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Viewing User Profile for: Mithrondel
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Joined: Apr 11, 2010 07:59 AM
Last Post: Sep 3, 2016 04:24 AM
Last Visit: Sep 14, 2017 12:23 PM
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Mithrondel has contributed to 34 posts out of 469389 total posts (.01%) in 3,478 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » And again -.- (Sapien) Sep 3, 2016 04:24 AM (Total replies: 8)

Is there no other solution? :(

Halo CE Technical / Map Design » And again -.- (Sapien) Sep 2, 2016 03:56 PM (Total replies: 8)

Space bar spawns another object and middle clicking doesnt work :/
Interesting is that if I edit the light map i can use the left mouse boutton...

Halo CE Technical / Map Design » And again -.- (Sapien) Sep 2, 2016 02:38 PM (Total replies: 8)

I tried reinstalling but it didnt help :/

Halo CE Technical / Map Design » And again -.- (Sapien) Sep 2, 2016 02:15 PM (Total replies: 8)

Sad but true... Ive got another problem with Sapien. I cant move things in the game window via mouse nor can I click on them to select?

Anyone knows the problem?

Halo CE Technical / Map Design » Sapien crashes Sep 2, 2016 09:43 AM (Total replies: 7)

I made an interesting obersvation :D

I executed Sapien as administrator and stopped using comp mode. Now everything works totally fine :)

thanks to all of you guys :)

Halo CE Technical / Map Design » Sapien crashes Sep 2, 2016 09:32 AM (Total replies: 7)

Yeah Windows 10 totally sucks...

What do you mean with changing graphic card settings? :/

Halo CE Technical / Map Design » Sapien crashes Sep 2, 2016 07:39 AM (Total replies: 7)

Tried everything :/ nothing seems to work...

Seems like it freezes after clicking on the tool window aswell :/
Edited by Mithrondel on Sep 2, 2016 at 07:48 AM

Halo CE Technical / Map Design » Sapien crashes Sep 2, 2016 07:03 AM (Total replies: 7)

Hey folks :)

After a long time I installed Halo CE and Sapien again :D
But everytime I try to use the Properties Palette Sapien freezes :/

Btw I am using windows 10...

Can anyone help me? :)

Halo CE Technical / Map Design » Scripts in Singeplayer Apr 7, 2012 04:31 AM (Total replies: 2)

Thanks you helped me a lot :)

Halo CE Technical / Map Design » SP maps in Sapien Apr 6, 2012 02:52 PM (Total replies: 13)

could you post the last entry of your debug.txt please? may be it would help ;)

Halo CE Technical / Map Design » Scripts in Singeplayer Apr 5, 2012 06:08 PM (Total replies: 2)

I tried to modify the Singeplayer map b40-Assault on the Control Room and the problem is im trying to give the player a squad following him at the start.Everythings fine but when i save my script it destroys the Mainscript and i spawn incorrect and cant move... I appreciate any help

Halo CE Technical / Map Design » Sapien Error hope for help Apr 3, 2012 09:43 AM (Total replies: 1)

The Debug.txt says:

04.03.12 15:34:07  sapien pc 01.00.00.0609 ----------------------------------------------
04.03.12 15:34:07 reference function: _write_to_error_file
04.03.12 15:34:07 reference address: 401b13
04.03.12 15:34:07 Couldn't read map file './sapienbeta.map'
04.03.12 15:34:08 CreateDevice succeeded with refresh rate = 0
04.03.12 15:34:08 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.03.12 15:34:08 Increasing sound decompression buffer size to 1048576 bytes
04.03.12 15:34:09 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
04.03.12 15:34:09 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
04.03.12 15:34:09 game globals didn't specify multiplayer information
04.03.12 15:34:09 main_new_map() failed.

04.03.12 15:27:57 tool pc 01.00.00.0609 ----------------------------------------------
04.03.12 15:27:57 reference function: _write_to_error_file
04.03.12 15:27:57 reference address: 42ca20
04.03.12 15:27:57 Couldn't read map file './toolbeta.map'
04.03.12 15:27:58 ERROR sound\dialog\crewman\conditional\combat\killingpeople\killedenemyplayercm:
speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\sleeping\idle_sleeping: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\idlenoncombat\idle_non_combat: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\idlecombat\idle_combat: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\armsflailing\panic_run_away: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\involuntary\death_instant: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\shouting\grenade_sighted: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\actions\alert_noncombat: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\grunt\conditional\combat2\exclamations\dive: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\marines\fitzgerald\conditional\combat2\exclamations\meleeattack: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\sargeant\conditional\combat2\friendsdying\friendkilledbyfriendlyplayer: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\sargeant\conditional\combat2\exclamations\meleeattack: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\sarge2\conditional\combat2\involuntary\painshield: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\sarge2\conditional\combat2\killingpeople\killedenemyfloodcarriercm: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 ERROR sound\dialog\sarge2\conditional\combat2\friendsdying\friendkilledbyfriendlyplayer: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
04.03.12 15:27:58 game globals didn't specify multiplayer information
04.03.12 15:27:58 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
04.03.12 15:27:58 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.


I hope you can help me

Halo CE Technical / Map Design » Does anyone know? Aug 11, 2010 08:32 AM (Total replies: 6)

I did everything of this tut but how do the ai get in now?

Halo CE Technical / Map Design » Does anyone know? Aug 10, 2010 08:09 AM (Total replies: 6)

Does anyone know a tutorial that shows me how to make a marine drive a vehicle??

Halo CE General Discussion » need help singleplayer in Halo CE? Aug 9, 2010 01:42 PM (Total replies: 2)

I downloaded the map e10 and i put it in my maps folder but I cant start the map if i try there is an error?

please help

Halo CE Technical / Map Design » AI into Vehicle Aug 6, 2010 01:37 PM (Total replies: 0)

I tried to use the command list under AI and created a new command. I used the enter vehicle in radius but i dont know how to make it work can anyone help me please?

Halo CE Technical / Map Design » Question about Device-Machine Aug 6, 2010 06:24 AM (Total replies: 1)

I placed in Sapien a door_small from a10 but its always locked?

I gave it a device group but nothing happends ?

how do I place a door that automatically opens when a character moves in front of it?

hope you can help

Halo CE Technical / Map Design » Need help! Apr 19, 2010 07:08 AM (Total replies: 1)

Is it possible that players are starting with different models like 1. player -> Grunt 2.Player -> Elite?

2.Question:How do i make a c-drophip drivable i changed with guerilla the driver seat to W-driver but i cant get in

3.Question:I only can enter the first seats in the row how do i fix it that its possible for the player to enter all seats of the pelican???

Halo CE Technical / Map Design » Is it possible? Apr 16, 2010 11:13 AM (Total replies: 0)

Is it possible that players are starting with different models like 1. player -> Grunt 2.Player -> Elite?

2.Question:How do i make a c-drophip drivable i changed with guerilla the driver seat to W-driver but i cant get in

3.Question:I only can enter the first seats in the row how do i fix it that its possible for the player to enter all seats of the pelican???


Edited by Mithrondel on Apr 17, 2010 at 11:25 AM

Halo CE Technical / Map Design » Questions need help!? Apr 15, 2010 04:13 PM (Total replies: 9)

ok i got it thanks a lot!
Edited by Mithrondel on Apr 15, 2010 at 04:18 PM


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