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Viewing User Profile for: Tucker933
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Joined: May 27, 2010 12:31 AM
Last Post: Nov 29, 2017 01:34 AM
Last Visit: Yesterday @ 12:07 AM
Website: https://tucker933.com
Location: West Coast, USA
Occupation: Field Technician
Interests: PvP Gameplay Design
Your Age: 26
What Games do you play: No.
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Tucker933 has contributed to 135 posts out of 464843 total posts (.03%) in 2,759 days (.05 posts per day).

20 Most recent posts:
Halo CE General Discussion » Is Modacity dead Nov 29, 2017 01:34 AM (Total replies: 15)

Can't view any sections or topics, though.

Halo CE General Discussion » Modding Competition Nov 14, 2017 02:13 PM (Total replies: 27)

Less than 3 hours 'till the game night for the maps entered: https://opencarnage.net/index.php?/topic/7222-game-night-for-map-competition/

Halo CE General Discussion » Modding Competition Nov 12, 2017 03:23 PM (Total replies: 27)

Quote: --- Original message by: EmmanuelCD
Every 3 months is more acceptable nobody can make good maps in 1 month

Many did, and the ones with issues were either released very early in the contest, done in just the last day, or worked on for only about a third of the contest period.

Either way, the recurring competition won't be for maps.
Edited by Tucker933 on Nov 12, 2017 at 03:23 PM

Halo CE General Discussion » Modding Competition Nov 12, 2017 01:32 PM (Total replies: 27)

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Tucker933

Quote: --- Original message by: notrododo93
God if only I had completed my maps in time...

Well, we've opened a new monthly competition for asset creation:
https://opencarnage.net/index.php?/topic/7225-aotm-submissions-hall-of-fame/
Every other month is themed.
Edited by Tucker933 on Nov 12, 2017 at 01:10 PM


>Monthly

Like how many submissions do you serisly plan on getting

We'll see. The mapping contest exceeded expectations, and a lot of people narrowly missed the deadline. An asset contest is more repeatable as it's less of a commitment, and more people make assets than make maps ...but of course this is all an experiment.
It's worth maintaining if there are at least 3 entries each month.
Edited by Tucker933 on Nov 12, 2017 at 01:41 PM

Halo CE General Discussion » Modding Competition Nov 12, 2017 01:09 PM (Total replies: 27)

Quote: --- Original message by: notrododo93
God if only I had completed my maps in time...

Well, we've opened a new monthly competition for asset creation:
https://opencarnage.net/index.php?/topic/7225-aotm-submissions-hall-of-fame/
Every other month is themed.
Edited by Tucker933 on Nov 12, 2017 at 01:10 PM

Halo CE General Discussion » Modding Competition Nov 12, 2017 12:00 AM (Total replies: 27)

Voting has just opened!
https://opencarnage.net/index.php?/topic/7224-ce-map-competition-voting/

We've also launched a new monthly competition for asset creation, where every other month is themed:
https://opencarnage.net/index.php?/topic/7225-aotm-submissions-hall-of-fame/
Edited by Tucker933 on Nov 12, 2017 at 02:02 AM

Halo CE General Discussion » Halonimator's Cat Cage [Release] Nov 1, 2017 07:32 PM (Total replies: 13)

Going to submit to the map competition?

Halo CE General Discussion » Modding Competition Oct 29, 2017 05:15 PM (Total replies: 27)

Quote: --- Original message by: EmmanuelCD
C'mon Tucker, give another week, not all of us have time to spend making maps.

I've been too busy for almost 3 weeks now; just going to have 10 days to finish my submission! You can get it done.

Halo CE General Discussion » Modding Competition Oct 27, 2017 01:16 PM (Total replies: 27)

2 weeks remaining!

Halo CE General Discussion » Modding Competition Oct 6, 2017 09:51 PM (Total replies: 27)

Almost 1 month left!

Also, due to the amount of interest shown, there are now also 2nd and 3rd place prizes as well as an improved 1st place prize.

https://opencarnage.net/index.php?/topic/7162-map-competition-halo-ce/&do=findComment&comment=93408

Halo CE General Discussion » Video about the community Oct 1, 2017 04:19 PM (Total replies: 17)

What's a Modacity.

Halo CE General Discussion » Modding Competition Sep 26, 2017 10:29 AM (Total replies: 27)

Quote: --- Original message by: EmmanuelCD
Can Sp maps be accepted?

Definitely.

Halo CE General Discussion » Modding Competition Sep 25, 2017 09:28 PM (Total replies: 27)

OC is hosting a competition for new maps, featuring a $50 cash prize for first place, $30 prize for 2nd place, and deadline of November 10th.

Further details can be found here: https://opencarnage.net/index.php?/topic/7162-map-competition-halo-ce/

Let me know if you guys have any questions!
Edited by Tucker933 on Oct 7, 2017 at 11:48 PM

Halo CE General Discussion » Have HAC2. Don't know what to do pls help!!! Sep 20, 2017 09:42 PM (Total replies: 29)

Quote: --- Original message by: Bruh45
Quote: --- Original message by: stunt_man
Bruh45: what map are you trying to download? Does it happen with all maps or just a certain map?


Only on maps I don't have.

Give an example of a map. Not all are available for download.


https://opencarnage.net/index.php?/topic/7006-files-for-restoring-eax/


Quote: --- Original message by: Jam
...its just a visual gimmick and doesnt actually help

Art is a "visual gimmick" as well, yet there's a lot of appreciated work put into that for games.


Quote: --- Original message by: sparky
So does this change the game clock speed to 1/60th of a second also, or is it merely interpolating animations, as in, anti-aliasing them so that it is still at 30 frames per second but with divided frames?

The latter.

Halo CE General Discussion » Chimera 35 interpolation bug... funny! Aug 12, 2017 02:59 AM (Total replies: 3)

Best to report issues.
Edited by Tucker933 on Aug 12, 2017 at 03:32 AM

Halo CE General Discussion » Is it possible to edit gametype icons? Jul 24, 2017 03:46 PM (Total replies: 2)

All I see on the subject that looks like it might help: https://opencarnage.net/index.php?/topic/3095-shell-bitmaps/


Quote: --- Original message by: Halonimator
What map is this "appears in 00:10" https://www.youtube.com/watch?v=w79bnHXaemc because maybe that teleported effect could be the fix for the ugly broken covenant shields.

It's just the standard shield shader for MC.

This is the map though if you're curious: https://opencarnage.net/index.php?/topic/6794-phoenix-3-ce/
Edited by Tucker933 on Jul 19, 2017 at 04:13 AM


Time: Thu December 14, 2017 7:26 PM 344 ms.
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