing assets of a certain caliber, especially over long periods of time on a project and also when the game can't do the artist justice. It's for this reason CMT is being disbanded with the release of SPV3, although my next and final project is still planned and will be using ripped content from H:O, H4 and Reach primarily.


Quote: --- Original message by: BravoLimeTaco
Are CMT maps still protected?


No, I was never a big believer of the protection and it was something that we mainly did for Dano and Wave of Lag and some other individuals back in the day iirc. But the changes to the maps from Open Sauce means many tags aren't rippable. For those who have experience with the HEK, we do have a version of the tagset to hand out. We were going to make it public, but we need to document everything inside it so people understand what everything is and that will take quite a while to complete, so it will likely be released with the full part 2 tags as well.
Edited by Masters1337 on Mar 14, 2017 at 07:47 AM


So I guess it's technically a GPMG (LAW), not a SAW, but same idea applies. A GPMG would have enough damage throughput not to particularly need a GL (which causes problems when close in due to splash ofttimes) but that's more a usage than anything. And it's perfectly easily used with the same tactics as the ghost if your careful, though I typically found running second line with it was more than enough, as those grenades took care of just about whatever I ran into with it.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 14, 2017 04:12 AM (Total replies: 11968)

Quote: --- Original message by: Masters1337
It's brings a different type of movement to vehicle combat and other vehicles.

Not really, it's the same idea as the ghost, a small li ht vehicle that can do some damage while being very quick

Quote: The decision to have the ARG attached to it was to communicate how powerful its weapons are, something h2a and h5 both failed to communicate.

An AR vs an SAW? Because having the grenade launcher doesn't really seem to make sense based off the statement.

Quote: We could have done it better visually I suppose, but on a project this size you have to do things and move onto the next task quickly and do the next thing better if you messed up on the previous, unless that failure is particularly egregious.

And yet, I would imagine something other than just welding it on there with like 12 supporting polygons is just... overwhelming? It's a large project as you say, I would have imagined you would have dedicated people for vehicle design and modelling.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 13, 2017 07:44 PM (Total replies: 11968)

I still don't understand what's appealing about the gungoose. I guess its a neat concept, having weapons on a single occupant light vehicle, but aesthetically and mechanically, it just doesn't make any sense, and having two ARs just kind of "on there" looks positively silly

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 7, 2017 05:33 PM (Total replies: 11968)

Quote: --- Original message by: CHRISPOCALYP5E

Ok I just want to share an insight from a LASO master here...

When I want to enjoy a casual stroll on normal through CMT SPV3 it feels almost as brutal as legendary.

There is something in SPV3 that feels a little overwhelming. I can't tell if it is just the damage output, certain weapons, certain actors BUT SOMETHING feels like it makes the campaign a little overwhelming...
Edited by CHRISPOCALYP5E on Mar 7, 2017 at 04:32 PM


SPV3 seems to have been designed for overwhelming difficultly, and little or no regard for each missions intended purpose. Which is unfortunate, but I don't see it changing. At least it's fairly pretty most of the time I suppose.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 7, 2017 05:27 PM (Total replies: 11326)

Quote: --- Original message by: CHRISPOCALYP5E
Curious question for some of you older community vets.

What is the actual custom content to rehash/port ratio?


Roughly 1:g(g(3))

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Feb 24, 2017 02:38 PM (Total replies: 14954)

Quote: --- Original message by: R93_Sniper
I legitimately cannot tell the difference between the two
reae bot to

Imo, the one looks a little cluttered on the back. Its cool, but I prefer the other myself


Time: Tue June 27, 2017 4:51 AM 328 ms.
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