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Viewing User Profile for: Shockwave
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Joined: Apr 7, 2010 09:14 AM
Last Post: Nov 11, 2014 02:10 PM
Last Visit: Nov 11, 2014 02:38 PM
Website: nicolas-pelouin.daportfolio.com
Location: Paris, France
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Your Age: 18
What Games do you play: Every Halo
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Animator / Modeler / VFX
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Shockwave has contributed to 263 posts out of 419402 total posts (.06%) in 1,694 days (.16 posts per day).

20 Most recent posts:
Halo CE General Discussion » Weapons - Works in Process thread [WIP] Nov 11, 2014 02:10 PM (Total replies: 14312)

News from Halo 5 BETA

http://youtu.be/gKWd_Mji_ws
http://youtu.be/ZSQtbxLaRN0
http://youtu.be/nVW0rwSNvsI
http://youtu.be/YCfgVEg8p4Q
Edited by Shockwave on Nov 11, 2014 at 02:26 PM

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 21, 2014 05:43 PM (Total replies: 14312)

Juste noticed that the magazine of H5 SMG is on the top. Cool idea!

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 17, 2014 08:10 AM (Total replies: 14312)

Here a new update from 343i. Just a simple preview of the weapons that will be on Halo 5 : Guardians beta.









Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 6, 2014 06:23 PM (Total replies: 14312)

Quote: --- Original message by: bourrin33
Quote: --- Original message by: Shockwave

Quote: --- Original message by: Echo77
Quote: --- Original message by: Shockwave
I have all props from CoD Ghost
http://i.imgur.com/zaLi5nf.jpg

Do you plan on in-gaming some of them? I feel like they'd really come in handy.


I don't know how to do it. But if you want something in particular ask me because I've 16Gb files
^^

Combine 3 weapons. Result? BADASS!
http://i.imgur.com/V9LBUwz.jpg
Edited by Shockwave on Aug 6, 2014 at 06:00 PM


2 magazines ?


Yep I just noticed!
Fixed:



So now sorry but I'm going to sleep and masturbate on this f***** weapon that I called ACR MARKII :3
Edited by Shockwave on Aug 6, 2014 at 06:45 PM

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 6, 2014 05:40 PM (Total replies: 14312)

Quote: --- Original message by: Echo77
Quote: --- Original message by: Shockwave
I have all props from CoD Ghost
http://i.imgur.com/zaLi5nf.jpg

Do you plan on in-gaming some of them? I feel like they'd really come in handy.


I don't know how to do it. But if you want something in particular ask me because I've 16Gb files
^^

Combine 3 weapons. Result? BADASS!

Edited by Shockwave on Aug 6, 2014 at 06:00 PM

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 6, 2014 05:25 PM (Total replies: 14312)

I have all props from CoD Ghost



Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 5, 2014 11:58 AM (Total replies: 14312)

Quote: --- Original message by: ZOBI3KING
Quote: --- Original message by: Shockwave
I'm waiting more pics from 343 Industries. Because there are two differents HUD and I would know which one is right.


The Classic Hud from Halo 2 Vista is for campaign, the other one is for H2A MP.


Yep right. But there are also two differents HUD from the multiplayer, one of them is certainly a pre-release. Look at:

From halowaypoint.com


From the comic con panel


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 4, 2014 06:30 PM (Total replies: 14312)

Quote: --- Original message by: UHWArby
Quote: --- Original message by: Shockwave
Quote: --- Original message by: bourrin33
Quote: --- Original message by: Shockwave
Working on H2A HUD. When it will be finished I'll share to you in .psd

http://i.imgur.com/LJ6okWq.png


Do it in 3ds max, it looks much better usually. The 60 rounds meter orientation looks quite strange


Before I used 3ds max but I had no full control on everything and meanwhile I learned Photoshop.
Yeah I'm agree and I don't know why. I'll fix it on the next version.

Here is where I am :
http://i.imgur.com/7eORwCG.png


dem... moar pics plz


I'm waiting more pics from 343 Industries. Because there are two differents HUD and I would know which one is right.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jul 29, 2014 04:41 PM (Total replies: 14312)

Quote: --- Original message by: bourrin33
Quote: --- Original message by: Shockwave
Working on H2A HUD. When it will be finished I'll share to you in .psd

http://i.imgur.com/LJ6okWq.png


Do it in 3ds max, it looks much better usually. The 60 rounds meter orientation looks quite strange


Before I used 3ds max but I had no full control on everything and meanwhile I learned Photoshop.
Yeah I'm agree and I don't know why. I'll fix it on the next version.

Here is where I am :


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jul 28, 2014 06:25 PM (Total replies: 14312)

Working on H2A HUD. When it will be finished I'll share to you in .psd



Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jul 28, 2014 04:01 PM (Total replies: 14312)

The new SMG from Halo 2 Anniversary is f***** awesome.



Halo CE General Discussion » Weapons - Works in Process thread [WIP] Apr 22, 2014 03:38 PM (Total replies: 14312)

Gamespy are shutting down their servers. This will happen on may 31 2014.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Nov 7, 2013 05:39 PM (Total replies: 14312)

I love the nGon from the center <3

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Sep 11, 2013 06:50 PM (Total replies: 14312)

Quote: --- Original message by: SAS
Quote: --- Original message by: Shockwave
Tip to animate:
If you have an idea of your animation, reproduce it in real and analyzes all the movement one by one.

sometimes I find myself doing the animation of a weapon in the middle of my kitchen.

I usually use guns that are in my house (be it real, airsoft, etc) as an idea for what I want to do. That said, I still suck at animating.

Quote: --- Original message by: Dumb AI
Would you need a partner for a thirdperson animation idea?

I suppose a video camera would work


If you've an "action" mind (while watching action movie, sci-fi, etc...) you can have awesome ideas.
For the third person it's more complicated. Even using a camera, the movements are... numerous and manifold. Just practice.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Sep 10, 2013 06:38 PM (Total replies: 14312)

Tip to animate:
If you have an idea of your animation, reproduce it in real and analyzes all the movement one by one.

sometimes I find myself doing the animation of a weapon in the middle of my kitchen.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jun 25, 2013 06:35 AM (Total replies: 14312)



Happiness of rip and Vray :3

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jun 24, 2013 01:41 PM (Total replies: 14312)

if it's a bad joke, I refuse. but I gladly accepted if this is not the case

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jun 24, 2013 11:46 AM (Total replies: 14312)



Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jun 24, 2013 11:11 AM (Total replies: 14312)



Hey guys !
I've a problem with imported FP arms from Halo 4. Looks like skinning is... reversed! When I moved a joint from a hand, the other explodes! I don't really know how to explain but it's weird. Someone has the solution?

Halo CE General Discussion » Weapons - Works in Process thread [WIP] May 21, 2013 03:07 PM (Total replies: 14312)

Juste an out topic here the next generation: XBOX ONE



Time: Tue November 25, 2014 4:44 PM 172 ms.
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