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Viewing User Profile for: Xander92
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Joined: May 31, 2010 12:08 PM
Last Post: Nov 30, 2016 04:00 AM
Last Visit: Jun 5, 2017 05:41 PM
Website: https://www.youtube.com/channel/UCw9HkBwwiK0LoGtegd62lVA
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I`m Russian,you maggot.


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Xander92 has contributed to 298 posts out of 464645 total posts (.06%) in 2,734 days (.11 posts per day).

20 Most recent posts:
Halo CE General Discussion » Gathering Active English Players?? Nov 30, 2016 04:00 AM (Total replies: 8)

Do yourself a favor in these steps:
1.Quit HMF
3.Watch this https://www.youtube.com/watch?v=3c2u2yJfumU&t=21s
2.Join this http://discord.me/SBB
4.Thank me later

Halo CE General Discussion » HALO WARS 2 - LET THE RIPS BEGIN Jun 18, 2016 08:41 AM (Total replies: 46)



Halo CE General Discussion » HALO WARS 2 - LET THE RIPS BEGIN Jun 11, 2016 10:42 AM (Total replies: 46)



Halo CE General Discussion » HALO WARS 2 - LET THE RIPS BEGIN Jun 10, 2016 01:08 PM (Total replies: 46)













Edited by Xander92 on Jun 11, 2016 at 10:41 AM
Edited by Xander92 on Jun 18, 2016 at 08:40 AM

Halo CE General Discussion » Modern Halo UI.map [WIP] May 12, 2016 09:48 AM (Total replies: 110)

First of all,this is an amazing design.
I hope that its not just a design but a planned for ingaming.
Anyway,im having problems with 3 things only:

Remove 343,they have nothing to do with CE ,add bungie instade.

The main menu design seems bit off,i could help you doing something similar to my design.


And the last,the sign in XBL stuff, nah :)

Halo CE General Discussion » Halo: Composition Apr 17, 2016 08:06 AM (Total replies: 402)

Quote:
-HUD/UI Artists

HOLA!
only if you have anyone who knows how to ingame them,il make a hud for you.
Edited by Xander92 on Apr 17, 2016 at 08:07 AM

Halo CE General Discussion » Game Menu Design Apr 17, 2016 07:12 AM (Total replies: 18)

Quote: --- Original message by: MrCool
Quote: --- Original message by: Xander92
K
http://puu.sh/okip1/7eb42de3d6.jpg

I completely understand your form of logic. Please, take me to your leader.

You are talking to him.

Halo CE General Discussion » Game Menu Design Apr 17, 2016 03:08 AM (Total replies: 18)

Quote: --- Original message by: raffgie
I like the Team Fortress 2 menu. I was working on a UI inspired by it, but lost interest.

http://i.imgur.com/rqmtiIC.jpg

Sall we unite powers?!?!?

Halo CE General Discussion » Game Menu Design Apr 16, 2016 08:16 AM (Total replies: 18)

K


Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 10, 2016 05:43 AM (Total replies: 11429)

Quote: --- Original message by: Jesse

Quote: --- Original message by: Super Flanker
Quote: --- Original message by: R93_Sniper
Quote: --- Original message by: sparky
Nodes are usually cubes and markers are usually spheres.


Nodes are almost never cubes. Markers and Nodes do different things sparky, you of all people should know this


They can be set to cubes but almost no one ever does this, this includes importers too.

Doesn't matter, its more of a nit picking thing anyway.


No joke, I always make my markers square blocks just for kicks.

Anyway, I got the top part of the Online HUD in-game:
https://www.dropbox.com/s/nxatdhaealln8no/haloce%202016-04-01%2023-00-11-19.png?dl=0
Edited by Jesse on Apr 9, 2016 at 06:10 AM


Might be cool if you will ever consider ANSWERING ME on Steam.
nice Hud idea,makes it feel better than the original.


Quote: --- Original message by: ziko
Awesome, your new tagset got the h2a battle rifle working in my map!

Couple of things though, that you probably already now!

-No HUD for ammo count or grenades
-No reticle for weapon
-Ammo count of br is flickery (not solid)

It would be good if i could send you a pic of my in-game with battle rifle but im unsure how to on the forums.

Apart from that things are looking good, the weapon model, animations, sound and texture is spot on!

Cant wait for future updates!


There are,they just exclusive to VKMT atm. pics soon

Halo CE General Discussion » [Survey] Where are you? Mar 20, 2016 06:37 PM (Total replies: 104)

Quote: --- Original message by: The Master
Quote: --- Original message by: Xander92
Israel
>I' m Russian you maggot

Russian which lives in Israel,any problems?

Halo CE General Discussion » [Survey] Where are you? Mar 20, 2016 06:02 PM (Total replies: 104)

Israel

Halo CE General Discussion » finally got legit halo ce Mar 11, 2016 03:15 PM (Total replies: 21)

Joba,send me the Purchase link please of the seller,id like to buy too.

Halo CE General Discussion » What's your favourite OST from Halo 5? Feb 28, 2016 04:17 AM (Total replies: 44)

Walking softly

Halo CE General Discussion » Halo Online Jan 23, 2016 04:07 PM (Total replies: 2780)

Quote: --- Original message by: Dennis

Quote: --- Original message by: Cortana117
Yeh i was goin hardz on them and they cantz banz me.
You never learn do you? Bye.

Quote: --- Original message by: stormywave
Good job keep doin it so halo ce community will live for ever!!

Want to be next?
Edited by Dennis on Jan 23, 2016 at 03:17 PM

Thank You.

Halo CE General Discussion » Time freeze Jan 18, 2016 07:57 AM (Total replies: 9)

Quote: --- Original message by: Higuy
Not sure if this works in multiplayer, but it sure does in single player.

use the dev command: game_speed 0

Only on SP version of the map.
or else you can use game editor to make the map SP and to edit that realtime.

Halo CE General Discussion » New Map [WIP] [not named yet] Nov 22, 2015 04:18 PM (Total replies: 194)

Quote: --- Original message by: Jesse
Quote: --- Original message by: EmmanuelCD
Quote: --- Original message by: Lateksi
Halo 1 HUD!

Phantom BSP's are invisible walls all around the map, you can't shoot through them. They can be really annoying and brake the flow of gameplay so better fix them.


So should i use player clipping? But they are outside, its suposed that the doesnt go around the map.
And i wont change the fottsteps, and let me see what i can do with the BR sound

Other news, a little update

i try to change the hud, and this is what i got

http://i68.tinypic.com/2irt1mf.jpg


Send me the HUD tags and I'll see if I can fix up some of the bitmaps for you.

Also, do your meters drain properly? I think I've only ever seen you show off the AR part of the HUD.



I Really would like if u could update ur HUD tutorial,im stuck with alphas and i cant do anything beyond PS,i have plenty HUD designs id like uoi to look unto. Geton skype plox apelman92


Yes,do all they say and get ur video cut. I will never forget that Slow/Matt.

Halo CE General Discussion » Halo Online Nov 5, 2015 03:57 PM (Total replies: 2780)

I`m Joking around,why are you so serious?
And this does feel like halo 3,atelast on guardian with the same spawn spots mod without sprint,this is pretty great.
Keep in mind the fact this game is still evolveing,it might be **** right now,but its way better than nothing,its still fun as CE and it still feels free oldschool,unlike the OFICCIAL Halo online.
This just gets better.

And for those who hate the game,be my guest :)

Thanks for watching and sorry for bad sound sync and stuff :P


Time: Thu November 23, 2017 11:02 PM 250 ms.
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