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Viewing User Profile for: Sergeant 1337
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Joined: May 1, 2010 08:02 PM
Last Post: Apr 12, 2015 07:50 PM
Last Visit: Oct 7, 2016 10:38 PM
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Interests: Lifting weights all day, bro.
Your Age:
What Games do you play: Not a lot.
Avatar:
Do you even lift?


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Post Statistics
Sergeant 1337 has contributed to 1506 posts out of 464118 total posts (.32%) in 2,665 days (.57 posts per day).

20 Most recent posts:
Halo CE General Discussion » Weapons - Works in Process thread [WIP] Apr 12, 2015 07:50 PM (Total replies: 14960)

Keep going
Edited by Sergeant 1337 on Apr 12, 2015 at 07:51 PM

Halo CE General Discussion » HALO 2 ANNIVERSARY CINEMATICS TRAILER Jul 26, 2014 08:12 PM (Total replies: 60)

I personally think this looks great.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jul 3, 2013 03:24 PM (Total replies: 12083)

Nice to see everyone still has the "My work is better than others'" attitude here.

Halo CE General Discussion » Takedown: Project Lawson May 19, 2013 07:20 PM (Total replies: 713)

Wayyy better.

Halo CE General Discussion » Semi-Official Gallery [WIPS] May 19, 2013 03:22 PM (Total replies: 11353)

Hey, stud muffin.

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 10, 2013 09:28 PM (Total replies: 1207)

I like the shaders for the plasma pistol. Also, it's no big deal if you can't or won't, but is there any way you could make the forklift's textures a higher res?

Halo CE General Discussion » Halo 3 Foundry Port WIP by Jesse & Sali May 6, 2013 11:31 PM (Total replies: 1207)

No, because it's their map and they make the final decisions.

Halo CE General Discussion » The Trinity Map Pack UPDATE May 4, 2013 11:26 PM (Total replies: 424)

I'm not really around much, but I still linger around to check the progress of popular projects from time to time. I would love to see this project completed, though.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Apr 30, 2013 10:27 PM (Total replies: 14960)

Looks like an MA37, not an MA5B.

Halo CE General Discussion » 420 Awareness GameDay (All day GameNight) Apr 20, 2013 11:59 AM (Total replies: 15)

I can't participate, I'm not a weedhead.

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Mar 24, 2013 09:23 PM (Total replies: 4973)

Well I can see that I don't need to work on the Reach pelican anymore.


Thanks for the correction, Masters.
Edited by Sergeant 1337 on Feb 9, 2013 at 12:18 AM

Halo CE General Discussion » Takedown: Project Lawson SP Casting Call Feb 7, 2013 11:47 PM (Total replies: 29)

Shewt. I was lookin to maybe do the voice of a main charactor, but the only open slots are side characters.

Halo CE General Discussion » Strong Evidence of Halo 3 on PC. Feb 3, 2013 10:27 PM (Total replies: 19)

I know, right? Figures, though. It was too good to be true.

Halo CE General Discussion » Strong Evidence of Halo 3 on PC. Feb 3, 2013 10:03 PM (Total replies: 19)

Quote: --- Original message by: Sergeant 1337
They took Halo 3 off the list. Halo CE and Halo 2 are still there.


Halo CE General Discussion » Strong Evidence of Halo 3 on PC. Feb 3, 2013 09:00 PM (Total replies: 19)

They took Halo 3 off the list. Halo CE and Halo 2 are still there.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Jan 12, 2013 04:08 PM (Total replies: 8453)

For some reason, that map reminds me of Dantooine from KOTOR.

Halo CE General Discussion » Trinity map pack Jan 7, 2013 01:10 PM (Total replies: 13)

Last I heard, he has a family. So he has obviously been putting most of his attention towards that and work.

Halo CE General Discussion » High poly/hi-res map team members wanted Jan 5, 2013 10:51 PM (Total replies: 320)

What kind of weapons you need?

Halo CE General Discussion » High poly/hi-res map team members wanted Jan 5, 2013 11:32 AM (Total replies: 320)

Are they using OS?


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